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Kingdom of Nova Terra, Update 5.5: Hotel Regina

Started by alan_vzla, September 20, 2008, 11:07:18 AM

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alan_vzla

metarvo: thanks!, here's the update:
kimcar: Thanks!
art128: Thanks! glad you like em' both
threestooges:Thank you very much
rooker1: Thanks for those kind words, I'm happy you like the picture; and yes the sand in the shore line was made using the RRP paths.
bat:thank, glad you like it
simpson:Thanks!

DAY 4

Fall has come...

bat

Nice picture at fall there! The shoreline looks beautiful! Nice work on the picture of day 4! :thumbsup:

FrankU

Oh! These are really nice pictures!
Very good detail and use of custom content: Chrisadma's paths as sandy shores: so obvious, why didn't I think of that before? But obviousness comes after someone brilliant thought of it....

alan_vzla


bat: thanks!, glad you like it
FrankU: Thanks!

DAY 5

Farms in the Sultana National Park borders...

art128

the last mosaic looks really great Alan, specially with these trees in autumn colors.
Also the Farms in the Sultana National Park borders are great too, maybe if you diversify trees that could look better.

Arthur. :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

io_bg

The last two pictures are really beautiful! Can't wait for more!
Visit my MD, The region of Pirgos!
Last updated: 28 November

Ennedi

Again great nature pictures, the autumn one looks very charming, but this second one isn't worse!  :thumbsup:

Adam
New Horizons Productions
Berethor - beskhu3epnm - blade2k5 - dmscopio - dedgren - Emilin - Ennedi
jplumbley - moganite - M4346 - nichter85 - papab2000 - Shadow Assassin - Tarkus - wouanagaine

tcx

This is truly a month of surprises!!

All your pics are awesome, it's great to see how you've been able to show the beauty of nature .


bat

That's a great fifth surprise! Nice work on that "mountain"! :thumbsup:

alan_vzla

#149
art128: thanks! Yeah... you're right about the trees... but I didn't find other trees that suited the semi-cold weather
io_bg: thanks!
Ennedi: jaja thanks!
tcx: Thank you very much, glad to see you around!
bat: thanks!

KINGDOM OF NOVA TERRA, UPDATE #5
ISOLA DEL NORD


Isola del Nord (Northern Island) is a small Island located way inside the Caribbean sea, it was reclaimed by the Kingdom of Nova Terra on 1510, and it's location gives a lot of benefits to the kingdom; extending it's territorial waters almost all over the Caribbean, a zone of great resources (natural gas, fishing opportunities) and also it serves as an income source for the government: any foreign ship that goes through here must pay taxes. For it's location there's a lot of controversy, some Caribbean state-islands reclaim it as their own, fortunately for us, International courts recognise the island as ours


As Isola del Nord is located very far away from coasts, it houses a Nova Terra Coast Guard station, which the last year attended over 50 emergency calls; and ambushed 20 boats, which means that an aprox. of 5 tons of drugs didn't entered the kingdom


It houses the Jacques Cousteau Oceanographic Institute which focuses on sea fauna, yet the top floors host a meteorologic center, one of the best of the World: besides the Kingdom of Nova Terra functionaries, there are always foreign scientists. This center is the one that warns about hurricanes in the Caribbean.


And how the center obtains its data? Through these ^, these buoys are all over the sea, all of them gather data and send the to the Cousteaus center


but the process doesn't ends here, the data is sent through this satellite dish to the National Institute of Weather and Climate


In order to preserve tha natural integrity of this place, the power is supplied by this wind turbine


And this is all for todays update...oh... seems that you won't be getting out of the Island Today, The naval officer determined that we cannot endanger our dear visitors, looks like we're gonna be here another night


Ok... it's good to go now... have a nice trip back to mainland!

Well THAT is all for today's update, I hope you enjoy it and see you in a while...
Oh! I forgot, another announcement:


This picture entered the SC4D Hall of Fame... thanks!

Dark_Jedi06

You're definitely showing off why you're in the OSITM. :thumbsup:

I simply adore that final picture of the military river crossing, ingeniously creative and expertly crafted. :satisfied:
A very nice job indeed. :)
...this space to be filled soon...

Sciurus

Beautiful, and I really like the river, on the latest image ;) &apls
L'atelier d'architecture
* * * * * Longwy * * * * *

art128

This area is simply awesome  ! excellent work with these lots !  &apls
( I'm not inspired and I don't have time (go to school) to make a longer replie )  :D
Arthur. :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

kimcar

 &apls &apls Very nice island that you have done. Great use of those bats too. Have fun.

bat

Yes, that island looks really fantastic! Nice work on it!! :thumbsup:

Ennedi

Really impressive layout of that island Alan, and very good use of an old but great Pegadyne Oceanographic Institute!  &apls
(It was one of my favourite BAts long time ago when I started playing SC4, I placed it in my first city  :)

Very good composition of rocks and trees, the whole bay looks very realistic  :thumbsup:

This muddy river looks excellent too, that's fantastic we have some ploppable vehicles yet, what do you think?  :)
Some people from Europe can be surprised of this river color, but looking at Google Earth we can see it  often on South America rivers

Adam
New Horizons Productions
Berethor - beskhu3epnm - blade2k5 - dmscopio - dedgren - Emilin - Ennedi
jplumbley - moganite - M4346 - nichter85 - papab2000 - Shadow Assassin - Tarkus - wouanagaine

threestooges

Alan, excellent work on this update. Congratulations on the trip to the hall of fame. It was an innovative pic. The island is great. I don't just mean the buildings, but the actual island itself is very well done. The little bay is very well done, and Peg's Coast Guard station fits in there perfectly as do all the other elements. It's interesting. It looks like the island was built specifically for the structures, and yet it still looks natural. Very well done.
-Matt

Jmouse

Excellent work on the island, alan_vzla. Lots of intriguing details, and the quality of the photos is excellent. Makes me think of picture postcards. You continue to do a fine job here.

Later...
Joan

Simpson

Incredible update Alan, as well my friend ;)
Congratulation for your picture in HOF  &apls. I'm looking forward to the next update
Take care,

David
My new city is now here
The région of Kaikoura

Teaser of Lopsas[+ How did I do it?]:Lopsas

alan_vzla

#159
Dark_Jedi06: Thanks a lot!
Sciurus:thanks!
art128: it's ok man, I know what it is... I have to do it also, thanks!
kimcar: Thanks, glad you like them!
bat:thanks!
Ennedi: Thanks! Yes indded, the brownish color is the most common in  our rivers, mainly because they have strong currents that move a lot of sediments, giving them their color
threestooges: Well, the bay was terraformed by the government to ensure a safe port for the coast guard ships
Jmouse: Thank you very much!
Simpson: Thanks, here is the new update!

Ok, today it's just an update to show you on what I've been working... So it's not an update but at the same time it is... let's call it Update #5 1/2...

I've been working on Pretoria, which is the capital of the Kingdom, for it, I will try to use an entire Maxis region, which, if my memory doesn't fails me, is formed by 80 tiles, My first enterprise will be to set up the main infraestructure system (avenues, highways and rails), and I begun on a big tile, which will be the "Old" downtown, so here is it what I've got so far


The central train station will go in another city tile, so no rail is used here


On the first picture, you may have noticeda gray strip on the center of the tile, It's this ^... This four streets are to show where the main avenue will be, something like Champs Elysees or something; i'll try a big avenue just like Cedric (Badsim) has medae for his AWESOME MD, Antigone


Also, the retainig walls for the highway is placed, this is the raw product, the only things that were built were the interchanges, when I start to clearify my ideas, some parts will be demolished and replaced by tunnels... overpasses will be adde, maybe I'll try the FLUP's available on the new NAM.

Now some tips for you (if you're experiencing my problems): When installing the new NAM, unnistall the old one and run the Cleanitol, because if not, you will end with twice the icons needed; I'm using the asphalt mod for highways, when I installed the NAM, only certain parts showed with these textures, to solve it, delete that plugin from you folder and download again, that should solve your problems...

Well, some questions: what do you think of the walls?? and about the general layout?? Remember, suggestions are strongly encouraged.

Maybe tomorrow I'll have some new addings to this tile, It's election's day over here so the Department of Education cancelled activities tomorrow in public and private schools

Take care, Alan