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HRS (Highway Re-Styling) Project

Started by MandelSoft, June 05, 2008, 12:55:04 AM

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GLK


Pat

GLK when Maarten has free time he would post any updates... I know it bites to see a great project go quite but it happens as we all have life issues that do come first...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

MandelSoft

Well, the problem is that I work on so much things at once that I can't do them all at the same time. Last months I've been working on the RHW Euro textures, this month my MD is in OSITM, so it will be probably in May when I continue with this project...
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CityMaster563

#143
Thanks for the help blue lightning!


now I seem to be having problem with the highway re-styling Mod [HRS]

see?



It only has part of the highway textured.
why are my ground highways textured, but the elevated ones concrete instead of asphalt?
can someone please help me?

CityMaster, I've moved your post over here, since the HRS is a separate project and deals with Maxis Highways, not RHWs. -Tarkus, Admin
Coastland Region: The SC4 Story:
http://community.simtropolis.com/journal/4478-coastland-region-the-sc4-
story/
The story of two major counties, Ashville and Coastland, battle out to have an individual city reach 1 million sims, but a major storm destroys one city, and a major. What will now happen?
Coming soon: SimCity 4, Full 3D Art (a museum tour)

MandelSoft

Does the HRS loads after the NAM? The loading sequence goes like this:

- First, the files in the plugins root folder are loaded in alphabetical order.
- After that, all files from the subfolders alphabetical order of the subfolder's name.
- And so on, and so on, until the game has loaded every file in the plugins folder.

The problem could be solved when you place the HRS core file in a (newly created) folder called "zzz_HRS". This will allow the HRS to be loaded at the end, after all other mods."

Best,
Maarten
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CityMaster563

Thanks mrtnrln!  :D
now my highways are all textured!





Coastland Region: The SC4 Story:
http://community.simtropolis.com/journal/4478-coastland-region-the-sc4-
story/
The story of two major counties, Ashville and Coastland, battle out to have an individual city reach 1 million sims, but a major storm destroys one city, and a major. What will now happen?
Coming soon: SimCity 4, Full 3D Art (a museum tour)

MandelSoft

Attetion please!

The Highway ReStyling Mod Asphalt Texture Set is now updated, so it can handle Trumpet interchanges and partial-Y-interchanges.
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Amtrak7

Now, a new update for the Y-interchange is needed.

chris0101

Quote from: Amtrak7 on June 24, 2009, 02:42:39 PM
Now, a new update for the Y-interchange is needed.

Error - I seem to get a CTD when I build a Y-interchange.

threestooges

chris0101: Your issue may be a result of a problem with the NAM as opposed to the HRS. This issue would probably be better addressed in the NAM threads. However, I recommend that you check to make sure you have the most up-to-date versions of both the Core NAM file and the Essentials file, and that you do not have any old or duplicate files of those in your plugins.

If that does not solve the problem, move everything out of your plugins except the NAM and see if the problem persists. If it doesn't then there may be a conflict with one of your plugins. If the problem persists, then install a fresh copy of the NAM.

Leodido

I seem to be having the same issues as CityMaster563, Only my ramp get reskinned but I put the texture file in root plugin folder.
Also I'm not using the modified model, it should work tho no?

Omnia, my first MD. Check it out!

MandelSoft

As I said before:

Quote from: mrtnrln on May 24, 2009, 02:59:45 AM
The problem could be solved when you place the HRS core file in a (newly created) folder called "zzz_HRS". This will allow the HRS to be loaded at the end, after all other mods.

So you shouldn't place it into your root folder. The NAM overrides some textures, so the HRS must be loaded after the NAM or any other highway texture overriding plugin.

Best,
Maarten
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Leodido

ahh stupid me I read that the wrong way, I though the last thing that was loaded was the root directory files !

Thanks Maarten, and by the way you did really a lot of great work with your various projects so I just wanted to thank you for that :)

Omnia, my first MD. Check it out!

danielra96

how do i get asphalt textures for ground highway? ()what()

threestooges

You can find that mod as well as a variety of other works by mrtnrln at the STEX.
-Matt

Opkl

Quote from: Amtrak7 on June 24, 2009, 02:42:39 PM
Now, a new update for the Y-interchange is needed.

Has this been updated yet because that is the only interchange that does not look right. I also put extra Z's and it still has patches. Help please!!

JDOG4545


FrankU

On the STEX the latest version I find is 0.3.1. Is that really the last there is?
And do I also need the Highway ReStyling Mod Asphalt Texture Set Complete?

clearlypowa

Same question as frankU.
Should we dl the Highway ReStyling Mod V03, and the Highway ReStyling Mod Asphalt Texture Set Complete on STEX.

Ty for your answer  :)

MandelSoft

Not necessary, but I advise you to do so. The HRS v0.3 contains a outdated Asphalt texture set. The Highway ReStyling Mod Asphalt Texture Set Complete contains a full texture set.
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