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Zero7 - BAT studio

Started by zero7, July 07, 2007, 04:21:11 AM

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zero7

jayo - Well, I suppose it is a loading bay of sorts - it just loads people rather than goods.

heblem - I sure something modern and industrial will turn up at some point


On the subject of industrial buildings (though not modern ones), the mill is now on the LEX.

Call me Richard

zero7

With this being a long weekend because of Easter I decided that rather than continue with the bus station I would try to get a small start-to-finish BAT made before work starts again on Tuesday. 

This is a modern corner building that sits W2W from straight to diagonal.  As this is a diagonal and so has to be a plop I've decided that I'm going to incorporate a subway/metro/underground entrance into the ground floor allowing it to be something other than another commercial plop (the signage will use metro as it's the most internationally common term).

Here's the building so far:



Call me Richard

Heblem

Interesting  :thumbsup: the subway addition would be the best even in a diagonal lot like youre making.

paroch

That's lookig good Z7.  The inclusion of the underground, er, I mean Metro ( ;)) is also a good idea. 

zero7

Heblem, Paroch - Thanks for the comments.

I've made a little bit of progress today.  The escalators down to the subway platforms are in place; so is the main Metro sign and I've also added a little roof junk.

Game view:



Street view:

Call me Richard

RebaLynnTS

We can always use more subway stations.
Becca

Look for me at ... Becca At Bat

autoVino

Oh!  I like this one a lot... looks nice and modern  :thumbsup:

mightygoose

modern diagonals are al lthat is missing from sc4 atm
NAM + CAM + RAM + SAM, that's how I roll....

zero7

Becca - Yes, definitely. There are quite a view variants of the kind of subway entrance that's basically just a set of steps going down from street level, but we are definitely missing the kind that are part of a building.

Autovino - Most of the w2w stuff doesn't get beyond the 1970s, so I thought something a little more up to date would make a nice change.

mightygoose - Actually I think there's a general lack of any functional diagonals.  As they have to be ploppable it seems like a good opportunity to bring in more libraries, doctor's surgeries, police stations etc.  No-one's really explored non-w2w diagonals either.


OK.  Time for the update ...

I've exported the building to the game and although it needs some tweaking in terms of position on the lot I think it looks quite good in context.   I've got to add some more interior details and I'm also probably going to add something to the back wall in case it is not hidden by another building.





Call me Richard

threeswept

Great work on this diagonal. And, yes, there are so very few modern diagonals in SC4. So, this will be a great addition! Great work as usual!

rooker1

That is am awesome modern diagonal.  I love the glass front, I think you have done a great job on this one.  ;)
&apls
Robin  :thumbsup:
Call me Robin, please.

Pat

Zero that is looking real good there and the moderism of that building is perfect!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

zero7

threeswept, Robin, Pat - Thanks.  I'm quite pleased with how this turned out and will probably reuse some of the ideas elsewhere.

The metro station is now on the lex. Here's one final shot of it in game - in my city of Amersham.



Call me Richard

Pat

Zero that is perfect, love that pic!!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

skyliner

WOw i love that modern W2W, I think we should have more because they can fit any city! $%Grinno$%

Heblem

Excellent work, my concern about your building i at the night light is a bit darker  :-[ not sure if for the glass design  ;D

zero7

#256
Pat - Yeah, I like that shot.  I like the way the McDonalds has grown right next to the metro station and the way the cables and stuff on Porkie's buildings stack above the other buildings.  Doesn't look a particularly nice area to live though!

skyliner - I've got some ideas for more modern w2w buildings- it's just a case of getting round to them.

heblem - I'm constantly playing with the way I do my lighting so things tend to vary a bit.


UPDATE

I've done a little bit of work on the bus station, but progress will be slow this week as I want to develop my region a bit further and I'm also doing some rendering for mightygoose.

Anyway here's the latest:




Call me Richard

Pat

WOW!!!!! Zero what can I say, I also do agree though with your reply to me..  Its kinda sweet how well Porkies props work with everything to add to the realizm...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Heblem

wow thats a great bus station  :thumbsup: will you make some diagonal bus props? either there are some diagonal buses at LBT prop pack 3

I like your bus station, keep on  :thumbsup:

BigSlark

Great looking bus station! Its something that we've been lacking in the game for a long, long time.

Cheers,
Kevin