Started by videosean, August 08, 2008, 10:09:13 AM
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Quote from: JoeST on August 09, 2008, 07:36:49 AMso you are going ahead with the pixel misalignment rectification? (ie getting rid of the odd pixels)
Quote from: videosean on August 13, 2008, 09:48:08 PMThe tile there is an even number of pixels (4x4 squares) wide. The grey object (road) is 3 pixels wide... an odd number. You can't center it properly because for all intents and purposes you can't have a fractional a pixel and when you flip (mirror horizontally) or rotate the texture 180 degrees (top pic) and place it next to a texture in it's 0 or home position (bottom pic) you get a misalignment. If you try to center it with 1.5 pixels on either side of the red center line you will end up with fuzzy or blurred looking pixels at the edges because whatever you're using tries to approximate what half white and half grey would be in this example and the object will appear to be 4 pixels wide instead of 3. Anyway...http://www.plunder.com/Cosmetic-Dashed-Roads-download-156708.htm - download with v4c that fixes 1px offest in some instances.
Quote from: Edgware on August 16, 2008, 04:04:25 PMEDIT: well after thinking about how texturing is done, i'm not sure if this is possible.
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