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Jeronij's Urban Residential Canals

Started by jeronij, February 26, 2007, 11:10:48 AM

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Gaston

Very nice indeed Jeronij.    However...
     The "platforms that set out over the spillways stike me as odd.    There is something about them that doesn't quite look like it fits with the rest of the structure.   I think perhaps there are too many of them.   Maybe you should look at connecting the outside ones and the center ones.  Sorta like:
   
__/--\___/--\__   instead of  _/\_/\_/\_/\_/\_ 

     If that makes any sense.      As always it is just a suggestion.
    One other now that I look at the photos somemore.
     The "up-stream" side of the dam should mimic the "down-stream" side a bit more.    By that I mean there needs to be a way for the water to reach the spillway portion.    Currently there are no holes for the over flow to travel through.    It would go over the top and the roadway if there was too much.   Again just a suggestion.     &ops


---Gaston
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rooker1

Dam that dam looks awesome.  LOL

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Fred_Ginger

I know nothing about Dams (except I still love the cementy texture) so here is a picture of a real life one near me that looks similar to your creation.Folsom Dam
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Emperor Stormont

I would love to use these once released. I agree with the few that have already selected their colour, I like the blue, but maybe a little more transparent, otherwise, fabulous work.

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SgtJoeDes

Incredible work your doing Jeronij.  :thumbsup: Looking forward for more.

Cheers

&apls
SgtJoeDes

jeronij

again thanks to all for the feedback  :thumbsup:

Fred_Ginger, special thanks for the link, It is really useful  ;D

belfastuniguy, the canal lots were released some days ago..... $%Grinno$% ....so you can enjoy them inmediately  ;D
Gaston, fortunately for us, SC4 does not have nor surface water nor rain....  ()stsfd()  ::)  $%Grinno$%  :D :D  Thanks for your suggestions, which I will try to keep in mind as far as I can  :thumbsup:
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bat

the dam is looking very beautiful, jeronij! &apls :thumbsup:

Shadow Assassin

Not a bad job, but really, the platform should just have a straight edge. The concrete texture is a little dark, but that's okay. I wouldn't mind seeing a less steep version of that spillway, though.
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Badsim

Excellent work so far ... as it seems to be the same width than the already existing ones  , and as I've seen some players using terraforming to give the illusion of having enlarge them , I just wonder about a larger dam .... ::)

°   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °   °


Colyn

I have missed this ... here are some things to keep in mind ...

The way your model works it would seem like there would be a set amount of dropoff needed for the dam to look right. I suggest that you work with the prototupe in some mountains and see what happens if the land slopes away on the sids and you cannot set the dropoff properly.

Tale a look at both my dams ... the Katze and the Mallorca ... they are both insensitive to dropoff height . On the Katze you can plop stuff one tile in under the wall in order to make a good transition into a river or stream or canals.

Those spillway feet should be a seperate overhanging model that can be plopped to merge into whatever level of spillway is visible.

Also those flat square sides is going to be hard to work with in the mountains.

Just my thoughts.
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jeronij

Thanks to all for the inputs  :thumbsup:

I am busy with other things now, but I will keep your suggestions in mind when I go back to work with the dam  ;)
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ussagus

Very nice the canals and the dam Jeronij...
Looks awesome.. &apls


Saludos

Shadow Assassin

What about weirs?

They're basically just a wall, where on one side, the water is just below the top lip of the wall, and there's a slope going down to a second level.

It could be used as a supplement to the spillway?
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Strechnitz

Hi Jeronij,

I really love your canalsystem. and also the CSX variety. I use them a lot. For my palacegardens I'll show soon in my Stropon MD I use them to create a few large ponds and canals. Could you perhaps make a 1x1 tile with a wooden or stone pier? Just a small one. big enough for a pleasureboat or gondola.

Strech.

realdimension

Your canals and the dam are really awesome, I love their textures. A work of professional as always  :thumbsup:
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jeronij

Hello again,

I have decided to continue with the urban residential canals series, and in an effort to enchance the existing posibilities, I have started the narrow canal series.

Some pics will tell much more than many words  ;)









I hope you find them useful. These are the core pieces. The next to come: underbridge 2x and 3x, bridge piece, start/end piece, diagonals.... I'll keep you informed  ;)
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mightygoose

nice work, it would be awesome if you included a turning underpass piece.... so it turns ninety into a tunnel, no canal set has one and they are very useful for canals in tinght spaces...
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Gaston

Jeronij,
     Really some great stuff.    I really like these.   They should look very nice along with the originals.


Quotemightygoose said:    "it would be awesome if you included a turning underpass piece.... so it turns ninety into a tunnel"
Hmmm, I think I agree.   I was thinking a way to make it look like the water was travelling under the road along the side of the canal.          I'll try to draw it with characters.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<CANAL>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ITUNNELI
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<ROAD>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ITUNNELI
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<CANAL>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

I think that is understandable.



---Gaston
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They say that the memory is the second thing that goes....
...dang , I wish I could remember the first.
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jeronij

I understand what you mean  ;)

I´ll see what I can do  :P
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Autism Awareness;  A Father Shares
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mightygoose

this as welll


>>>>>>>>>>>>>>>>>>>>canal>>>>>>>>>>>VVV
HHHHHHHHHHHHHHHHHHHHHHHHHHHHroadHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
                                                              ^^^>>>>>>>>>>>>>>>.canal>>>>>>>>>>>>>>>>>>>
NAM + CAM + RAM + SAM, that's how I roll....