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choco's attempts at BATing bridges

Started by choco, June 03, 2008, 09:18:33 AM

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Kitsune

That looks great. How wide are the arches going to be?
~ NAM Team Member

vinlabsc3k

#261
Choco ur works are amazing :o, but are they released or are only projects?
I don't know if u accept request, but i've one:
"can u make an HSR Bridge like this":

The specs are on this page

Thanx!!
My creation at CityBuilders.



SimCity 5 is here with the NAM Creations!!

sithlrd98

That bridge looks great...can't wait to see it textured... &apls

Jayson

Pat

Choco that bridge is looking grand there and btw did you hear the plug I gave you in the Podcast?

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

buddybud

Looking great choco...never enough quality bridges in the game.....Keep it up.
Bud

choco

#265
thanks all!  i would have had some time today, but i left my laptop at my folks house.  hopefully, less than 2 weeks till i get it back.   &mmm

Kitsune: roughly 160m....10 tiles between the pillars.

Pat: im sorry, i have not.  pretty busy weekend, including a birthday.  i searched quickly and couldn't find a link......i'd love to hear what you're doing!  :)
nice podcast, Pat! thanks for the plug!  great way to catch up if ya miss anything in all the fury that is SC4D... :D 

vinlabsc3k: i have one more item to finish for the HSRP bridges, then they will be ready for release.  however, the shadows do not work with current NAM bridge controller, so an update is needed.

for your proposal, i think you are asking to add an under-truss model to the current HSR bridge by jeronij?  i think it would be possible, but would be considerable work without the source files....which i think were made by 3ddz.  if a truss could be made as an .s3d file and added directly to the existing model (moving the HSR track up up as well), the height could then be moved correspondingly down (via bridge exemplar) to account for the change in +Z height.  unfortunately, without the source models, this would replace the existing HSR bridges included in the HSR mod.

i use the HSRP extensively in my regions, so i'll likely be making a few more down the road.  however, with the limited amount of time i currently have, im focusing on the RHW and STR projects.  i will gladly provide any technical info if you would like to modify theHSR bridges yourself.   :)

   
edit: to thank Pat

choco

#266
decided that david's bridge would look better as a dual rail....to really make this look good, i think it will require some advanced BAT skills....looks really bad at zooms 1-3 due to the truss'.  maybe would be better to export as .s3d?  &Thk/(



edit: found an old pic of the problem that pagenotfound was describing towards to bottom of the last page.  just thought i'd post it for others to see...

Quotepnf: i think i have a pic of that same problem on another PC.....never figured out why it happens, and  i abandoned a couple models because of it.   &mmm  on the other hand, i learned how to make props as a result.  it may be something on a higher level, cause i was editing those same values from the bridge exemplars.  it doesn't happen on the Maxis bridges though; not sure why.




edit: attached at the bottom of this post is the HSR track model rotated 90 degrees.  This can be used by any other bridge builders to add the track model directly to any BAT models in the reader.





choco

goin for the triple post..... ::)

thanks again to smoncrie for the formula!   :thumbsup:

a much better preview than before....


Kitsune

Ah Excellent - I see a cable stayed bridge, that will be nice for the medium tile gap i'm gonna have to cross with the HSR.
~ NAM Team Member

deathtopumpkins

Nice!  :thumbsup: Glad to see the preview models are all in one piece now!  :P
NAM Team Member | 3RR Collaborater | Virgin Shores

Pat

Hey Choco no problem at all there and you deserve it!!! BTW looking good here with the bridges!!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Fresh Prince of SC4D

Nice work! But I assumed you not finished with work out bugs, what else you have to do?
Returning from Call of Duty . Must rebuilt what I destroyed....

choco

Kitusne: there's quite a few pics of cable bridge a few pages back.....glad you'll find a use for it.  :)

dtp: i think the extra trouble was worth it... :P

Pat:thanks!  :thumbsup:

FPoSC4D: the last pic i showed above was the last task for the HSR bridges...so they're done for the most part.  ;)   i noticed a few small visual glitches on LOD3 of a couple models, but i still haven't got my laptop back to fix those.  its the only computer i have with the BAT installed, so im kinda hamstrung till i get it back. 


Orange_o_

You make an excellent work. Continuous the search &apls

   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °  


Flatron

choco: nice work :) :)
But a question: where could I find transit textures for STR bridges?

choco

thanks Orange_o_!  ever get any time to start a model?  :)

Flatron: thank you, and Welcome to SC4D!  :thumbsup: 

i hope you have some interest to model a bridge :)  if i can be of any help, please feel free to contact me at any time! 

to answer your question, the STR textures you're looking are in possession of the RAM team at this point (which is separate from NAM team).  i suspect that once STR mod is released, there will be some textures made available for the public.  in the meantime, i have asked permission to link the textures here.

however, if i get my laptop back (should be saturday, EST), i can send you a set of textures i made.  i simply modified the dual rail texture i downloaded from the bridge modeling tutorial here.

Flatron

Thanks a lot
and yes, I try to model a bridge!

choco

#277
Flatron: Great!  :thumbsup:

i found these textures from a backup on a usb drive, attached at the bottom of this post.  should be enough to get you started. 

:)

edit: wrong file....

edit2: fixed....

i'll have the proper STR textures for tomorrow..... ;)

Flatron

 :)Thanks ( if you were a girl i would say that i love you ;))

choco

so i completely blew off work today......but something good came of it.....

the Saltash Bridge RUL is working......probly wont make the next update though.... &mmm