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Cogeo's BATs

Started by cogeo, August 19, 2008, 01:46:33 PM

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cogeo

Hi All,

This is the thread where I will be showcasing my BAT creations.

My current project is a set of rural train stations. Here is a pic.



The main buildings come in two variants. There are only some few props that are yet to be made, basically a warehouse, a maintenance shop and maybe some small ancillary props like fences (I would also consider suggestions here), or that old-style wooden passenger pass on the rails (indeed, how do you call this in english?). Another feature is that the platforms are overhanging props, so the stations (the "simple" passenger-only ones) won't require a through track, instead they are actually placed track-side, like the ingame station. I may ask for volunteers to lotting these, if I don't have the time to do this myself. Hope you like them.

nerdly_dood

I'd be glad to lot a few things for you, just give me a few guidelines as to what you want (dependencies, style, which props, prop location...) and I could whip up something for you. ;)

This "passenger pass" that you don't know in English, perhaps you're talking about a pedestrian bridge so passengers can cross the railroad tracks?
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

b22rian

Looks like a real nice rural station you have designed here Cogeo..  &apls
Also its nice to have you back !!!   ;D

Brian

cogeo

Dood, thanks for offering to lot these! I'm not yet finished with BATting, most probably I'm about to finish in the weekend; then I will see how much work is still needed. As for the style. props, dependencies etc these just need to match the BATs, eg props like french gardens or urban-style metallic fences should be ruled out; but I'm open to suggestions.

As for the passenger pass, I was not talking about a pedestrian bridge, but something much simpler, ie the wooden thingy in the pic below:



Indeed, how this is called in english?

nerdly_dood

I'd just call that a wooden footbridge thingy... It doesn't have much of a name that I'm aware of. :D
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

j-dub

Bridge? I don't think that's an appropriate name for this plank rail road crossing here, because, a bridge, you should be able to walk across the tracks without getting hit by a train.

vester

I love those platforms and the yellow walls!!!

RippleJet

Offest platforms are indeed a better solution than transit enabling the station! :thumbsup:

Btw, I agree with j-dub... to me a footbridge is up in the air... I'd call those "pedestrian level crossings".

nerdly_dood

Quote from: j-dub on August 21, 2008, 12:24:28 PM
Bridge? I don't think that's an appropriate name for this plank rail road crossing here, because, a bridge, you should be able to walk across the tracks without getting hit by a train.

I dont' know what else to call it... :D But yes I agree that overhanging buildings/props are better than TE'd lots.  (at least until someone can find out how to fix the CTD puzzle piece over TE'd lot problem)
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

j-dub

#9
Yeah, especially when you hover a ped mall over a ped mall entrance lot, because the lot is identical. That makes me go :angrymore:
However, that probably can't happen, because no matter what, you carry the paths over another path, its too much for the game to handle, kaboom! Due to the one Maxis station already beeing TE lotted though, I think whoevers playing just has to be careful.

cogeo

Thank you all, but I'm afraid we still haven't found a prop name. It's definitely not a bridge, neither a crossing (crossing with a street, or what). I think a name like corridor, pass, passage, passageway etc might be more appropriate. Maybe some native speaker ( %confuso) could help. I can't really find a correct and standardised term in my own language either!  ()what()

RippleJet

Quote from: cogeo on August 22, 2008, 01:40:26 PM
Thank you all, but I'm afraid we still haven't found a prop name. It's definitely not a bridge, neither a crossing (crossing with a street, or what). I think a name like corridor, pass, passage, passageway etc might be more appropriate.


The quote below is from this article: http://en.wikipedia.org/wiki/Level_crossing :)

Quote from: wikipedia
At railway stations a pedestrian level crossing is sometimes provided to allow passengers to reach other platforms in the absence of an underpass or bridge.

TEG24601

I would call it a "Pedestrian Crossing", as it is for pedestrians rather than vehicles that cross at a road crossing.

TEG

z

#13
When RippleJet and Wikipedia agree, I think you can't go wrong.  So "pedestrian level crossing" would certainly be an accurate description of this.  But if you wanted to keep it a little simpler, I think TEG's "pedestrian crossing" is fine; this is the phrase that popped into my mind when I saw it.  I think that in a case like this, "level" is implied by "crossing," unless otherwise stated.  The reason it's a crossing is that it crosses the rail line, in the same way that roads cross; terms like corridor, pass, passage, passageway, etc. typically imply a pathway that doesn't intersect with anything, or at least gives you a clear route.  For example, "passageway" typically implies unobstructed passage, whereas in this case, you may be obstructed by a train coming at you (or just sitting on the tracks).

Yes, the subtleties of the English language can be a bit much at times...    ???

nerdly_dood

Subtleties are rather tedious and annoying sometimes or should I say, nearly always...  %wrd

Anyway, my Lot Editor has a 4-bit-thick layer of cyberdust on it now, so I could really use an opportunity to use it so I can get that dust off it... ;)
My days here are numbered. It's been great and I've had a lot of fun, but I've moved on to bigger and better things.
—   EGO  VOBIS  VADELICO   —
Glory be unto the modder and unto the fun and unto the city game!

cogeo

#15
Hi again,

I would like to report that the Rural Train Stations BATs are almost done. Here is a pic:



I would also like to ask if some knows how to make animated BAT props (as well as the modding required). Maybe the turntable in the pic can be modified so that's actually rotating. I see no posts in the animated BAT tutorials. If someone could send me a tutorial (or if offers to modify this himself - I could send the BAT) I would feel grateful. The prop is 16x16m large (LODshell).

Thanks in advance

cogeo

I would like to announce that the Rural Station Set is almost ready for release.

All main buildings come in two versions, referenced in the lots as prop-families (as is also the case with most SC4 props used in the lots). There are 24 new BAT models (bldgs+props) in the pack. The There are small, medium, large and depot (passenger+freight) station lots. The depot lots are transit-enabled, while the passenger-only ones are actually placed track-side, with the plarform props being overhanging.

Here are some pics:







At this point I would welcome lotting advice (not changing the "character" of the lots, of course).
I would also like to ask what to do with fences at the back side of the depot lot: I could add fence props (like those in the inset image), these add "realism" but on the other hand hides some building details too.

I would greatly appreciate your feedback.

kimcar

 &apls &apls Wow great set that you have done cogeo. I guess i was sleeping , cause i didn`t see  it before i guess.  &ops ()what() I really like the yellow wall and those great details. So for the fence i suggest to not put a fence that gonna cover those. Can`t wait for the final release  :thumbsup:

Dark_Jedi06

These are beautiful and a very fine touch of realism. ;D I especially love that mini turntable. :)

I'll be putting these to good use. :satisfied:
...this space to be filled soon...

art128

that  is really great  &apls good work  :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

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