• Welcome to SC4 Devotion Forum Archives.
 

News:

The SC4 Devotion Forums are no longer active, but remain online in an archived, read-only "museum" state.  It is not possible for regular members to post or use the private messaging system, and no technical support will be provided for any issues pertaining to the forums in their current state.  Attachments (those that still work) are accessible without login.

The LEX has been replaced with SC4Evermore (SC4E), and SC4E maintains an active Discord server.  For traditional forums, we recommend Simtropolis.

Main Menu

autoVino's bat projects

Started by autoVino, July 09, 2007, 07:19:26 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Pat Riot

all of them look great, although i like the 2cd one the most!

autoVino





I think I'm going to stick with this one.  Currently I'm working on the base and making it more livelier (ie adding cars, ppl..., etc... which are kind of hard to model)
I have the flu or something so that either means progress is going to slow or increase, depending on how ling the over the counter medicine lasts...

metasmurf


oldrogue

I am really likeing this one....... will sure look good overlooking a harbor or bay..... the kind of place I wouldn't be invited to dinner at  :D.
Sometimes I go into my own little world....but it's ok, they know me there.

autoVino


rooker1

I really like this one as well.  Very nice shape and the roof details look awesome.

Robin  :thumbsup:
Call me Robin, please.

Pat Riot

Wow! fantastic. Is this supposed to be asain?

everything looks great, although im a little bugged by how the lines just dissapear when the shadow ends in the 3rd pic.

Pat


Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

autoVino

@pat riot: Hmm... if you want it to  ;).  The lines in the pic don't dissapear, they just become white and blend in too well, but I know what you're saying.  Originally I planned for a whide glass sheet window to be there, but for some reason I never got to it (forgot I guess).

I'm going to render the other commercial tower using Simfox's methods...  Just don't have the enregy to mess around with the scripts much more.

autoVino

I bet I can do this a million times and get the same results (and it's not a script problem... an lod problem.)  For some reason, the s3d file does not match the lod files and because of that all the fsh files get incorrectly mapped.  I'll try one more time (different set up) and hope it works, if not then it's painful manual editing which will take a long long time.  Oh, and how's the coloring, do you think it will work?  Is it too bright or should I stick with it?

RebaLynnTS

Becca

Look for me at ... Becca At Bat

Pat

Auto the coloring is looking perfect and so that said nothing needs to be changed there at all... But why does seem to be happening aint this the Second time this happend to you with this building?  Does this happen at all zoom levels?

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

autoVino

I found the problem!  And then simfox confirmed/explained it at simtropolis.  The problem is that the lighting and camera rig was incorrectly rotated (I use an inscene rig, so there is minimum xref file) and that confused the system... that is the south view in 3ds max did not match the south view of gmax.  I just readjusted the lods so that the views do match (but it would have been easier to rebuild the lighting rig... but I didn't know the full cause of the broblem when I did this new render)  Almost done, btw, just give it a few more hours.  ;)

autoVino

here's an ingame day previews:


these are in a vanilla environment:



The coloring looks awkward at first sight, but when you look closer it's fine.  Usually it's the other way around... What's your opinion on this? (I think it has a hint too much of of cyanish color) 

RebaLynnTS

Becca

Look for me at ... Becca At Bat

autoVino

still, cyan looks a tad bit too much for simcity... I'll manually remove a bit of it later and see how it looks.  :satisfied:

RebaLynnTS

It's your creation, what ever you need to do to make it right, I say, go for it :)
Becca

Look for me at ... Becca At Bat

Pat

Auto I think it turned out just fine... But as becca said its really up to you how you think it feels as its your baby...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Pat Riot

I think color is perfect. I had to work to find it in some of those pics, which usually means its perfect.

krbe

Looks pretty good in an urban enviorment (apart from the fact that the other buildings are missing roofjunk $%Grinno$%)

But I hope you have some plans for the lot?