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Zero7 - BAT studio

Started by zero7, July 07, 2007, 04:21:11 AM

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zero7

Pat - You don't need to tell me about how good Porkie's stuff is - he's far and away my favourite BATter.

Heblem - To get the look I want I'll have to make some bus props.  Your buses are good, but they aren't really the style I need.  LBT prop pack 3 is going to become a regular dependency on my lots though - there's some really useful props in there.

BigSlark - There's a few bus stations around, but not really anything I'd class as a normal looking town centre bus station.  One option is the bus station prop that comes with Gare du Nord.  A skilled lot-maker could so something really good with that.
Call me Richard

Heblem

Yes its much better do your own buses  ;) Im eager to have this bus station on my hands, those lately are really useful.

Btw if you are interested I made a bus station too quite ago  ;) its a 70's mexican bus station  :D
http://descargas.capitalsim.net/?sitio=csc&descarga=799
You can download it at "descargar"

jayo

Wow Zero7,that looks amazing  :thumbsup: Can't wait to see more progress ;)
I'm back

zero7

#263
There's not been much progress on the bus station as I was on holiday last week.  However, I have made quite a lot of progress this weekend on a BAT that was originally supposed to be small 'warm-up' model before restarting work on the bus station.

Most office BATs seem to be most suited to denser urban areas, so I thought an office park style building might be welcomed.  The modelling will be finished this weekend, so expect a release sometime next week when I've had a chance to lot and test it.

 

Call me Richard

Pat

dang Zero that is looking real sweet so far!!! I look forward to getting that commercial park!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

bat

Great work on your wonderful looking buildings! Also looking forward to that park! ;)

zero7

Pat and bat - thanks for your comments.

I've now exported the building and have some in game pics for you.  I need to add some vents to the roof and maybe tweak the lighting slightly, but the model is basically finished.

Front:


Back:


Call me Richard

Pat

 :thumbsup:  Richard that is looking real great there!!! Is there a chance for maybe a skylight at all on the roof???

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

paroch

Richard,

I just have to love your grittily realistic British buildings.  The Bus Station reminds me of Basildon's bus station.  It's on the edge of the shopping mall, with lower wealth shops running parallel behind where the buses stop.

And I use your small square office blocks loads.  The new addition works so well with them and could be found in that combination on many an industrial park up and down the UK.

Oh yes, more British BATs, just what I need!

Great work,

Paul

zero7

#269
Pat - I'm not sure skylights are very realistic for a roundtop building like this, but to add some rooftop interest a variant won't do any harm!

Paul - I thought you'd gone all Dutch on us!  But if you're still interested in British buildings you know you'll always find some here.    The bus station is loosely based on the one in Leeds, but as there's only so many ways to design a bus station it doesn't surprise me that it reminds you of somewhere else.  I used to be quite familiar with Basildon as I lived on Canvey Island as a kid.



EDIT:

I just found that the building I based this office on is now on MS Live birds-eye view.  Considering I did it from memory and have only seen it a couple of times from the building across the road I reckon that's not a bad effort ...



Call me Richard

tcx

Looks great and very similar to the real one!
:)

Pat

hmm so there is no roof junk at all then that is wierd Richard.... I would however suggest having like a generator unit on the side of the building though and what about the curb in front for the parking lot???  Are you going to do that at all? Just wondering

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

zero7

Pat - Lack of roof junk is pretty common on this kind of building.  It's new enough that any comms is coming via cables, so there's no satellite or microwave dishes and being low-rise there's no need for a penthouse.  The AC units are a in machine room inside the building with fans on the ground outside (the building I work in built in the 90s has the same arrangement).  As far as the kerb is concerned - let's just say it's given me an idea which will lead to a prop or two!

So much for this being a quick, throwaway, BAT  $%Grinno$%
Call me Richard

Pat

Quote from: zero7 on April 22, 2008, 11:32:34 PM
  As far as the kerb is concerned - let's just say it's given me an idea which will lead to a prop or two!

So much for this being a quick, throwaway, BAT  $%Grinno$%



heheheeh Right no kidding there Richard, I cant wait to see how that turns out now  ;)   I like the overall of the building alot and how it is perfect... I do think that Xiahuo Dun's Parking Lot Textures would look great with this... Hey I was wondering looking at the roof is there a way to make the lines for the ridges look a tad bit darker so they would show up better or does the roof look real good in game?

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

zero7

Pat - The roof is slightly shiny, so the ridges show well from the side, but not head-on.  As to how it looks in game, well you can find out for yourself as it is now on the LEX as Calltech Office
Call me Richard

Pat

Awesom Richard that is great news that it is up on the LEX now but I will have to wait to get home to download it....

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

zero7

It's well past time for updating this thread - so here goes ...

The bus station is progressing (slowly) in the background and I hope to show something later in the week.  I'm on-call from work all this week so I'm going to get plenty of BATting time.

It also dawned on me that in all the time I've been creating buildings for SC4 I've never made a farm lot.  If you're going to make a farm you're going to need a farmhouse ...



I need to look at the available farm props to see whether I need to make anything else, but if not this just needs lighting and detailing before it's ready to render.
Call me Richard

Pat

oooo Richard that is a sweet looking farm house there!!!  I cant wait to see the farm you do for this!!! 

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

zero7

Time to wake up my BAT thread again ....

Some of you will have noticed the apartment block I recently released to the LEX which obviously lets you know I have rediscovered some enthusiasm for BATting.

I've now got something else near enough to completion for an in-game preview:



This is based on a combined heat and power plant built in Luxembourg and will be given stats as a more powerful gas-fired power station for the game. The only work to do is some extra detailing and the lot - should be released this weekend.

Of my other recent projects the bus station was a case of more ambition than patience - I can't see that progressing.  The farm house is finished and I have a basic lot working, but I think I'm going to have to make some additional props to get the look I want.  I might tackle that once the power station has been released.
Call me Richard

BarbyW

Interesting power station, Richard. Look forward to trying it out.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original