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autoVino's bat projects

Started by autoVino, July 09, 2007, 07:19:26 PM

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autoVino

I think I'm going to change it.  The cyanity (is that even a word?  ;D) of it is too strong for my tasts and comfort.  I'm going to do tests with simpler models to see if I can get a lighting set up that I like.  Unfortunatly this is going to set back even more.

RebaLynnTS

Release no BAT before it's time :)
Becca

Look for me at ... Becca At Bat

Pat

Auto that is fine and Im glad you are taking your time with it and you are changing and tweaking as you learn!!! If I could give you a karma point about now I would....

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

autoVino

thanks:
I did some tests:
Notice how the photoshopped render (this is the correct render directly from the scene photoshopped into the game) looks better in these two examples:



For some reason, the sky probably was incorrectly set in the render, and therfore (at least tis what I think) the extraneous cyan color.
Here is what I mean, here is a render with a newly created lighting rig (a simpler model... it contains both a sc4rendered model and a mental ray rendered model)

notice how it is mostly devoid of the color cyan.  And how both the renders are approximate equal color, except that the simcity rendered image is of lower quality and some parts are a bit pixalated and is missing anti aliasing.
I have a hunch that it's only a matter of rebuilding the lighting rig, and my problem will be solved.  The lighting rig for some reason remains extrememly problematic.  First it causes incorrect fsh mapping, and then it increases the color of cyan.  I think I'll start from scratch on the rig and render again, but that wont be until friday,a nd the render *should* be finsihed by saterday night (or I could rneder just one rotation of a zoom and use that to save time  ;))

bat

That building is looking very nice! Great work on it so far, autoVino! :thumbsup:

autoVino

better?








and one jsut for fun :-p



I feel that there is a bit less cyan and I also come to conclude that it looks fine in a slightly lower accuracy fg settings.  All I need to up is the anti aliasing and the quality would be fine (and spped owuld be saved).  If it is agreed that it looks good I'm going to give it a final good quality day render and finish with the day.  After that work on the night will be needed ...  :o

autoVino

Jasoncw said it was too yellow, so I did another endering:

original

I think it looks much better imho.
I think I'm getting pretty close.  ()stsfd()

RebaLynnTS

Looks great to me, but what do i know :)
Becca

Look for me at ... Becca At Bat

SimFox

yep, it's a definite improvement!

Krio

Though I can't really comment the colour (because I've problem with my eyes, nothing serious like colour-blindness though) I like the building. I suggest that you give better lot to final version so it will be one heck of a release.

This might be a stupid question, but what happened to your casino?

SimFox

I think I've found a way to imitate BAT hue scheme with MR Sun&Sky with almost 100% accuracy, bar the usual shadow artifacts of the default rig.
I need to pull together all the tests I've made and systematically arrange the results. But it looks really promising, and it is very simple setup too. So, stay tuned...

autoVino

@krio: good question, I can't find it.  Must have lost it when cleaning out my hard drive or something.  I was haphazardly deleting masses and masses of files and it may have went with them too.
@simfox: interesting, you must share your findings!  "$Deal"$

oldrogue

I am really impressed with the latest version of the building. I would love to nit pic...but can't think of anything to do that to....sigh... and can't wait to see this one released.... &apls
Sometimes I go into my own little world....but it's ok, they know me there.

autoVino

thanks, I'm kind of on hold right now... that is really short on time.  May try a few renders into the game (for night view) just for coloration purpose, but I won't work on night windows (which the file for was lost!!!! but I can easily make a new one, but that'll take time)  ;)

autoVino

given the little time that I have, I came up with this:



still in the designing stage.  Based somewhat off of a building that's not too far off of Washinton DC.  This one will be glass clad with long 1m by 5m long glass plates, and the concrete floor design that you see.  I might change the floor color to better fit a glassy design, but the shape is final.  No more additions to the shape (maybe some polygonal subraction from the roof sections, but the shape is final).
Still working on the other buildings whenever I have time.

RebaLynnTS

Becca

Look for me at ... Becca At Bat

autoVino

thanks  ;)

here's the post at ST:
QuoteAnyway, gave it a glass facade:

I did this mostly to see how it owuld look, and I think it's a keeper!  Now I'll redo it so that it would be more accurate and such and easier to work with (right now it's not very accurate and much of it is kind of "eyed" into place).  I'm rendering the other side right now.

Pat Riot

Thats perfect. Can't do much better than that.  :thumbsup: &apls

oldrogue

With a glass facade and that shape will really stand out...... commercial I would imagine? 
Sometimes I go into my own little world....but it's ok, they know me there.

autoVino

yup, commercial, or government building/research facility.