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SA's Room of Maps, BATs and a hard-boiled egg

Started by Shadow Assassin, December 03, 2007, 06:37:43 PM

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Shadow Assassin

Well, this is my general purpose topic, for support, showcasing of maps, etc, etc, etc.

Not too long ago, I released my first map under the NHP banner: Whitefall.















You can download it on the STEX here.
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

beskhu3epnm

This is a long overdue thread.

The color scheme on SC4TF is awesome! I have personal experience with it... The map is amazing for a first map project, guys. SA has really done his work on this one. DL it while it's hot!

Great work, and this is going to be a great thread. Again, long overdue!



http://sc4devotion.com/forums/index.php?board=79.0
New Horizons Productions Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio dedgren ♦ Ennedi ♦ Heblem ♦ jplumbley ♦ moganite M4346 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine

blade2k5

How come I don't get a hard-boiled egg? &mmm  Outside of that, you new map is absolutely stunning!  It seems NHP has another mapping maestro on it's hands :thumbsup:  Excellent work my friend!

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

Shadow Assassin

It's just something random... (and is also a Discworld reference) :P

In any case, I changed the colour scale (the NHP team have already seen this) on the SC4T... so it looks a little more realistic.






Stole PEG's Brigantine water mod for demo purposes. :P


Flying over the mountains.

I've modified the water file, the sky colour (note that it's actually SKY BLUE, not a fluorescent blue! :P) and the terrain colour.

I might need to tweak it further especially in the higher elevations (AND the cliff colour, I'm looking for that setting), but I quite like how things look.

Besk and I are working on tweaking it some more at the moment.
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

Starmanw402007

Great Shots on the entire map Shadow, Keep Up the great Work with them. I'll be checking in.

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Mayor Of Steven's Point & Maxiston
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Your Friend;
Mayor Of Steven's Point & Maxiston
(Proud To Be Cities Of Sim Nation!)

BourneID

do you have a list going of the color changes that you would be interested in sharing?  I would be interested.


Smile Y'all

Pat

SA that is wonderful and you modified all the colors right? wow ok is there going to be a modified dl by a chance cause dang i love those effects!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

dadyrghluv

now thats awsome. i love the new color scheme in SC4T. looks much more realistic, and not as bright as the originals. more like a nasa geographics photo.

oh do release these plz  &mmm i will look forward to using them i hope, in the near future

Don't mistake stupidity for courage

Shadow Assassin

Of course the colour range will be released (more likely in this topic, because it's only 1kb or so). A compressed version of that colour range will be included too, to use on flatter maps. However, the installation instructions may be a little complicated, because the SC4T can be installed anywhere on your computer, and as a consequence, it would require a fairly detailed readme.

It's possible Wou will release a new version of the Terraformer... but I'm sayin' nothin'. :P
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

TheTeaCat

A stunning Map and an excellent mod to the terraformer. Much more realistic in my opinion  &apls &apls

:satisfied:
TTC
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Reduce, Reuse, Recycle - If you're not part of the solution , you're part of the problem!
"Never knock on Death's door: Ring the bell and run away! Death really hates that!"
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nova vesfalo

Whitefall is an awesome map ! (I had problem with SC4Mapper, won't load but not "error windows") Is there any solution to render it and make it game-able ?

Heblem

excellent work with your new map and terrain render  ;)

dadyrghluv

speaking of problems, there is a guy @simtropolis who is having troubles with the SC4T programs, and would like help if anyone didn't see the thread. its in the NHP forums.

Don't mistake stupidity for courage

vester

#13
Maybe you could point him to the SC4TF forum ?

SA: Like your Whitefall map

dadyrghluv

i tried, but couldnt find the thread, so i told him to post in NHP forums. maybe he may have better luck in there, idk

Don't mistake stupidity for courage

Ennedi

Hello SA, you are showing beautiful things here! :thumbsup:

Both maps are great, but the second one is my favourite. Did you make these mountains yourself or they are based on an existing terrain?
As for the color scheme - you fulfill my dreams  :D . I really looks much better. I think changing the color scheme in SC4TF can give more interesting effects and it will be good to play with it a bit more ;)

One question: What are parameters of the rock texture, especially at which angle it appears? Where in SC4TF can I find these parameters?
New Horizons Productions
Berethor - beskhu3epnm - blade2k5 - dmscopio - dedgren - Emilin - Ennedi
jplumbley - moganite - M4346 - nichter85 - papab2000 - Shadow Assassin - Tarkus - wouanagaine

Shadow Assassin

Quote
Both maps are great, but the second one is my favourite. Did you make these mountains yourself or they are based on an existing terrain?

It's the Columbia River Valley, by Beskhu3epnm, and can be found on the LEX. I only used it to demonstrate the elevation possibilities.

QuoteOne question: What are parameters of the rock texture, especially at which angle it appears? Where in SC4TF can I find these parameters?

Unfortunately, it's hard-coded in SC4TF. Wou is working on that little issue. However, the colours for the terrain can be edited in a simple .ini file, which is good.
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

Ennedi

Thank you SA, I know this .ini file and I think I will play a bit with colors too :), But I didn't know the rock texture was hard-coded and looked for it without result.
If it will be changeable, it will be possible to set it exactly as in the game, this way working in SC4TF we will know where the rock texture will appear in game. Of course there are more advantages of it.

I know good sides of terraforming in SC4TF, but it's a real pain for me I haven't any information about textures appearing late in the game. It is possible to use the color scheme to achieve quite precise information about it.
New Horizons Productions
Berethor - beskhu3epnm - blade2k5 - dmscopio - dedgren - Emilin - Ennedi
jplumbley - moganite - M4346 - nichter85 - papab2000 - Shadow Assassin - Tarkus - wouanagaine

dragonshardz

Great map SA.

If you can, post the color change file here. It looks great!

bat

Wonderful looking map there, SA!
And great changing of the color scale!!



btw, my 3600th post!!