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SimFox's Pixel Torture Chamber

Started by SimFox, June 23, 2007, 04:00:45 AM

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SimFox

Toxic...
oh Lloyds... I have sort of personal relationship with this structure...
I saw it first time (close up) on a rainy night... It wasn't really showering ... just light drizzle... tinny drops were turning into steam whne hitting powerfull searchlights used to light illuminate building (wonder if with current energy prices is still light like that).
Darkness, cold white and blue lighting and steam rising around the foundations of the building made it look like something from Sci-Fi. A spaceship, perhaps, ready to take off to the stars...

but back to earth...

The Hangzhou corner is basically ready. I've finished the last texturing and lighting...
but now I need some advise /opinions - here are three versions:

regular with no ambient light


with moderate ambient light (from the light street)


with brighter ambient light


the last one is probably extreme, but do you think that such an ambient lighting has it's place here?



I plan to make it CS$$, not sure of number of jobs, it's gonna me W2W with 2m standard.

Shadow Assassin

Nah, personally the ambient light wouldn't work because well, it's gotta spill onto the base, yeah?

No need to go overboard with "ambient light"... it looks good in Max, but it wouldn't fit well into SC4, since we know their light system will probably make the game make it look like it's glowing in the dark relative to the ground textures?
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
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See my uploads on the LEX!

papab2000


Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren
♦ Emilin ♦ Ennedi ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦
papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
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toxicpiano

I think I would have to agree with SA on that one.
I find that alcohol, taken in sufficient quantities, can bring about all the effects of drunkenness.

art128

excellent creation Simfox  :thumbsup: very very good  &apls
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

SimFox

#245
here is a new one - new office of Sinosteel in Tianjin:



^^click on pictures to see full Zoom5 previews

PS sorry for wasteful placement

JoeST

thats REALLY ACE!.. wow, I am amazed
Copperminds and Cuddleswarms

zero7

That's more like a modern art installation than a building ... totally insane, but brilliant!

Are you going to make the shorter building as well?



Call me Richard

art128

OMG  &apls that is very impressive   &apls  absoluty amazing  &apls
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Yoman

That is a brilliant design. Excellent job modeling it   :thumbsup:

Diggis

Was it really necessary to post all 4, exceptionally long, pics?  There really wasn't much difference in the 4 facades.

Looks intersting though.

SimFox

yeah... I should have made a thumbnails...
I'll do it in a moment...

RON-E

wow, i msurpised someone could render this building! i have seen it a ton over on ssc but never imagined i would see it here!

Simpson

My new city is now here
The région of Kaikoura

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papab2000


Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren
♦ Emilin ♦ Ennedi ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦
papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Visit my mapping thread: linkie
Post pic's of your NHP Mapped Regions linkie

SimFox

#255
Marcszar:
I love your runt! It made my day! Please keep ranting!
I don't agree with all you said, but  the logic you give is impeccable, and as such can and more, SHOULD be said!
I absolutely LOVE the rational for Sinosteel!
Although I'm absolutely sure that entirely different explanation was in the minds of the creators - it is actually first piece or radical Chinese (meaning done by local Beijing agency as opposed to Kool-ha-ases of the world). I believe they just tried to be "cutting edge" which means copying approach of most outrageous ones..

I for one love it and I think it does what architecture suppose to do - represent time - it is alike a postcard for the future - look this way we were.
Again, feel free to keep ranting. your views are solid and hence are valuable!

As for China Telecom, well I love that building too. I find it calm facade with a hint of traditional Chinese design of a trinket ladder to be very successful. It is also of very nice size and looks good in a city (Hangzhou). Generally this could be said about most of the things (although not all) built in that extremely pleasing city. You know it has been vote already many years on a row as most pleasant to live and best to do business in China. You know it has been know for these features since middle ages when it was a capital of Southern Song Dynasty. Stories of the exuberant yet classy life stile and incredible wealth of it's population (mahogany inlaid with silver and ivory floor tiles, restaurants for pets etc, hundreds of restaurant boats floating on the night XiHu- West Lake) were told as far as India and Japan.


Simpson

Some very nice bat here, very good work
My new city is now here
The région of Kaikoura

Teaser of Lopsas[+ How did I do it?]:Lopsas

warconstruct

Province of Acadia since 2020
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Port Aux Captes (2009-2011)
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Since SC4D 2007-2022

czkimi

 &hlp
wow! hangzhou suzhou part of Jiangnan(Southof yangzi river).
The typical Chinese traditional residence and bridges are Here!
just white black house and water,lake,small boat!
I believe HKTeam will give us more exciting products &apls
Good work....... :thumbsup:

allan_kuan1992

#259
<sigh>

You're happy about something that had was posted more than 8 months ago. >.<

Please do not wake up old threads.


- Allan Kuan