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Additional SAM textures - Nominations open

Started by Diggis, April 12, 2008, 11:18:05 AM

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gn_leugim

so many textures  &apls

but, by the way, when is gonna be the selections\poll?

jplumbley

Quote from: gn_leugim on April 28, 2008, 02:04:44 PM
so many textures  &apls

but, by the way, when is gonna be the selections\poll?

I posted on the previous page that I dont think we need a "poll or selection"...  All the textures will be used, so lets just get to work.... When Diggis gets the Curbs all sorted out and uploaded to the LEX with his tutorial.  I thought he would have that done already.  But apparently the slave has been helping out some other Team... Traitor.  :thumbsup:
"You learn something new everyday."

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Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

gn_leugim

don't be hard on him ^^ people have life  :thumbsup:

i'll try to do some more textures further too  &Thk/(

Diggis

Hehe, thanks GN.  ;)

I've finished this up and just need to do some images for the upload.  I'll try and get it released this afternoon.

Diggis

#184
Done!  It's up there now.  :thumbsup:

Here

Alfred.Jones

Thanks Diggis :thumbsup:

Just downloaded it. Going to make some textures ;D

Sim City 4 Devotion

Meastro444

i vote for that option that Peg's Textures stay in there, they look awesome ;)
Friend of the Certified Drama Queen :)

Pat

Shaun thank you for this!!! Just downloaded and will try me best on this....

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gn_leugim

#188
not today, but tomorow i'll start working on this too  :thumbsup: but slowly, i have life too  &hlp

and by the way, what about euro textures? =1

Diggis

Good point. They will be added to the Euro Mod for the sets included in the main file. The other will have to have that option added to the installer.

gn_leugim

oky donky  ;D

i'm scared &mmm they are dozens and dozens of textures to do  :o ??? goshh.. a hell of a work here ^^

jplumbley

Quote from: gn_leugim on April 29, 2008, 02:56:23 PM
oky donky  ;D

i'm scared &mmm they are dozens and dozens of textures to do  :o ??? goshh.. a hell of a work here ^^

Now you see where I started this time last year LOL...  Thankfully Diggis came along and did much of the grunt work after September, since well he made them much, much better looking than I can.
"You learn something new everyday."

http://img517.imageshack.us/img517/169/nhpjplumbleykv3.gif
Bringing the new horizons closer to reality.

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio jplumbley ♦ moganite ♦ M4346 ♦ Dedgren ♦ Ennedi Shadow Assassin ♦  Tarkus ♦ wouanagaine
Street Addon Mod - SAM

Pat

eeeks talk about a mental overload here!!! WoW I thought it was something simple myself, boy was I wrong and Jp you should be proud of your boy diggis he's done good lol....     &apls

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Diggis

OK, do avoid being overwhelmed I would start by getting your 5 standard textures finished and polished.  Having had a good look at your I would suggest possibly making the kerb stone slightly thinner and then making the corners mitred (I know, you probably don't have any idea what I mean  ;D)  Mitred is when you take two objects (like the kerb stones) that meet at an angle.  So that you don't have an opening on the outside you can cut the 2 stones at an angle so the match up. 

Once you have done that take a crack at the 4 ways.  Do it piece by piece and don't rush as thats when I, sorry you, will make mistakes.  :thumbsup:

gn_leugim

alllright.. man, gratz on your work..   &apls i knew that was a lot of it, but not as much ::)

nerdly_dood

Quote from: jplumbley on April 28, 2008, 12:45:43 PM
Of course not..  You can be a Replacement for the "Squidi - Cracked Street" that Diggis will be working on for the default set.

Oh cool... but even cooler is the SAM Creation set or whatever, i LOVE you diggis!
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Diggis

Quote from: gn_leugim on April 30, 2008, 12:27:38 AM
alllright.. man, gratz on your work..   &apls i knew that was a lot of it, but not as much ::)

How do you think I felt?  I've had to do 6 sets, plus Jason has more for me.  :'(

Quote from: nerdly_dood on April 30, 2008, 12:20:10 PM
Oh cool... but even cooler is the SAM Creation set or whatever, i LOVE you diggis!

Errmm... &ops  Sorry, but I'm not really that way inclined....  ::)


Ohh, plutonic blokey way... OK sure.  :P

JoeST

He Diggis ;) Get in there  ;D

Thanks everyone involved in this, the textures so far have been fantastic, and yeah Diggis I respect you all the way for creating all those textures.. LOL

Joe
Copperminds and Cuddleswarms

gn_leugim

well, first of allo, let me tell you that i found something wrong in the stuff you uploaded, about alpha's, the picture abovem tells everything, iether cross and tee intersectitons alphas are wrong (i guess)



second, i made all the standards operational  ;D



and third, what is that thing of reputation over there? <-----

love to all  :-[ &hlp &hlp &hlp :D :D :D

Diggis

#199
Hey, looking good.  I've just checked the texture creation set, and the problem appears to be yours.  The 4 way you have in the top pic is what it should look like.  The second pic both the 4 way and the T are wrong.  They will match the existing SAM as I haven't updated them yet.

What Alphas are you using?

Oh, and reputation is something you can be awarded for good deeds.