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Additional SAM textures - Nominations open

Started by Diggis, April 12, 2008, 11:18:05 AM

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Pat


OK ive been tinkering all day and doing mulitple versions and so far this is the one I like the most with taking advice from Diggis on giving it a edge to it...  Ive tried to layer it but I couldnt get it to work at all, so what I did was cut along the edge there and smoothed it out...


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Alfred.Jones

That looks really good Pat! I like it a lot :thumbsup:

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bat

Quote from: Alfred.Jones on April 17, 2008, 06:11:19 AM
Dont forget BarbyW/Callagrafx's textures!

Of course, they are also great!!

And great new progress there.

jplumbley

Great work there squidi, it looks like you now have all the OWR intersections done.  Next would be the Road intersections and Diggis and I have more up our sleeves here, hehe.

Pat that is looking better for sure!  Keep it going!  :thumbsup:
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Street Addon Mod - SAM

nerdly_dood

I settled on the old cracked asphalt design and i came up with the images below.  I would REALLY like to have the other network intersection textures, but I don't have them, so I used what I had access to.  (90 curve is still under construction, it shouldn't be TOO amazingly hard to work on but it should be done soon)


and i can't find an 'attach' button...
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jplumbley

Those are a good start Nerdly.  Looks like you have a bit of work to do on your 90 Turn, but thats ok.

As for the other textures please look on Page 4 and get the files in two posts by me about 2/3s of the way down the page.  This is not all of them just whaat we have released so far.
"You learn something new everyday."

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Bringing the new horizons closer to reality.

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Street Addon Mod - SAM

penguin007

excellent work here guys espcially squidi I cant wait to use those textures &apls &apls :thumbsup:

Keep up the awesome work

Will

squidi

i hoped to get some opinions about the different versions of intersections i made  &mmm
i now finished the T ones and there left 2 of the 4 ones
there is one of them i am not sure about

is it sam to the bottom and to the right or sam to the bottom and maxis to the right?
the little differnt on the 2 sides made me confused

i have also another question..
do you use alpha files for them or does it work with the trancperancy of the png files?
if alpha files are needed it would be cool if i can have them becouse they need some changes to fit to my curved curbs.



Diggis

 Whoops &ops I used the asphalt streets to create these and must have forgoten some. Unless the is another like that then it should be SAM to the left as well.

nerdly_dood

OOOH MY GOD i SOOO NEED THOSE TEXTURES thank you jplumbey!!!

I took a totally new approach to the 90 curve and came up with this:
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Alfred.Jones

That looks much better nerdly_dood. Nice work

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JoeST

Nerdly that is pretty damn fine, well done  :thumbsup:

Everyone else is brilliant too, mmmmmmmmmmmmmmmmmmmmmmmm SAM

Joe
Copperminds and Cuddleswarms

nerdly_dood

well thank you!  &bis&

i oughta get working on the other textures now...
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

Pat

daaaaaaaaaaaang Nerdly those are looking real sweeeeeet!!! i cant wait to see those ingame...

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bat

Really great textures there, nerdly_dood! And the newer 90° curve is looking better and fantastic! :thumbsup:

MandelSoft

Normally I don't like american stuff, but I like the texture, nerdly_dood! :thumbsup:
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TheTeaCat

I was messing about to see what I could do and this is what I came up with

I know the curve needs some work as do the others but what do you think?










A kerb line and center line are needed , the edges need sharpening and traffic marks on the right side and for jucntions
stop marks etc

but
yes or no?

:satisfied:
TTC
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Pat

I say yes and finish it off Derry I cant wait to see what it looks like finished!!!

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Diggis

You need to consider that when a straight piece joins up with one of the intersections it needs to match up.  The way you have it now the textures don't match in all directions.   Remember Jason's RULs will rotate and flip the textures.

I would take that straight, move the pattern to the left a little, then mirror it to the other side.  Then use it to create the crosses on the T and 4 way.