SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: sdc16064 on March 30, 2008, 03:38:27 PM

Title: Faces
Post by: sdc16064 on March 30, 2008, 03:38:27 PM
How do you make an object with faces and be able to texture them one-by-one (as opposed to the whole object)?
Title: Re: Faces
Post by: jeronij on March 30, 2008, 03:53:06 PM
one word which you wont like= unwrap MAP  ::)  $%Grinno$%




you can also use a multi-material for that purpose ;)
Title: Re: Faces
Post by: Swamper77 on March 30, 2008, 04:25:39 PM
Quote from: jeronij on March 30, 2008, 03:53:06 PM
one word which you wont like= unwrap MAP  ::)  $%Grinno$%

Funny, I love that word :P

-Swamper
Title: Re: Faces
Post by: callagrafx on March 30, 2008, 04:34:42 PM
Unwrap UV is a bloody fantastic tool, especially for decalling, BUT it requires some knowledge of paint packages to create the map itself.

However, to apply textures to a face, you must first make sure your object is an editable mesh (if not, right click and select "convert to editable mesh"). Then in the rollout, select the face select tool (solid triangle) and select your face to apply a texture to it.  Sometimes a face will be split into triangles, so you need to select all the faces you want by holding down the control key.  Sorry I can't show a pic but I'm on me Mac  :thumbsup:
Title: Re: Faces
Post by: jeronij on March 31, 2008, 10:26:59 AM
Quote from: callagrafx on March 30, 2008, 04:34:42 PM
Unwrap UV is a bloody fantastic tool, especially for decalling, BUT it requires some knowledge of paint packages to create the map itself.

Well, if you are not good creating the maps, you can always adjust the geometry to the map  :P  ;)  :D :D

but for the "non-unwrapers" your tip is very useful and easy to apply   :thumbsup: