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Traffic Signals in SC4--A Discussion Thread

Started by Tarkus, June 29, 2008, 12:11:55 PM

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Streetlight 725


j-dub

#61
Those lights are great, and would be easy to model, but first things first.
I believe that avenue railroad light with the gate already exists though. I think it was made by SMP

http://files.filefront.com/SMP_FG_RailroadCrossingSiddat/;7225547;/fileinfo.html 

Lately there is a problem with gmax, that it only renders one side of everything, and doesn't do the other sides of the object.  >:( Looks like I can't render anything for a while.
 


Streetlight 725

Thanks! :) Can you make the Roads,Oneway roads,and Sideroad too?

j-dub

#63
I already had started a left turn signal light like that before, but it didn't have two left turn lights at the top. I did start to do the don't block the box one.

Eventually I can get around to more stuff, but first..
..Fresh Prince's tram light. This looks good on tram stations, especially glr in avenue. I can't re-release those lots though. So heres the prop. As you can see, its called tram signal in lot editor.




j-dub


Pat

Jdub thanks for the pointing to the ave crossing guards!!! your traffic lights are looking real good...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Streetlight 725

Great stoplight's,I can't wait to download them. :) ;D :D :thumbsup: &apls

Fresh Prince of SC4D

#68
j-dub : Now that what I talking about! Sweet tram signal!  :thumbsup:

I think I like the first signal more. While the new is for tram stations, first signal would look best at a road/road crossing

But I love the new tram singal you made it will help the look of my stations.

Edit-BTW do think youll have the time to model this? A continental european rail crossing (again in germany)


Returning from Call of Duty . Must rebuilt what I destroyed....

Heblem

I just noticed today about this thread, but i hope some of you find useful my stop lights, I still can do some more variations if you want...  ;)



Streetlight 725


Heblem

which you want the sc4 model or gmax file?

Streetlight 725


Heblem

as a simple prop? sure... (its attached)


Andreas

Quote from: Fresh Prince of SC4D on August 19, 2008, 11:43:14 AM
Edit-BTW do think youll have the time to model this? A continental european rail crossing (again in germany)




You mean like this?



royal from the SFBT has been creating German railway crossing props, but the T21's will take a while until they are finished, since it's not easy to figure out all mirrored and flipped items. Plus, the gates should be animated, like the in-game ones, which is another thing that needs quite some work to get right...
Andreas

Streetlight 725

Quote from: Andreas on August 19, 2008, 03:26:31 PM
You mean like this?



royal from the SFBT has been creating German railway crossing props, but the T21's will take a while until they are finished, since it's not easy to figure out all mirrored and flipped items. Plus, the gates should be animated, like the in-game ones, which is another thing that needs quite some work to get right...

Can you do american Railroad railway crossing props?

Fresh Prince of SC4D

 :o    ;D ()stsfd() &apls :'( &hlp

Im so stunned Im speaking in faces! Can't wait to see those released!
Returning from Call of Duty . Must rebuilt what I destroyed....

TEG24601

Quote from: j-dub on August 19, 2008, 10:47:12 AM
Remember I'm still working on stuff.


I forgot how much I hate Michigan Signals, thanks for reminding me.  While efficient, they are difficult for taller people to see, as the roof of the car gets in the way.

TEG

j-dub

#79
Yeah, that, and other states that don't ever put the lights on the ground/use this diagonal method, whats wrong with them, thats why I wouldn't live in any state whose lights were like that. Not my choice to bring them up, in fact I wouldn't even have put these wired ones here, but I try to figure out what these look like from the thumbnails Streetlight 725 requested. This is the one contained.

This one is in the backround.

More versions in game.
Heres the models.