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No residential growth

Started by dslmagic, September 26, 2007, 12:02:03 AM

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Bluebeard

Thanx RJ I found the "Read Me" and the section EC.So my personal thought after reading this is well a load of cow dung.
   I appreciate the hard the work that went into CAM but it has a pain the butt game even worse not better given the EC problem.
   So I have to either deal with small population problems or find every dang CAM file I have downloaded and remove it.There was some nice CAM lots and it's a shame they are now useless do to the EC problem.
   I have nobody to blame but myself should read the fine print next time. &mmm

RippleJet

There's also an old thread at ST covering the same issue: Commuters vs. Jobs

You might find some helpful layouts of neighbour connections there as well. ;)

Bluebeard

You draw a straight line and your there it doesn't take a college education to draw from point A to point B.
     I feel that more testing on CAM should have been done before releasing it.If you knew about the Commuter problem then why release it or are you a EA employee?. &mmm

jplumbley

Quote from: Bluebeard on September 27, 2007, 10:56:35 AM
You draw a straight line and your there it doesn't take a college education to draw from point A to point B.
     I feel that more testing on CAM should have been done before releasing it.If you knew about the Commuter problem then why release it or are you a EA employee?. &mmm

Why not release it?

There are many people out there that are enjoying the CAM as it is.  There are limits to the game and unfortunately even the best of modders like RippleJet cannot work around them.  It is something that can be advertable, if you follow a rule or two and be careful.

Did you ever use the GLR before draggable?  If so, then you are being a hypocrite.  There was a fatal flaw in GLR that caused Crash to Desktop.  Even though this flaw was known alot of people still used it and enjoyed it.
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RippleJet

The problem with Eternal Commuters (or Commute Circles) has always been there (as you can see from the thread at ST I linked you to).
It's a problem you cannot correct, only avoid.

It's probably one of the main reasons why development becomes more and more difficult, even without the CAM.
With the CAM, you only experience it more severely when the demand should be higher, but is cut off.

Luckily it is rather simply to avoid getting those eternal commuters. :thumbsup:
Don't build neighbour connectors close to the corners of your cities.

Bluebeard

Ok stay away from corner but is the middle safe?.
    JP I have used GLR even with the crash to desktop but I learned to save very often thus when the crash happens it no big deal anymore.
   Well until I can afford and find a game to replace SC I'll just deal with the CAM issues instead of getting a headache by removing and searching for CAM stuff in my folders.Thanx for the help and next time I'll look before I leap. ;)

Anakin_5_

version 2 of the Census Repository < --

i found the first version,but not the second version of it.
were can i download it
so i can show a problem i have with $$$ residential growth.


RippleJet

It is attached to that first post in the thread at Simtropolis (which currently is offline though):
http://www.simtropolis.com/forum/messageview.cfm?catid=41&threadid=84816&enterthread=y

When ST is back online, look at the bottom of that post and you'll find the attachment.

Anakin_5_

Thank you very much  ;D

I got it today  ;D

Mercurio

hey... dont wanna bother you but i've got the same problem with R$$ :P

i started a new region and watched out for the commuting thingy too. so this is a new city with a straight line-connection to the capital.
so the demand stays at -4700 etc.   the demand of commercial and HT is huge and the whole city is flooded with skyscrapers and I-HT lvl 10 farm-cubes xD

i dont want to change taxes because the demand of $ and $$$ are so high and i dont want to PRESS more $$ in my city by lowering taxes.
i just want the demand getting higher but... dunno... there are thousands of unoccupied jobs in this city. also there isnt even ONE $$ residential building (the whole city is low density)
but there are a lot of $$$ buildings and the demand is uber too...

just have a look at this



all taxes are standard and the capital for example has a huge $$ demand but no $ or $$$ demand.

IMHO weird...

xxdita

Your region is fairly developed already, so it may be that you already have an overflow of R$$ Sims living in other cities, and need the R$ and R$$$ to balance things out. Check out any cities connecting to this one, especially the larger ones, to see whats going on with them, and your region overall.

Mercurio

2 citys away theres the capital... it has a huge $$ demand but no $ and $$$ in residential...

so you say if i fulfill the need of poor and rich res there'd be a new demand of medium? or is this based on the number of jobs...
this region confuzzles me a little bit as the capital has over 1 mio free jobs taking influence on demands. mostly CO $$$ everywhere... the demand is weird in every city

RippleJet

Quote from: Mercurio on June 04, 2008, 08:30:26 AM
so you say if i fulfill the need of poor and rich res there'd be a new demand of medium? or is this based on the number of jobs...

Demand and supply is always region-wide.
If you fulfil the region's demand for e.g. R§§ in one city, there will be no demand for R§§ elsewhere.

Through taxation it is possible to have cities with only R§, cities with only R§§ and cities with only R§§§,
as long as the total demand for R§/R§§/R§§§ is fulfilled in the whole region.

The demand for residential §/§§/§§§ is based on the Census Drives (Demand of Workforce).


Quote from: Mercurio on June 04, 2008, 08:30:26 AM
this region confuzzles me a little bit as the capital has over 1 mio free jobs taking influence on demands. mostly CO $$$ everywhere... the demand is weird in every city

If you have specialised cities, with offices in your downtown, and people living in suburbs,
you need to make sure you've got good commute alternatives for your workforce.

E.g. the city above has 174,298 vacant jobs, but nobody commuting into it.
Are there enough roads / mass transportations coming to this city from neighbouring residential cities?

What "confuzzles" me the most about your city above is the huge projected regional workforce demand. &Thk/(
Even with CAM's doubling of the regional residential capacity and workforce,
the projected demand for workforce should still be roughly 50% of the projected residential demand.

Mercurio

#33
so the cities are straight-line-connected to the capital which is the biggest city in the region atm. there are enough ways for commuters too (subway and highway connection that is being used relatively good) and i always try to get the demand on a balanced level by keeping res-taxes at start settings.
and yeah the workforce thing is given by the huge CO$$$ demand in EVERY city i guess... i don't know why but even with taxes at 15% the CO$$$ demand is at max. they just wont stop growing.

capital has 2 mio C jobs but only 1 mio residentials for example and the demand of offices is still huge  :-[

edit:
in some cities (especially the small ones) there is absolutely no commuting because of the HUGE amount of jobs offered in the own city. as i build residential zones in the center of cities to prevent heavy commuting madness

RippleJet

Quote from: Mercurio on June 04, 2008, 10:13:10 AM
and yeah the workforce thing is given by the huge CO$$$ demand in EVERY city i guess... i don't know why but even with taxes at 15% the CO$$$ demand is at max. they just wont stop growing.

I don't suppose you're using any Super or Radical Demand Ordinance to increase CO§§§ demand?

You might also have custom buildings modded to increase CO§§§ demand.
The best known such a building is probably Colyn's Raka GSM Cell Tower, which grows with a loud Meow... ::)

Anakin_5_

i have also aan resident problem but with $$$ resident
2 new build city don't want $$$ residents
the are plenty of high tech jobs in neigborghgood city,and transportmap is green in evey city.



is first problem city



is my second problem city



city 7 is my industry-city its huge with plenty of jobs ,there is metro an highway and railroad to al off my city's



6 is my capital city,there is demand of $,$$,$$$ residential.



this is my regiomap

i hope you can tell me what i have to do ,to solute my problem

thanx :)


Mercurio

@ ripple

i have no buildings modding anything. i made a completely new plugins folder and i only have CAM and the NAM basic traffic thingy installed.
there is just nothing i can do to lower CO$$$ demand. as i said taxes at max wont stop CO$$$ growing...


@ anakin

dont want to say sth wrong but did you check the attractivity in the city with $$$ demand?  appears that commercial buildings create pollution without getting visited and (i tried and it is weird) one can heavily increase commercial zone attractivity by adding schools and hospitals  ???

RippleJet

I really don't think there is a problem in your region, Anakin_5_! ::)

I can't see the stats from all your cities, but summing up those you've showed gives the following total Census Drives:

  R§ Drives = 414,930 + 33,285 + 331,251 + 770,276 = 1,549,742
  R§§ Drives = 391,596 + 41,419 + 984,112 + 1,126,496 = 2,543,623
  R§§§ Drives = 80,064 + 8,823 + 121,300 + 246,680 = 456,867

The Census Drives are the demand for workforce from your workplaces.
These four cities have the following residential capacities:

  R§ Capacity = 149,391 + 5,867 + 1,082 + 367,626 = 523,966
  R§§ Capacity = 68,926 + 19,844 + 0 + 481,419 = 570,189
  R§§§ Capacity = 0 + 0 + 0 + 187,895 = 187,895

These capacities fulfil your workforce demand accordingly:

  R§ = 523,966 / 1,549,742 = 33,8%
  R§§ = 570,189 / 2,543,623 = 22,4%
  R§§§ = 187,895 / 456,867 = 41,1%

Now, since I can't see all your cities, this is not the complete thruth.
However, based on these numbers your region seems to have the largest need for R§§, then R§ and the least need for R§§§.


Quote from: Mercurio on June 04, 2008, 11:02:26 AM
i have no buildings modding anything. i made a completely new plugins folder and i only have CAM and the NAM basic traffic thingy installed.
there is just nothing i can do to lower CO$$$ demand. as i said taxes at max wont stop CO$$$ growing...

There's got to be something increasing CO§§§ demand, if a tax rate of 20% won't get the demand down... &Thk/(
Did you play this region from scratch, or did you continue from an old pre-CAM region?

Mercurio

as i already said this is a completely new region... also i tried to avoid any eternal commuters...

RippleJet

How many cities are there in your region?
Would it be too much to take a Census report from each of them and post them here?