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Simgoober is arriving in force

Started by BarbyW, August 29, 2007, 10:51:43 AM

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hippie159

I have enjoyed SG's lots for years and I am very, very happy to see all( at least all the ones I knew of and a few more) his lots updated and repackaged for our CAMing enjoyment. Much gratitude to you for this Barby. :thumbsup:

sandokan

This is EXCELLENT !!! Thousands of incredible BATs are now engrossing my already crowded Plugins folder...
Congratulations on this new achievement, BarbyW. This is indeed a BIG one. Many of the Goober's buildings are a "must have", and I think everyone at SC4D will really appreciate your hard work.
(I have to admit that I've spent a looong time downloading this stuff and installing it, because I had already "packed" most of the .dat files from SimGoober in my Plugins folder, but it was well worth the effort!!)

Again, thanks A LOT  ;)

M4346

First of all, I want to thank you, Barby, yet again for the immense amount of work and effort that you have put into all of this. I can assure you, and I am sure that most others agree, that it is truly appreciate and is not - for the most part and by the most of us, at least - going unnoticed.  :thumbsup:

Secondly, I do however have one trivial question.  ;D My question pertains to the recently uploaded "SG Industrial Lots Ploppables simgoober". I would like to know if there are any LOTs in there that do not have growable counterparts?

I generally (well, mostly) do not like installing ploppables because they clutter up and unnecessarily increase the loading times of both the game and the in-game menus. Therefore I would just like to know whether or not I'll be missing any of the Great SG's BATs and / or LOTs by not DLing and installing the aforementioned file?

Other than that, there are no questions and queries, and most definitely no complaints. Instead, a huge kudos from sunny (and heat-wave stricken) South Africa!  ()stsfd()  ;D
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BarbyW

M, none of the lots in there are without growables. Where are unique plops these are usually rewards and have been included with the growables for that reason. If you don't use plops then don't bother with the file. I don't and have dumped all of them.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

M4346

Thank you very much! ;D Just the way I like it. Very well reasoned!  ;)

Have a great Thursday!  :thumbsup:
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Diggis

Just out of curiosity, I have goobers pools and a few other goodies installed like the churches, as I just assumed they weren't being CAMed.  Am I right?

BarbyW

I will be going through all his other stuff and posting to the LEX. Some will have changes to CAMify them but others won't. I would think the pools and churches will remain as is ;D
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

Diggis

Excellent, they serve my purposes perfectly as they are.  $%Grinno$%

mysteryreb

Looking for any help with the SimGoober seasonals. I have CSX reward farms that work as they should, and a number of other SimGoober ploppables that function as expected. I have other seasonals that change properly, but not the SimGoober ones.  I've searched myself and am unable to find what might be missing. Any hints or help on dependencies appreciated.

The ones with problems are the rice field, tulips, corn, wheat, beans, flower and peanuts fields. And of course these are the ones that the game puts in all the time.

Now let me say that this site is awesome. I have been lurking, reading and searching for weeks now you all seem to be of great help to all. &apls &apls &apls

BarbyW

Please check you have the complete fields pack from here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=955
There a number of props in the pack that are needed for the seasonal fields.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

mysteryreb

Thank you Barby, I did have that and all dependencies that went with it, I just deleted the pack I had and reinstaled it. Now it works great however I do have to bulldoze all my farmland so off I go.  Thank you again so much.

hydra

Barby I have found some problems with the new SG lots some of the queries are not in it and when you click on some of the models they don't show the queries. Oh and too Low wealth lights by maxis don't show up when I use something that install that was a SG update.

figui

Quote from: figui on August 31, 2007, 10:47:07 AM
have you downloaded SG Extras?
i think they're there

or in this one, don't know which one you're meaning: SG Extras Agriculture simgoober
first forums inhabitant from Uruguay..   first forums citizen from Uruguay..  first forums councilman from Uruguay..   first forums mayor from Uruguay..  first forums governor from Uruguay..
...i'm still the only one from Uruguay!

________

hydra

Figui are you talking to me? I already have SG extra.

figui

hydra: i was.

just trying to help. i sometimes forgot to download the dependencies  &ops.
anyway, i thought you were talking about one of those files, both of them contain querys and small props..
first forums inhabitant from Uruguay..   first forums citizen from Uruguay..  first forums councilman from Uruguay..   first forums mayor from Uruguay..  first forums governor from Uruguay..
...i'm still the only one from Uruguay!

________

High5Tower

Its sure nice to have all of simgoober in one file. Thank you for this endeavor. Today I did the next step. To remove all the simgoober plops in all of my cities. I didnt realize how much I had plopped. I replaced them all with the building plop tool. All the simgoober ducks appeared to line up according to the new rebuild accept for Buffalo Grill.  It still queried with live jobs. I have checked my file and have removed all required files for Buffalo Grill. I have checked all the farms and everything appears just fine. You have done a great bang up job on this thank you.  &apls

snorrelli

#76
Hi Barby,

Just wanted to ask if we are done with SG updates or is there still more to come? Do you still intend to post a master Cleanitol list at some point? On the previous page, there is a sizeable list of stray files that may or may not need to be removed. A few of these were included in the remove lists with the ploppables (mini golf, century theater, plop-a-shop 4) but there are quite a few others. I've gone ahead and deleted the three sets of hotel files - seems clear that they can go - but what about the others?

EDIT: Now that I think about it I guess there must still be ploppable industrials in the pipeline, right?
Have you ever had the Prop Pox? Join us to help find a vaccine or a cure.

Totuna e dac-ai murit flăcău ori moş îngârbovit;
Dar nu-i totuna leu să mori ori câine-nlănţuit.

BarbyW

The industrial ploppables are on the LEX now. We still have to do the civic buildings etc so I shall leave a Master list until they are done.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

Diggis

Barbie, do you want us to let you know if we find any missing queries or anything?  I have a couple, although can't recall them off the top of my head. 

snorrelli

Aha! So they are...

Sheesh - been a little out of touch lately. Thanks! :thumbsup:
Have you ever had the Prop Pox? Join us to help find a vaccine or a cure.

Totuna e dac-ai murit flăcău ori moş îngârbovit;
Dar nu-i totuna leu să mori ori câine-nlănţuit.