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autoVino's bat projects

Started by autoVino, July 09, 2007, 07:19:26 PM

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autoVino

Mini update:



This is a render of the monorail in the station (which is incomplete)



another render, but after I gave the monorail an inverse kinomatics spline and path constraint...

Also, check out my reflective window tutorial!
enjoy

freedo50

Niiiiice, that looks like one of those architectural models they build before building the real building (except with more gold!).

Fred

Pat


OMG WoW Auto that was sweet ty for that mini update...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

NASCAR_Guy

Quote from: autoVino on July 23, 2007, 10:27:06 AM
This right here is the mgm grand, it has more interesting roof junk than the previous casino (and I swear that it looks bigger when you're inside!)



Don't you know it's owned by Dr Who. ;)
Show us what you look like http://sc4devotion.com/forums/index.php?topic=1142.0

Just call me Dave

autoVino

freedo50 Glad you like it!  And yes, I try to get that effect with my buildings (so a lot of the modeling I do won't show up in the game, unfortunatly...)
patfirefghtr Glad you like it!
NASCAR_Guy Lol...  :D

anyway, the Hotels take a small hiatus, because I have to work on the OldMorrisonAdminBuilding (Omab?) souds like something one would invest in... lol
some detailing:

Pat


a small hiatus ehh? ? ?  Noooooooooooo how long i want it sooo bad  :'(..... Ohhh the Omab its looking pretty decent - pat

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

autoVino

Heh heh... don't worry, it's only until I can make decent progress on the Old Morrison Admin Building... and I did a search for OMAB (Grupo Aeroportuario del Centro Nort(ADR))... guess you can invest in it, but it doesn't look like it's doing so hot right now.. maybe it's just following a pattern and will do beter next time, rihgt?

Shadow Assassin

Everything looks so shiny....

Very nice. ;D

Me wants.
New Horizons Productions
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Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

autoVino

Glad you like it, Shadow Assassing!

I'm planning to redo some of the "shiny" textures for the casino building (especially the glass, right now it doesn't look like crown glass) and add some water, swimming pools, etc (using a new water texture I made from a tutorial).
Here is a sample:

This is a pool of water with the mia water texture modified to give caustics, colour depth, and transparency.  Oh yeah, the water is actually white, but because of the effects, it gives it that nice tint.

Here is also a preview of the old morr admn bldg:


Also I did some work on the casino:


mightygoose

how exactly do you use caustics, could you maybe d a small tutorial...
NAM + CAM + RAM + SAM, that's how I roll....

Vario80

Hey really awesome stuff again, the old administration buillding looks really stunning, i could imagine to use it as a government building or such in a city. Absolutely great works :thumbsup: &apls
Avatar: Atlantic Hotel Sail City- The new landmark of Bremerhaven

Pat


Auto you have me droooooooooling here OMG i love that pool its sooo real looking and the OMAB an the Casino WoW.....  :thumbsup: &apls

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

autoVino

Wow, is it jus me or did Devotion get a complete make over?  ::)

mightygoose Sure, in fact, my next realistic window reflections tutorial will be on caustics!
Vario80 Glad you like it!
patfirefghtr Thanks!

Big update today... ready for this?
Anyway, thought of a theme for the casino:  skiNevada: resort Hotel and Casino...

(logo that I made for the casino)


Teaser shot of the inside


What the casino looks like so far

I also did some work on the monorail.

Las vegas monorail, I didn't design this logo, just found it in a picture and made it circular.


And finally current progress on the monorail station.
Enjoy!  ;D

Vario80

Hi, i like the theme for a casino, could work as a ski resort casino or such.  :D Also i like the model it's really stunning and the shape reminds of a certain hotel in Las Vegas (can't remember the name right now though..... &Thk/() Great work again!  :thumbsup:
Avatar: Atlantic Hotel Sail City- The new landmark of Bremerhaven

HabLeUrG

autoVino thats excellent!!! I went to las vegas last week ans was really incredible, if you want some pictures of different hotel-casino just tell me... i have many like Bellagio, Paris, Mandalay, New York New York, Venetian, Tesoure Island, Ceasers Palace, MGM etc..

Are you making this one?  hehe   :thumbsup: &apls &apls

jeronij

I have to say I am really impressed with the quality of the models shown here  ???

Excellent work so far and a pleasure to the eyes  :thumbsup:
I am currently not active - Please, contact Tarkus for any site related matter. Thanks for enjoying SC4D :D


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kimcar

 &apls &apls Sorry for none posting before .  But i have to said that is a great work you have done so far. don`t even stop batting  ;D Looking forward for this beauty.  :thumbsup:

Pat


Auto dannnnnnnnnnnng you man talk about just causing me to have a heart attack cause that is sooo good....  Man the slopes and the logo and name just some reall great examples of your awsome work  :thumbsup:

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

autoVino

Vario80 Glad you like it!  The shape of the casino is common for quite a few of the casinos in Las vegas, ie the Mirage, Mandalay Bay...
HabLeUrG Yeah Las Vegas was pretty fun, that is if know where to go (I'm not 21 yet  $%Grinno$%)
jeronij Thanks!  I'm thinking about putting some of these buildings into a resume for collage (as an art section) along with sports and education.
kimcar Glad you like it!
patfirefghtr Thanks!

Just finished a monster of a render (zoom five) at 2.8 million polygons with about 14 hour render time.  Something tells me getting this into the game will be quite tricky (The script might not allow models this big in case of crashing) but I'm pretty sure I can build it into the game manually.
Actually, the bulk of the render came from rendering an icy/foggy glass texture that I made (well, the ice wasn't mine though), so I plan to turn that texture off for now and then get it back come the final render.


Pat


Auto that is looking reallllllllllllllll great!!!!!! keep it up and i hope you do get that into the game - pat

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie