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Isengard - New update 29.04 - LLANGEFNI - City Centre Part I

Started by Danthe, August 20, 2007, 11:23:24 AM

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kwakelaar

I am sorry to have missed out on this most excellent MD. Seldom to see such an eye for detail in all aspect of SC4, and I quite like the strong colours you use, making it all very fresh and alive.
Also great to see someone using the Monastery pieces in such a skilful manner.

Your last update is again beautifully made. My favourite image is the second overview of the village, where you can see the open areas between the houses and the forest. It has a very natural quality to it.

sebes

Now that is what I call a great way to react on the award: an awesome update with fantastic pictures showing such excellent gameplay that I get silent when looking at them.... These forest pathways and the clearing are absolute quality

Thanks !  &apls

(oh - and of course - congratulations with this very well deserved medal )
Check my MD:               
Rhenen,NN

figui

nice update! &apls
nantmeli looks great. interaction between farms, forest and the village is perfect. and that pathway through the forest is pure art :satisfied:
first forums inhabitant from Uruguay..   first forums citizen from Uruguay..  first forums councilman from Uruguay..   first forums mayor from Uruguay..  first forums governor from Uruguay..
...i'm still the only one from Uruguay!

________

urban

Your rural areas are looking fanatastic!
The pathways and the meadows with the cows, and the water... /&HiPP/%
And that's the first time I see a panorama picture :thumbsup:

probably the best tropical forests Pat Riot
the jungle and the seaside resorts are looking spectacular kwakelaar
such stunning and natural tropical sceneries iamgoingtoeatyou
Walker's Island

Asimov

Fantastic pictures, that village looks absolutley fantastic, a realistic peaceful fishing village. This MD certainly deserves the "Special interest"  :thumbsup:

thundercrack83

Nantmeli is beautiful, my friend! And that panoramic shot is wonderful! Keep up the fantastic work here!

ryalmighty1

So incredible! This is exactly how I wish I could build like. So amazing!
There is no end.
There is no beginning.
There is only the infinite passion of life.

-Federico Fellini

nedalezz

Your usage of those pathways is expert. I love the shot with the church...its all so green! Very nice update, Nantmeli is a fabulous little village.

Jmouse

I forgot to ask the name of the path you're using.l I really like it.

Until next time...
Joan

Danthe

REPLIES:

emilin: thanks for your visit and comments. In small cites, I builid always some highest buildings, it looks a most naturally, not monotonus.
bat: thanks my friend.
Ennedi: thanks Adam. In this pathway I had pretty much work ;)
rooker1: thanks Robin.
Jmouse: thanks Joan. And this link for You - deadwood's forest track, But i've changed original set
kwakelaar: I'm glad to see You here, thanks for yours nice words. I like your stuff, in future I will intend to use Castle Set as I'll build region's old capital city.
sebes: thanks, pathway picture I like most of all ;)
figui: thanks my friend
urban: thanks.
Asimov: thanks
thundercrack83: thanks my friend, I'm glad to see You always :)
ryalmighty1: thanks.
nedalezz: thanks.

Next update soon... it will be different a little ;)

Jmouse

Thanks for the link, Danthe. Although I already have several path/trail plugins, there are certain areas where none of them seem to work quite right.
If you would care to share, I'd like to know what changes you made. If not, I understand completely and hope to learn how to make changes myself one of these days! :thumbsup:

Until next time...
Joan

capo

absolutely stunning.... the railways look so incredibly real, the way they gently turn avoiding hill tops, that's some real incredible work. I would love to take a ride on the Malinowski express btw! :) I really like the colour of your pics and the fact that you use open space so well. Those grasslands in the forest and those tracks, all with different colour and all looking so beautifull. I'd say the medal is well earned, I will be sure to check up on this MD often!

The complete history of Evergem ->My Mayor Diary <-
Come and visit Paroch Plein!

fernby

 &apls &apls &apls

just awesome. my jaw has carpetburn from being on the floor so much.
You are reading the sig of a SC4D Citizen.

Danthe

Forgive me, friends, a long absence, but polish autumn caused my cold :) At first outstanding replies.

REPLIES:
Jmouse: oh, I wrong understood to You &ops In my paths I have erased a base texture and all props of original lots. Now, in lots is only overlay textures, a natural terrain is visible well. I can send to You mail this modified paths if you wish.
capo: thanks for visit and nice words :)
fernby: thanks.

And a small update. I present... garbage dump ::) and northern Gainshead.

















And, as always, panorama FULL SIZE


bat


rooker1

Very nice pictures.  I love the garbage dump.  Did you create that? 

&apls &apls

Robin   :thumbsup:
Call me Robin, please.

Ennedi

...And you again showed something unusual and creative!  &apls

It is really a great thing to use such theme as a garbage dump and create something interesting - and you did it.
Why I like it? Because it's size, a couple of buildings and ther faccilities not only looks realistic, it is also completely correct from the functional point of view. Everything is on it's right place. Great work!

But I see also two other interesting things in this update:

1. Picture No. 8 (before the panorama): It is very difficult to make a nice looking pathway - there are not diagonal pieces in this set. And your picture is a perfect example of choosing the best viewing direction. You achieve an illusion of an irregular pathway. But to do it you had also to make a very good planning earlier - not only perspective works here :D

2. The panorama: The highway looks very good, it goes smoothly through an image and gives an illusion of space and motion.
But there is another interesting thing here:
Looking at your pictures in previous updates I was thinking a few times about these small isolated groups of small rocks here and there in the forest. And maybe I'm understand it at last.
For those who don't know - Danthes hometown (Kielce) lies not far from a beautiful Polish region - Jura Krakowsko-Częstochowska (Cracow-Częstochowa Jura). It is a range of hills covered by forests, with a lot of jurassic limestone rocks, many of them have fantastic shapes. There are also many small canyons and beautiful castle ruins in this area. When I was young, I sometimes went to this region to exercise climbing on these rocks.
So, maybe these rock groups are an echo of real landscapes? :)
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Jmouse

Who but Danthe could make a garbage dump worth looking at! I never thought of placing buildings near mine, but it does give a very realistic touch.
And of course, Northern Gainshead is gorgeous just like the rest of Isengard. Love the panoramic shot.
Ennedi made a good point about the rocks, one the rest of us could not have known about. I'm curious to know if he's right.
As for the paths, I'd love to get my hands on them. I use them often but don't like the hard edges. Thanks for the offer. :thumbsup:

Until next time...
Joan

thundercrack83

I never thought I'd be so captivated by a garbage dump! I love it! Great work, my friend! And, of course, your railways are top-notch!

sebes

Quote from: Ennedi on October 16, 2007, 11:12:40 AM
It is very difficult to make a nice looking pathway - there are not diagonal pieces in this set. And your picture is a perfect example of choosing the best viewing direction. You achieve an illusion of an irregular pathway. But to do it you had also to make a very good planning earlier - not only perspective works here :D

I totally agree with my Polish friend: you realy are the best clearing maker and path maker - and show that again.  &apls

Check my MD:               
Rhenen,NN