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RHW (RealHighway) - Development and Support

Started by Tarkus, April 13, 2007, 09:10:49 PM

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0 Members and 9 Guests are viewing this topic.

JoeST

I've always wanted to say this

It will be released when its released


I'm sure that's what Tarkus will say

and anyway, why would they want to release on such an obvious time

Joe
Copperminds and Cuddleswarms

Pat

LoL I bet the release date is going to be 888 hehehe  ;D :D being sarcastic of course that i am...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

rickmastfan67

Quote from: henryking on December 28, 2007, 05:40:44 AM
I just asked myself wouldn't this third design be cool, so I just changed the image above a little with paint  :P :


I plan on doing something like that in the future for v21 or a later realease. ;)
-- James Mast, aka: rickmastfan67
Painter/Public Relations at: Masgrafx Racing.

Check out the 9/11/01 Car Set Checklist.

Take a look @ the JPG Compression tutorial.  A must read to help cut away unnecessary file size from 500k+ images to help dial-up users out.

Filasimo

boy do i got a surprise for you guys, but you all will have to wait 30 mins or so for a screenie  :P
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What can NAM do for you?
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Dexter

Why does one park on a driveway, and drive on a parkway?

Ennedi

Quote from: Warrior on December 28, 2007, 12:50:34 PM
Ennedi: I can't say for sure as I'm not part of the RHW team, but I would say no, as fillers would be lots and the NAM doesn't make/release lots

Thank you Warrior, so I will change my question:
Did anybody from the NAM team think about such need?
Would be possible to use any existing fillers around MIS pieces?
If not, wchich conditions should meet such fillers if somebody would like to make them?
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tommiej

i know they will say it will be released when it's released..
the MAPP team did the same thing, the first of January 2007.
i just can't wait to get busy with the MIS-system!
Great work Tarkus!
Men's imagination is exceeding his capabilities, that's why men is still dreaming.

Filasimo

Ya guys should really stop guessing the release date and enjoy and anticipate what will be in store  :thumbsup:
Plaza Mall Project
http://sc4devotion.com/forums/index.php?topic=2171.0
Coming Soon to the LEX!

NAM Team
What can NAM do for you?
//

tommiej

I guess you're right.. we can't change the release date no matter how much we guess..
Men's imagination is exceeding his capabilities, that's why men is still dreaming.

Filasimo

ok guys i know you all have been waiting patiently for that screenie but first id like to show you a pic of a T-interchange 20 miles east of my house:



Now I show you.....Introducing the RHW version of that T-interchange:


I had to slightly modify it but it still looks as close to the one in the RL pic. I will have to warn you..if you want to make a really good interchange using this upcoming release, it will take a while getting used to and some terrain leveling. for some of you who have buddybuds underpass lots he released on his old underbridge thread at ST that is what i used. there are other ways to do the same thing by using road to subway lots so have fun enjoy the pic and STAY TUNED!  :thumbsup:  The release is sooner than you think  ;)
Plaza Mall Project
http://sc4devotion.com/forums/index.php?topic=2171.0
Coming Soon to the LEX!

NAM Team
What can NAM do for you?
//

mikeseith

Oh stop it...I can't take much more of this teasing.  Let me get my hands on it already. 
::)
Ahem, What I meant to say is good work there.  Can't wait for the release.  Ahem

Haljackey

Wow Filasimo!  That wait payed off!  Excellent trumpet interchange!  Is that CURVED RHWs that I see there?  Is that even real? 

Excellent work with making it so realistic!  Great median, and overall design.  The lighting's great too!

The only thing I don't like about buddybuds underpass lots is that road traffic cannot pass through, so you won't see the cars on the other side.  Also, they are not UDI compatible, unlike the NAM underpasses. 

Anyways, great work with that and I am really looking froward to another release.  Jan 1st, 2008, Jan 1st, 2009, etc.  Take your time with this.  Perfection takes time!

Best,
-Haljackey

Ennedi

Looks really good - as I see you made long turns for RHWs, am I right?  :thumbsup:
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Filasimo

@ hal: this really wasnt the point of showing if his works or not it shows the potential of the upcoming version and also i did note this:


Quotethere are other ways to do the same thing by using road to subway lots

anywho hope you all enjoy the pic
Plaza Mall Project
http://sc4devotion.com/forums/index.php?topic=2171.0
Coming Soon to the LEX!

NAM Team
What can NAM do for you?
//

XL2007

Wow Filasimo, that's lookin pretty good!  This "sooner than you think" stuff is killing me with suspense.

I'm gonna go faint now.  :D

schradinator

@Filasimo, that trumpet interchange rocks!

This may be a dumb question....but will it be necessary to use one of these underpass mods rather than having RHW overpasses in order to create fully grade-separated interchanges?  I searched back about 20 pages worth of this topic but couldn't find an example of an RHW over RHW overpass.  (Found lots of examples of other network types going over an RHW...)

Either way, y'all have created something really cool that I can't wait to use in my cities!  &apls 


Filasimo

actually it was a set that buddybud made that was a beta version i used..as for the RHW overpasses thats in the works as well and will be released in whatever version it will be released in  ;) you can always transition the RHW to a One Way Road and let it go under the terrain creating a tunnel, thats another trick. there are other various road to subway sets you can use as well such as Blahdys Big Dig stuff, the SFBT stuff, and any other i missed out, theres quite a few of them  :-[ anyways hope that answers your question  :thumbsup:
Plaza Mall Project
http://sc4devotion.com/forums/index.php?topic=2171.0
Coming Soon to the LEX!

NAM Team
What can NAM do for you?
//

Shadow Assassin

That is brilliant. Shame there's a lil bit of a bottleneck there... four lanes merging quickly into two. :P

Ah well, we can't do anything about it...yet.  ;)
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
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See my uploads on the LEX!

Pat

Ryan that is looking real good and a great job on that....

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Shadow Assassin

I just couldn't resist one-upping Ryan...  ;D

New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!