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Dmscopio's Bat showcase

Started by dmscopio, April 09, 2007, 07:32:21 PM

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dmscopio

 &apls

these two are great for next university pack, and they all have detail references. great suggestions guys!

ObladiOblada: I think this one have a very special design and it could be a individual CV lot on its own. I think it would be more appropriate to make a dedicated project for this instead of including it in a pack. Thanks for sharing!
for more BAT downloads: www.davidluart.com

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wouanagaine

Engorn

#521
Dmscopio, I've been looking the preview images of the Guggenheim on your website and I see that there is a problem, I think nothing difficult to solve. Look, the part where Puppy is (the flower covered dog), is connected with a road, so this part is higher than the part next to the river. May be it will be great to give the chance when you plop the museum in the game to let it at the same level, the museum and the ground, of course with a previous appropriate terraforming of the area (knowing the height of the museum's ground). My suggestion for this is to let this part "out" of the lot, so when you plop it, it could be "covered" by the ground, if you know what I mean :-[
On other hand, I see that you have done that part as a solid, and in the real museum a road and the GLR pass under the square where Puppy is. I can't find any images of this, so I will take some this week ;)

dmscopio

#522
Engorn: yes, i know what you mean. I can make that part a plop and make it go out of the lot, However, the only problem is how tall does it need to be. The higher terrain need to be the same height as the puppy platform, so i need to figure out how tall is it in the 3ds max space...i think i will export some testing models for this. I also noticed the underpass issue you mentioned. that one is easy to fix. Thanks for the suggestion. 
for more BAT downloads: www.davidluart.com

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Engorn

OK, thanks for your attention.  :)

SpeedyFarrar

I found lots of Uni pictures here

Also, MIT has quite a few nice buildings, such as:

Stata Center (by Gehry)

Huge picture here

Simmons Hall (a dorm building)

Large picture here

Brain and Cognitive Sciences Complex


PDSI

blade2k5

Love the work your doing on your latest projects David.  I do have a request for you when you have the time and want to do it project :thumbsup:  How about this tower


That is one of coolest looking blds I've ever seen and is so futuristic looking, at least compared to what's been built so far in the real world.

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Old fisherman never die, they just smell that way.

dmscopio

SpeedyFarrar:Welcome, and thank for posting. The Stata Center is definitely in my short list for the university pack. Thanks for the request.

blade2k5: Thanks for the request. This is the Shanghai tower, which will be the tallest in China by 2014. Alot of people in simcity.cn have requested this one for me. But it is such a complex project and i will have to wait till my other project finished. Maybe some day....Anyway, thanks for sharing.

And here i did some testing for the guggenheim lot, It appears that the trick i mentioned to Engorn is not working. By rising up the ground level to fit the lot will make the whole thing look wired. Here is the result:









The building will just cut into the terrain and not blending well with the terrain.  :(


So now i think i will just leave it the way it is....or anyone got another suggestion?
for more BAT downloads: www.davidluart.com

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wouanagaine

SimFox

May be you could look at how sunken stations are made...
Did you try to make your building to be a prop? I think it may solve some of the problems...

dmscopio

Quote from: SimFox on March 30, 2009, 09:17:47 AM
May be you could look at how sunken stations are made...
Did you try to make your building to be a prop? I think it may solve some of the problems...

Is there a tutorial or forum around? The sunken station is below the ground level right? If so there is no shadow issue like this one...and i am still thinking a way to solve the problem of blending the edge of the building to the slope of the terrain. Not sure it is possible thought. Oh, the whole thing is a prop, and it goes out of the lot to meet the higher terrain.

   
for more BAT downloads: www.davidluart.com

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SimFox

I don't quite understand what you mean by blending... But I bet not the same thing I do. So could you clarify this a bit.

As for Sunken stations, I haven't seen any tutorials but you could study the SC4Modle files there is some info there. They aren't below ground, and that's why you don't get that "reversed" shadow effect. They are propes placed at the basic elevation of the lot and are covered by any terrain that is above that level.


dmscopio

Some progress on the Guggenheim:


for more BAT downloads: www.davidluart.com

Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ Heblem ♦ jplumbley
moganite ♦ M4346 ♦ Shadow Assassin ♦ Tarkus ♦ Vandy
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ObladiOblada

It looks really nice! I like especially the water tecture with the reflecting building ;).

Emperor Stormont

oh wow  &apls  &apls  &apls

That looks absolutely gorgeous David, truly fabulous :) Especially love the water texturing

The Imperial Atlantean Empire MD <-- click to view
A new Beginning
Trixie Nominated CJ
2007 & 2008

kimcar

 &apls &aplsI agree with other , the water texture is very cool. Do your pool gonna have nightlight ?

sithlrd98

We really need a "drool"smiley! Looking great David!

Jayson

praiodan

Ever since I discovered there was no Bilbao Guggenheim Museum Landmark included to the game as it was in SC 3k (German version, at least I think there was one  :D ) I strove for it... and now, seeing those pictures makes me just a very happy man  :thumbsup:
I also like your attempt to get its special layout concerning the terrain into the game and I hope you'll be able to find a suitable solution to really make it blend... :)

Engorn

#536
Er, sorry, I just fell from my chair... This is AWESOME!

This BAT will be legen... wait for it ... dary!

I can see that you have made the Spider. We know well each other, especially one of its legs, but don't think blue :D

dmscopio

Thanks everybody, i am glad you all like it. There are still some details that need to be fix in the model. And also need to light up this thing. More updates will come.....

Engorn: so what exactly you did to the poor spider? hmmm....
for more BAT downloads: www.davidluart.com

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Orange_o_

I am really very impressed by what you made. Once again curves are perfected, of a very great realism.

Bravo

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Engorn

Quote from: dmscopio on April 02, 2009, 08:05:10 AMEngorn: so what exactly you did to the poor spider? hmmm....
:D Well, it was a rainy day (as near all the other days) and a bunch of friends and I were walking by there with our umbrellas. I was talking with a friend that was in my side, looking at her, son I didn't saw the spider's leg, and suddenly something hit me... :-[