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So where is all my hi-tech?

Started by Dreamcat, July 07, 2009, 06:41:58 AM

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Dreamcat

So I'm using the Making Money the Easy Way (http://www.simtropolis.com/forum/messageview.cfm?catid=146&threadid=78505&enterthread=y) tutorial AGAIN.  Supposedly now I'm supposed to build some hi-tech cities nearby.  Unfortunately hi-tech demand is in the negative.  In the tutorial the towns are exploding with hi-tech goodness everywhere.

I even lowered the taxes.

In the neighbor city with all the people, there is a small amount of hi-tech, but it is so loimited I would not expect it to drive the hi-tech demand so far into the negative.

In the neighbor city (where the HT SHOULD go) the desirability for I-HT is blindingly bright green.

Maybe I did something in the tutorial wrong...but my people ARE educated enough, there's not a place on the map without a yellow ring around it.

So what's up?

Also another troubling thing is the R$ demand is off the charts.

I don't like R$ very much.

Do I just make a slum town for them and raise the taxes on them in my "nice" towns?

My main city right now is mainly just a suburb right now with about 50% R$ and 50% R$$.

I built a few more schools nearby some dumb people.

Hi-tech demand is going up, but still no hi-tech in the town over, and the demand is mid-high.

I have all types of education except for the University. It is just so huge.

This is on a medium-size map.

I have about 10 elementary schools & libraries, 3 museums, one high school and one college (you don't need more than that, do you?) anda a main branch library.

The Education by Age chart looks good, none of my age groups are at 200 or uber high like that, but I'm not really sure what they should be at, any help?

And I'll try taxing the poor people in my new town, thanks.

Also no tenements nor big R$ buildings are popping up in my slummy city.  I need these if i want a lot of poor people there, which I do.  Why not?  (I'm zoning high-density)  It's just a bunch of one-family houses.


RippleJet

Quote from: Dreamcat on July 07, 2009, 06:41:58 AM
Unfortunately hi-tech demand is in the negative.  In the tutorial the towns are exploding with hi-tech goodness everywhere.

I even lowered the taxes.

In the neighbor city with all the people, there is a small amount of hi-tech, but it is so loimited I would not expect it to drive the hi-tech demand so far into the negative.

In the neighbor city (where the HT SHOULD go) the desirability for I-HT is blindingly bright green.

Maybe I did something in the tutorial wrong...but my people ARE educated enough, there's not a place on the map without a yellow ring around it.

So what's up?

Do you think you could download and install the Census Repository Facility, version 3?

Take a snapshot of it's query in your HT city and post that screenie here.
After that it'll be easier to tell why I-HT isn't growing.


Quote from: Dreamcat on July 07, 2009, 06:41:58 AM
Also another troubling thing is the R$ demand is off the charts.

I don't like R$ very much.

In the long run you will always need more R§ than R§§§ though.
Even the highest wealth I-HT employs as many R§ as R§§§...


Quote from: Dreamcat on July 07, 2009, 06:41:58 AM
Do I just make a slum town for them and raise the taxes on them in my "nice" towns?

That is one way of dealing with them. ;)


Quote from: Dreamcat on July 07, 2009, 06:41:58 AM
Hi-tech demand is going up, but still no hi-tech in the town over, and the demand is mid-high.

Once there is a positive demand for I-HT, you could always try planting a bunch of mayor mode trees across the industrial zones.
That would give a transient aura effect, which also increases desirability for the next four months.


Quote from: Dreamcat on July 07, 2009, 06:41:58 AM
Also no tenements nor big R$ buildings are popping up in my slummy city.  I need these if i want a lot of poor people there, which I do.  Why not?  (I'm zoning high-density)  It's just a bunch of one-family houses.

You might not have a high-enough occupancy in your region to get taller buildings yet...
Just to confirm, I don't suppose you've got CAM installed?
If you do, it would take even longer before high-rises start appearing, than they do if you're only running Rush Hour.

memph

Are your taxes the same in both cities?

Dreamcat

http://i29.tinypic.com/1il7qe.png - main town
http://i26.tinypic.com/35iack8.png - place where HT should be...

I'm guessing my EQ might be too low?

Taxes are NOT the same in both cities, in the hi-tech one I-HT taxes are 6.5%, and in my main city I-HT taxes are 9%.

70,000 people in my region, it just skyrocketed with the slum town.

I should be getting some residential towers (tenements, at least) in Slumville.

I do not have CAM.

RippleJet

Quote from: Dreamcat on July 07, 2009, 02:31:37 PM
I'm guessing my EQ might be too low?

The higher the EQ, the higher the demand for I-HT and CO§§§ will be.
It must be over 100 for I-HT though, and it is now 134 in Abingdon.
You do actually already have quite a demand for I-HT, some 2,000 in El Panama.

Thus, you should be able to start getting your first I-HT in there.
Try planting some trees in an area where I-HT desirability is really high.

You can also see that you currently have some 17,500 vacant jobs in the region.
Thus, in order to increase the demand for all jobs, try getting more sims to move in first.

There is in fact quite a demand for R§§§ at the moment.
If you get more of those moving in (anywhere in the region),
you will have a higher I-HT demand in every city as well.


Quote from: Dreamcat on July 07, 2009, 02:31:37 PM
70,000 people in my region, it just skyrocketed with the slum town.

I should be getting some residential towers (tenements, at least) in Slumville.

Yes, you should. As soon as your regional residential capacity (which is now 71,225) surpasses 19,846,
you should get some 20% stage 8 and 29% stage 7 R§ buildings.

Thus, if you keep playing, you will get them sooner or later. ;)

Dreamcat

Thank you so much.

However, I'm trying to improve my city's education, and there are schools all over the city.  Only some people just won't be educated.  They're still in the red on the Education Data View.

So what shall I do about this?

And no, I haven't demolished many houses lately.

bob56

do you have all the levels of education? You need elementary and high schools, colleges, libraries and museums. If you have all these all over, there shouldn't be any red
You can call me Grif

--Currently out of the office, will resume SC4 7/19

Dreamcat

Let's see, I have about 10 Elementary Schools & Libraries, one Main Branch Library, one Private School, one High School, one College, and one Museum.

Should I just let the simulator run a few more months?

memph

Education levels go up as neighbourhoods mature, but you should probably have more high schools. Although probably not as many as elementary schools since their coverage area is smaller.

RippleJet

Quote from: Dreamcat on July 07, 2009, 06:58:17 PM
Should I just let the simulator run a few more months?

It does take quite some time for the average EQ to pick up.
Even if you've placed all sorts of educational facilities, it would take years for the sims to learn all that is provided in classrooms, libraries and museums...

Dreamcat

The EQ is slowly going up, thank you peoples.

Right now it's about 153.

Only the corners are in the red on the Education data view, even though they are peppered with schools.

Meh, I may just keep it running and see if they get smarter...

Right now, my main problem is UNDERcrowding, and I'll probably destroy some schools, but is that a good idea?

rooker1

If you can afford the schools I would leave them in.
Call me Robin, please.

Strategist01

I found that maybe if you were to zone res lots that were medium density, and at least 3x3 in size, you would get more people and more demand? Maybe upgrade from where the 2nd and third blocks (from the left) and the 3rd and 4th blocks (top down) are? Demolish those 1x1 as no medium rise will grow there.

Then let the simeulator run a bit and see whether anything has changed?