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New heavy elevated rail viaducts

Started by ArkenbergeJoe, October 29, 2007, 10:05:48 AM

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0 Members and 2 Guests are viewing this topic.

The railway viaducts are to have which texture?

grey natural rocks texture
45 (77.6%)
yellow brick texture
13 (22.4%)

Total Members Voted: 58

Voting closed: November 12, 2007, 09:05:48 AM

superhands

ArkenbergeJoe, that is one great addition and look foward to working with you on the ram :)

dave

ArkenbergeJoe

Here can your the puzzlepics place directly of the Maxis-rail
#Hier kannst du die Puzzles direkt auf die Maxis-Schiene plazieren#



it is functioned for all Maxis-traffic-ways, and tram-rails and diagonale streets.
And your has the functioned connection to the region.

#Sie funktioniert mit allen Maxis-Verkehrswegen, und der Tram und diagonalen grauen Straße.
Und du hast eine funktionierende Verbindung zu der Region.#




i have just small another script in the RUL


JoeST

oh, that feature is AWESOME, that will make it so much easier to use :)
Copperminds and Cuddleswarms

Glazert


ArkenbergeJoe


CasperVg

Fixing that image:


Click for larger version - Courtesy of ArkenbergeJoe




The new developments are looking great, I can't wait to see more.
Follow my SimCity 4 Let's play on YouTube

ArkenbergeJoe

#106
sorry for the failed image

Here is the update from the puzzle


shanghai kid

i must be dreaming, this looks awsome &apls
Shanghai kid from Norway
"The lurking devil"
(Bam Bam Bigelow & Eddie Guerrero R.I.P).

sim-al2

Picture breaks the size limits, but it does look nice. plopping on top of existing networks will make it so much easier!
(\_/)
(o.O)
(")_(")

papab2000

Oh yes this is very nice  :thumbsup:  Great job  &apls

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sim-al2

I mean your picture is 1280px, while the max on the forums is 1024(?) Well, is doesn't really seem to be enforced much so it doesn't really matter.
(\_/)
(o.O)
(")_(")

Andreas

Andreas

ArkenbergeJoe

Here is my last project for the "standard"-viaduct:



and:



   
There are still missing:
- T21-files for the sidewalk for orthogonal avenue,
- new texture (with sidewalk) for diagonal avenue,
- modells for zoom -00 >>-03

ArkenbergeJoe

I have create new sidewalk-mod. This is the textur-mod. And have not T21-files

Street and Road have change textur, and onewayroad and avenue have static textur.
Impressionen:







Here have the all traffics static sidewalk



All puzzles have NOT T21-files  ()stsfd()
This is free for the Catenaries-Mod  ;)

toxicpiano

That looks great joe :)

Is there a heavy el rail over pedmall? I was looking for one the other day and couldn't find it  ()what()
I find that alcohol, taken in sufficient quantities, can bring about all the effects of drunkenness.

ArkenbergeJoe


Pat

daaaang ArkenbergeJoe I am drooling here over the new stuff you are turning out!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

JoeST

Copperminds and Cuddleswarms

Kitsune

It is nice, and I'll re-iterate my request: Having an entire set based on those steel girder pieces would be nice for those of us who want a more gritty industrial look to our railways. Those girder pieces are very nicely done.
~ NAM Team Member

ArkenbergeJoe

#119
For Xmas....

Viaduct-Pedmalls and diagonal viaduct over double diagonal road



in function