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Display problems with 3dMax

Started by HandsOn, May 18, 2008, 04:01:58 AM

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HandsOn

I've tried all the "official sites" but I guess here people know a lot more about it: I have a strange problem with 3dMax (BAT as well as the AutoDesk version 9). First off, the PC specs: 2GB RAM, nVidia GeForce 8500GT (512mb), Vista Home Premium, about 1TB free HD space on three drives, Acer flat panel 1680x1250. Everything installs fine, or so it seems, but whenever I want to follow the BATting tutorial, things go haywire with the display. I can create a spline, even extrude it. But that's it: trying to select it the viewports go blank (white), or the two of the viewports show a reduced repeat of the entire screen. Or everything disappears until I click again, at which point it reappears unchanged.
I am such a novice that I do not know how to set the display settings within 3dMax - I've tried OpenGL & DirectX10, both give me the same result:

Any and all help would be appreciated.
Thanks, folks


Why not visit The Empire MD
Just updated on July 2nd, 2008
And after the game's done.. - The Storyteller's Logbook

callagrafx

Try dropping your screen resolution, see what happens.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

HandsOn

Quote from: callagrafx on May 18, 2008, 04:43:12 AM
Try dropping your screen resolution, see what happens.
No difference. Was the first thing I tried. This happens with all different versions of 3dMax


Why not visit The Empire MD
Just updated on July 2nd, 2008
And after the game's done.. - The Storyteller's Logbook

SimFox


CasperVg

I had the same issue with the standard B.A.T, and setting by setting the compatibility to:

Compatibility: Windows XP SP 2
In 256 colours: Not checked
Resolution 640x480: Not checked
Visual themes off: Checked
Desktop composition off: Checked
Fit screen to high DPI-settings: Checked


fixed it for me. I have no idea if it will fix the problem with Max 9, but you could try.
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