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nothing is developing in my farming zone

Started by minnie, March 18, 2007, 05:43:12 AM

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minnie

Hi my name is Minnie and I'm new here on this site. I'm not sure if I'm posting my question in the right forum but what the heck here it comes.
I have installed most of the BSC plugins and with a little help from the Ceanitol TM tool a do not miss any depandancies but nothing is growing and nothing is developing in my farming zon. Nothing.
I have electricity, water, firefighter, roads (no streets) rail with plugins etc, etc.
before i installed these plugins and zoned in an agriculture region the development started emmediatly, Why not with these plugins installed anymore?
I'd really appreciate some help on this issue 'cause it's getting boring and I'm about to give up.
I'm a big fan of Ya'll and of all of these plugins that You create, they bring (normally ()what()) new life to the game, makes it fun again to play and I admire Your work and the time you spend on this creation.
Please respond to me, pretty-please  &ops %confuso
Minnie

Colyn

DO the other zones like residential and commercial develop ?

Is it a brand new city in a brand new region ?
Work, the annoying period between bike trips.
Come see CSX Play

minnie

Yes, they do, quicker than a bat out of...
Thanx for your reply!
and yes, it's a brand new everything, my idea was to trying to create a region with only a few houses and shops and mainly agriculture region/zone. Should I bulldoze those houses(res-zone) and shops (comm-zone)and let be just farming zone with nothing on?
Any idea?
()what()
Minnie

Rayden

The only thing that stops farms from growing is plain industry, specially manufacturing industry. I don't know, maybe you're not zoning areas big enough to grow something, they must be over 6x6 if I'm not mistaken.

minnie

but they are as big as the can get, fullsized zones, like when you drag and release and the streets create themselves with-in the zones... and I don't have any other kind of industry involved. I think I need to delete all of the plugins for this matter to see if theres somthing wrong with that... &hlp I dont know...
It's not fun anymore
Minnie

Colyn

Can you make a screenshot of your BSC Directory with the Farming folder's content visible ?
Work, the annoying period between bike trips.
Come see CSX Play

minnie

Hey, Y'all....
I sort of got hung up lately but now I'm back in the loop &mmm. Print screen-thingie how does that work  ?????
I went ahead anyway and more or less deleted all of my plugins and re-installed them, one at a time to perhaps see were things went wrong and behold now I do get things to grow, everything from tobacco  ??? to peppers, not yet bananas then again I seem to have invented another problem... &Thk/(.
I have the Cleanitol installed and what a magnificant tool it is  :thumbsup:, with it and these text files that comes with certain prop-packs it checks for several dependancies an there seem to non left missing. Still whenever I start up my new and growing cities theres a message in teh beginning, before the city is truly loaded and running, telling me that som prop-packs are missing and due to this some graffic/tools etc might not be shown or working as it's supposed to, these prop-packs are told to me by numbers and no names so it's hard tell wich one I lack.... like: 1845523997 and 810650434. Is there any way to identify these since the Cleanitol is not noticing them?
I'm by the way using mostly every prop-, texture, and other mega pack by BCS and associates and Cleanitol tells that I'm not missing any dependancies  %wrd  %confuso
Minnie

BarbyW

You need to go into your city and look for the brown boxes. Query the box and it will tell you the name of the lot. Report back here with the names and we will try to help.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

minnie

 &mmm but I have no brown boxes  in my cities %confuso... nop, non at all... that is if you ment those ugly big brown rapped boxes that hides a prop or a lot??
Minnie

Colyn

Those numbers are telling you that you have removed some lots from your pluins and those lots are in the city ... not too serious. If you see the bare lots in your city you can just bulldoze them and that error will go away. It is ore a warning than a error.
Work, the annoying period between bike trips.
Come see CSX Play

demoreno

#10
I'm having the same problem where my farming regions aren't growing since installing these BSC plugins.  I have all of the dependencies, the lot sizes are all at least 6x6.   There is no other industry in my city.   The residential and commercial lots are growing like mad, but most of the city is dedicated to farming.

When the farms would not grow, I unzoned all of the farming areas, saved and exited SC4, then restarted.   When I re-zoned for agriculture, nothing in the city grew back.   I went to another city in the region that had working farms.   I unzoned one farm in this city then rezoned.   That zone didn't grow back.

Can you help me figure out what I'm missing?   I used Cleanitol and it tells me that all my plugins are up-to-date.

One more note, there are no brown boxes in my city.

jmyers2043

QuoteI'm having the same problem

How big is your region? How many cities? Large cities or mixture? Are you working on the very first city in a new region or the 10th? Where is the farm demand graph? Positive or negative? Do you have one of the 'prevent Maxis farms mods' installed?
Jim Myers  (5th member of SC4 Devotion)

demoreno

#12
Thanks for responding.  I'm using the Timbuktu region that came with SC4.   I have developed about 25 cities in this region, which vary from small to large.   The Ag demand for the city I'm trying to develop is positive.   I don't know if I have that mod installed, how do I check for it?

I just went back to another city with farms and I just dezoned and rezoned a farm.   This time, "Derby Stables" grew but it has a brown box around it.     

UPDATE:  I found the missing plug-in and installed it so the brown box is gone in the working farm city.   I now have another problem.   The demand meter for Ag is 0.   Not positive or negative.

UPDATE 2:   I obliterated the city and started over.  It's working fine now.    Thanks for your work, the farms look fantastic.

demoreno

OK.   I'm frustrated.   I'm clearly missing some prop packs for farms I downloaded from this site.   The farms that show up with a brown box are the ones with a "Winnie the Pooh" type logo.   Can anyone tell me what dependencies I may be missing for these farms?   

Thanks!

jmyers2043

#14
QuoteUPDATE:  I found the missing plug-in and installed it so the brown box is gone in the working farm city.   I now have another problem.   The demand meter for Ag is 0.   Not positive or negative.

This could be bad. Especially when playing Rush Hour. You have apparently hit the wall and I would not be surprised if or when you revisit each city that the farm demand will also drop to zero. This has happened to me many times. I've altered my play a bit. Typically I start a new region. Decide where I want the main city to be then begin to fill in all the surrounding cities with farm land. There is a point in the game where farm demand will drop to or below zero. Your farm growth will stop and I've not found any way to revive it.

Case in point. I am testing the new CAM. My test region is 3X3 with nine large cities. I was able to quicly zone and build nearly 400 farms per city up to the 8th city. City with red border. I got to about 250 farms and ... bingo farm growth came to a screeching halt. I hit the wall. I know that education and traffic are not good for farms. So I've kept education near zero and also made plenty of connections to 1. Encourage farm growth by having short freight trips and 2. Not allow roads to become congested so that farm land dilapidates. I've only grown 1 farm in the past 20 years in that city and for all intensive purposes farms are dead.
When you said that you have 25 cities in your region I thought to myself,... ah ha... you've hit the wall as I have done many times. I'll let you know if I ever come up with the answer.


Seven cities. 2,800 farms. Red City developed 250 farms then stopped dead.  


QuoteWinnie the Pooh"

Ah, those are MikeBears european styled lots. I am affraid that I can not help too much because I do not have many Eruopean themed buildings in my game. But I suspect that the answer is in the readme file.

One thing you should note is that missing props do not cause brown boxes. A missing prop such as a hedge or shrub or flower is just simply missing. Does not show up. Missing buildings on the other hand is what causes the brown box. You are the first one to indicate (to my knowledge) that these european farms are not working. From my perspectvie i think that you do not have one of the dependencies. Even though you were carful and may think that you do. I would revisit the readme and again. That's my best advise.

Second best advise if the above does not work is to post a picutre of a specific lot. I suspect that someone will point you in the right direction.

Good Luck.

Jim Myers  (5th member of SC4 Devotion)

demoreno

That's a good point.  I never thought about "hitting a wall" but of all the cities in my region, only 3 are farmland.   The rest is a combination of urban and suburban.    Do you, by any chance, know how many people a region can hold before that hits a wall?   I currently have about 2.8 million people with about 12 cities left to develop.


BarbyW

All the buildings for the Med style farms are in BSC BAT Props MBEAR Vol03 on the LEX.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

jmyers2043

#17
Hello Domoreno

All of the cities in a region interact to each other. At 2.8 million I'd say your region is probably too mature and developed for vibrant robust farm growth. That is what makes the game fun. Trial and error as you attempt to sculpt the city (or rural countryside) of your dreams. Good Luck



Jim Myers  (5th member of SC4 Devotion)

flame1396

This problem sucks but I cant think of any ways to fix it.... cheating with radical mods doesnt even work!   :thumbsdown:
The most astounding and unique aspect of the human race is our fervent application of our ingenuity to kill each other, thus completely defying the near-universally proven fact that the ultimate goal of a member of a species is to ensure the survival of the species.