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High Speed Rail Project (HSRP)

Started by Jonathan, August 19, 2007, 02:07:34 AM

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Jonathan

Bad News: The files I supposedly recovered are just icons pratically, nothing in them, nothing in the images,text, and any other file type, including dats,
Good News: Because I have had a lot of RL with school, I haven't had much time on the PC, and when I have been on the computer it has been for HSR, and as I backed up on the 5th September, so I've practicallly only lost the HSR, which should be easish(word?), to catch up to where I was.

EDIT: 100th post for me and this thread ;D

thundercrack83

Well, Warrior, despite the setback, I'm glad to hear that you can get back to where you were! Good luck with everything and I hope school is going well for you, too!

JoeST

yeah good look, and well done on the postcount
Copperminds and Cuddleswarms

Jonathan

#103
Oh i forgot to say, MIncroabl: I have the diagonal props on a pendrive, which is... somewhere here. So they aren't lost, well digitally anyway.

MIncroabl

Good, good. Feel free to send them once you find them.

Jonathan

Have found them and sent them. Hope it's what you need.
I may have some news tomorrow, it depends on the amount of homework I get and other RL.

MIncroabl

Received the files just now. They seem to work well, though there's some distortion on closer zoom levels, but I suspect that's because the model is untextured. The .desc file was for a building, but that's easy to fix (and as a matter of fact, already done  :P). I'll start work on the diagonal T21s tomorrow, as it's well past my bed time.

..And, thanks for the karma+1. Much appreciated.

Jonathan

Right, I got the mod just past where it was, The HSR straight, curve 1 and curve 2 are RULed and reIIDed, and the paths are functional. I have decided to make a backup of the mod every time I save it. I will continue work tomorrow hopefully.

MIncroabl: You certainly deserved it.

dragonshardz

hey warrior, i have the mod floating around on my pc, should you ever lose it, i can send the .dat to you.

Jonathan

Dragonshardz: Thanks, it will probably be useful
I'm half way through RULing the 5th part (last) of the curve, I will post a picture once I have finished the curves.

The High Speed Rail automata may be seperate after all, GLR/ELR was pretty seperate from Rail.

dragonshardz

well, i have the .dat you sent out to test paths, might be good idea to save in @ least 3 diff. places, like once on a jumpdrive, once on the pc's drive, and maybe another copy on another pc.

I'm right behind you, Warrior. I may not know what you are doing, but i'm backing you all the way.

JoeST

A good place to backup is probably a CD
Copperminds and Cuddleswarms

dragonshardz

yeah, not as likely to get accidentally deleted....

i have to use USB drives though, no CD R/W capabilities.

Jonathan

#113
UPDATE:
The curves going from orth to diagonal are complete. Paths and all.
Like before ignore the plyons, they will still be changed.
Oh..I forgot the pictures have the drawpaths cheat on and the models are not mine they are from the original HSRP modd.



All Curves (link due to image size)

I presume the rules here are no images bigger than 800x600?

Dragonshardz: Thanks, the best form of back up is over the internet, well unless you/I lose intenet connection. ;)

JoeST

they look brilliant, even with the pink arrows which i only just noticed lol

Joe
Copperminds and Cuddleswarms

Elaclairee

Haven't said anything about your efforts lately, so....

Might I suggest that while you basically rebuild the HSR, that you add in a S turn and a Y intersection. Both of them are not possible with the current version, and are quite needed. Best you can do for a Y is to have a branch split off from a straight, which really doesn't work.

Thas all I got. Keep up the great work, be nice to see this thing get finished finally.

Jonathan

Swiches/Junctons/points will be done once I have completed the Diagonals, the diagonal to orth transition, and the end stubs. No new pieces of track will be added until all the current ones have been added in.
At the moment I have done half the diagonals, there is only diagonal HSR track when you curve the track to the left, this will obviously be fixed and diagonals will work both ways, also a problem with stability has occured, which also needs to be sorted.

thundercrack83

Fantastic progress, Warrior! I'm glad to see that you're doing well with this project! I'll be looking forward to seeing more development!

Jonathan

#118
No progress yet, it has mainly been learning RULs in more depth, which I guess is some progress.
The next weekend is very likely to full of RL  :thumbsdown:(unless it rains) and I can't get much done in the evenings this week at least.
EDIT:
MIncroabl: Any news on the T21s?
Prince: Anything on the transition?

prince1142003

#119
Here are the Ramp files in GMax format. I've included the textures, but there should be no need to import them via the Reader. I used the textures already existing in the HSR file. The track uses a texture with TGI of 7AB50E44, 1ABE787D, 0BF6E09B and the supports use a texture with TGI of 7AB50E44, 1ABE787D, EBF6E069.