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September 27, 2021, 08:34:20 AM

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Poll

Which suggestion of the Highway is best? (END: 02/28)

A)
B)
C)

Author Topic: Ursador - Needs your help! ("Updated" 03/15/10)  (Read 35991 times)

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Offline Battlecat

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Re: Ursador - Highways Decision (interactive; Updated 02/22/10)
« Reply #140 on: February 22, 2010, 11:38:03 AM »
B looks like the best bet to me!  Interesting set of options.

Offline djvandrake

Re: Ursador - Highways Decision (interactive; Updated 02/22/10)
« Reply #141 on: February 22, 2010, 11:23:07 PM »
I also think B is the best option.

Offline soulchaser

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Re: Ursador - Highways Decision (interactive; Updated 02/22/10)
« Reply #142 on: February 23, 2010, 05:35:09 AM »

For those who like high-rises:


While I'm waiting for the 28th. ;)

Responses with the next update.

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Offline ecoba

Re: Ursador - Highways Decision (interactive; Updated 02/22/10)
« Reply #143 on: February 23, 2010, 07:04:44 AM »
I like high-rises. But not too many.

...aka Perfection...

Ethan

Offline djvandrake

Re: Ursador - Highways Decision (interactive; Updated 02/22/10)
« Reply #144 on: February 25, 2010, 11:54:09 PM »
I do like high-rises.  Looking forward to your update.  ;D

Offline io_bg

Re: Ursador - Highways Decision (interactive; Updated 02/22/10)
« Reply #145 on: February 27, 2010, 05:00:27 AM »
I also like them $%Grinno$% Great teaser, can't wait for the full update!
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Offline soulchaser

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Re: Ursador - Night Shots (Updated 03/01/10)
« Reply #146 on: March 01, 2010, 03:19:48 AM »


B has won....Good decision, folks!  :thumbsup:




@ emgmod: Thank you for voting.
@ io_bg: No foggy shots, but all the highrises following. Thank you.
@ ecoba: I'm also more of a lurker than a poster, sadly, but thank you for your vote and your nice comment.
@ Battlecat: I hoped to bring 3 good options that were able to reflect the former comments, thank you.
@ djvandrake: Thank you, so here's finally the update with all of Ursadors high-rises (so far).




The DoD is proud to present the prospering region.


The announcement of the upcomming highway might be the reason for the recent high-rise boom.


This concerns both, residential....


and commercial zones.


See you, when the highway's ready.
« Last Edit: March 01, 2010, 03:21:35 AM by soulchaser »

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Offline Battlecat

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Re: Ursador - Night Shots (Updated 03/01/10)
« Reply #147 on: March 01, 2010, 11:25:48 AM »
Great set of night shots!  Looking forward to seeing how the highway turns out!

Offline djvandrake

Re: Ursador - Night Shots (Updated 03/01/10)
« Reply #148 on: March 01, 2010, 01:59:31 PM »
Beautiful shots.  &apls  Looking forward to seeing your project develop.

Offline Meastro444

Re: Ursador - Night Shots (Updated 03/01/10)
« Reply #149 on: March 02, 2010, 06:25:19 AM »
I like I like!

Option B by the way. Looks the best.

How big is your pluginfolder by the way?
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Offline nedalezz

Re: Ursador - Night Shots (Updated 03/01/10)
« Reply #150 on: March 02, 2010, 06:59:56 AM »
Definitely looking forward to see how the highway turns out and the added effect it will have on the region. I see there is already a boom starting :)

Offline soulchaser

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Re: Ursador - Highway Pt. 1 (Updated 03/02/10)
« Reply #151 on: March 02, 2010, 02:31:45 PM »

@ Battlecat: Thank you for your kind words.
@ djvandrake: Developments in progress, thank you.
@ Maestro444: Today it's 3.8GB and growing...Voting is over, sorry. By the way: Do you like the progress of Maestro Mining Corp.? :D
@ nedalezz: Booming has to wait; Highways are coming ;) Thank you.




Report by the DoD on the Highway-Developments.

As far, it was very easy and fast to build. as you can see here:








...and now the business gets harder. We still have to convince some farmers on the rest of our way. We hope we don't have to pay too much.

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Offline io_bg

Re: Ursador - Night Shots (Updated 03/01/10)
« Reply #152 on: March 02, 2010, 02:33:19 PM »
Nice construction shots! Looking forward to more!
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Offline soulchaser

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Re: Ursador - Highway Pt. 1 (Updated 03/02/10)
« Reply #153 on: March 02, 2010, 02:36:12 PM »
io_bg this was a darn fast answer. I couldn't even update the ToC :D

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Offline Meastro444

Re: Ursador - Highway Pt. 1 (Updated 03/02/10)
« Reply #154 on: March 03, 2010, 03:28:11 PM »
Beautiful!
Friend of the Certified Drama Queen :)

Offline djvandrake

Re: Ursador - Highway Pt. 1 (Updated 03/02/10)
« Reply #155 on: March 03, 2010, 08:24:42 PM »
Great construction shots.  :thumbsup:

Offline M.M.Malwin

Re: Ursador - Highway Pt. 1 (Updated 03/02/10)
« Reply #156 on: March 04, 2010, 07:30:36 AM »
I love what you do. The last view of your area is really beautiful!  :thumbsup:  ;)

Offline penguin007

Re: Ursador - Highway Pt. 1 (Updated 03/02/10)
« Reply #157 on: March 04, 2010, 12:51:00 PM »
Love the highway construction pics and the region is stunning

Will

Offline Battlecat

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Re: Ursador - Highway Pt. 1 (Updated 03/02/10)
« Reply #158 on: March 05, 2010, 03:06:23 PM »
Cool to see this highway being built so fast!  Nice use of the RHW! 

Offline soulchaser

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Re: Ursador - Highway Pt. 2 (Updated 03/09/10)
« Reply #159 on: March 09, 2010, 05:13:46 PM »

@io_bg, Maestro444, M.M.Maalwin, penguin007, Battlecat: Thank you very much for your comments. Here comes part 2.





Report by the DoD on the Highway-Developments.

The Project was much more expensive than we thought. And it really took a while. (Continuing from the last pic.)




Reconnecting the cut-off settlements.







Cows walking under the highway.

Due to non-existing diagonal elevated highway exits, Maxis' was needed;) Everything else was tooooo big.





I decided not to tag the pics this time. It looks better, I think.
« Last Edit: March 09, 2010, 05:20:03 PM by soulchaser »

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