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Show us...... Your Canal stuff

Started by Citynut, January 31, 2007, 12:45:38 PM

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art128

I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog


nbvc

My canal at day.


And the other way round at night.

sepsis

what has arisen must come to pass
what is past must be resurrected
we are the devil and we are god
we are timeless
                  and you are dead!

Nardo69

#284
@nbvc: Aaah, oppie's kanal set - haven't seen or used it for a while but within an urban environment it still looks good. That ocean lock makes me rather nostalgic - with the help of marast I changed its width from 3 to 2 (just check the infos). That was my first useful work with the LE ...  :satisfied:

@sepsis: comrade, your skills are just legendary!

OK, now something from me. Far away from being finished but I don't think anyone else made something in Sc4 before - at least I haven't seen something like that:



Enjoy


Bernhard  :thumbsup:

blade2k5

Some very nice looking canals on this page.  Good job to those who spent the hours creating them :thumbsup:

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

JoeST

nice canal nbvc, though maybe there should be a fountain/inlet in the middle to re-add water, after all, the lock's let it all out :D

Joe
Copperminds and Cuddleswarms

FrankU

Bernard,

No I haven't seen something like this before in SC4. In real life they do exist, though. Beautiful work!
Did you really make a bridge with GLR passing over the canal? Or is it just eyecandy?

Nardo69

#288
Looks like a bridge, isn't it? :)

Actually I tried to make a bridge here but the rainmod didn't work as he should - either the whole town below got flooded or no water stayed at all.

Since the depth of the canal is a little bit smaller than the usual NAM overpasses / ElRail I used the hole diggers to raise the supports (saw this quite some times at canals and canalized rivers for maintaining a sufficient height for passing ships) and placed a NAM overpass for the road and ElRail there.

The rest was a little bit of LE work ("With a little Peckpeck here and a little BuddyBud there..."). I love how it worked out.

art128

Great one Bernhard, I really love the way the river is built. It's very realistic to make lock in a part and dam in an other part, and we don't see that often in MDs !  &apls
Arthur.
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

solsystem

Hello

Here are some pic from me.











I hope you like it.

Thomas








io_bg

Yes, we like it! :thumbsup:
Here's a pic from me:
Sunrise over Pirgos Tower
Visit my MD, The region of Pirgos!
Last updated: 28 November

tag_one

I love that image io_bg! The atmospheric effect and the color look wonderful  &apls &apls

Leodido


Omnia, my first MD. Check it out!

blade2k5

Some very nice looking canals in the last few posts.  I sure wish I had the talent and the patience to make canals like those of you posting pics in this thread do.   A big  &apls to those who spent the hours creating and working on them.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio
dedgren ♦ Emilin ♦ Ennedi ♦ jplumbley ♦ moganite ♦ M4346 ♦ nichter85 ♦ papab2000 ♦
Shadow Assassin ♦ Tarkus ♦ wouanagaine

Old fisherman never die, they just smell that way.

Terring7

Fantastic job nbvc, your canal is a really masterpiece :) &apls
"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

Tilarium

Pretty sure this isn't the right spot for this BUT.... looking for advice on how to go about making a regional canal system (CAN-AMed and not CAN-AMed)... doing one city is sorta easy, but I really don't know how one should look regionally... should it just be a straight line?  Should it twist and turn?  How does it end?  Things like that, I don't know and is usally why I end up not using canals in the first place....

Tilarium

Quote from: Tilarium on October 14, 2009, 06:51:11 PM
Pretty sure this isn't the right spot for this BUT.... looking for advice on how to go about making a regional canal system (CAN-AMed and not CAN-AMed)... doing one city is sorta easy, but I really don't know how one should look regionally... should it just be a straight line?  Should it twist and turn?  How does it end?  Things like that, I don't know and is usally why I end up not using canals in the first place....

Bump bump goes the question  :)

DJSun1981

So, I am planning a living and a shopping and a business area with parks and canals: