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Monument Valley

Started by calibanX, May 17, 2009, 06:46:37 PM

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adroman

That FAR looks quite amazing in your pictures!

The furniture factory 'fits into' that spot.

The town center looks extraordinarily realistic.

Great work!
Adrian
737s, Air Force, Australia... what next?

calibanX

#61
An update is badly needed here. Real life is unfortunately taking a great deal of my time. The bits of time I have been able to spend have been productive however. Here is Monument Valley's International airport located in a region of the valley called Astoria.



Arthur (art128): Thank you Arthur. I'm glad you enjoyed it. If you liked the trees I've got a lot of trees coming up in the next couple of updates.

b_schlurf: Thanks for the nice compliment. I'm glad you like what you're seeing.

io_bg: I'm getting a lot of comments on the trees. I've always thought they were an underused element of the game. They make such nice scenery even without buildings and roads. Thanks for the compliments.

Tomas neto: That's a fantastic compliment. I love the game and I love learning new tricks about the game. I hope I never actually become a master. I might have to find another game  ()sad()

Battlecat: Thanks again! I wish there were more riverfront and boardwalk options. I would do more riverfront in my cities and towns. I feel like there's something missing when I'm designing riverfront property now. Always nice to see regular faces here. Take care.

Robin (rooker1): Well you're right about my extreme enjoyment of this game. I really enjoy the community online as well. This kind of interaction is great fun. Thanks for visiting.

nedalezz: Thank you for the great compliment. I hope to see you again in Monument.

Joan (Jmouse): I'm glad you like the open spaces. I think I've brought you just that in the next couple of updates. I find that the cities pretty much build themselves but the countryside is where I can have the most fun creating in this game.

danielcote: Thank you for stopping by. I'm glad you liked it. Hope to see you soon.

Adrian (adroman): Thanks for those observations and compliments. I'll try to bring you some more of the same. Stay tuned!





12.1
The Astoria area has seen its pastures and forested valley begin to give way to suburban sprawl. Large tracts of farmland have disappeared to make way for developers. The fifty year old airport located in lush Monument Valley is a mere twenty minute drive from the city it was meant to serve.


12.2


12.3


12.4


12.5
Snake Canyon is located to the North of the airbase. In addition to its air wing Snake Canyon airbase has served as a training center for Air Force Fire Rescue personnel.


12.6

There's more to come soon from Astoria. Stay tuned. Thanks as always!











Where City and Country Flow Together

meinhosen

I think that bombing range now qualifies as a singularly unique picture.  Monument International has a nice look to it, great work!
You're telling me I get to be home for more than 12 months?


Battlecat

Hey, that's an awesome airport!  Great job on all the details there.  I really like the shot of the bombing run, looks very cool!  Keep up the great work!

Also, with regards to this:

QuoteThanks again! I wish there were more riverfront and boardwalk options. I would do more riverfront in my cities and towns. I feel like there's something missing when I'm designing riverfront property now. Always nice to see regular faces here. Take care.

Have a look at www.simpeg.com, Pegasus has created a fairly nice selection of boardwalks and other waterfront style lots which might be exactly what you are looking for.  Someday I'll be using them in my diary as well, it's just most of the lots require game water to work!


art128

That's a stunning airport there Geoff ! Nice place for it and its surroundings looks good ! Great work on that military base and on the structures itself. Also, the symmetry of the terminals is a fantastic touch my friend ! Even if I found the airport control tower a bit small for this beautiful airport with 4 runways..
Take care,
-Arthur.  :thumbsup:

( and i'm always impressed by your tree planting method ! )
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Tomas Neto


bob56

looks like youve got a little tree fire problem on your hands after the bombing :D

Nice job with the airport. I always find it takes lots of time trial and error, but yours turned out perfectly!
Also love the three entrance points for the airport.
You can call me Grif

--Currently out of the office, will resume SC4 7/19

MTT9

Nice work calibanX!
I really like the Control Tower and the Comunications Center. They are both great.
Keep it up!

Matt
You can call me Matt

woodb3kmaster

Nicely done, Geoff! Looks like you've found a new use for the volcano disaster, if I'm guessing right. The airport/base looks terrific, too. Keep up the outstanding work!

Zack

Feel brand new. Be inspired.
NYHAVEN - VIEWS FROM WITHIN
Nuclear City - 5/8

Schulmanator

Nice looking airport. And I like the bombing range - an unusual and pleasing twist.  :satisfied:
See the all-new National Capital Region!:http://sc4devotion.com/forums/index.php?topic=15118.0

calibanX



meinhosen: I'm glad you like the bombing run pic. I had braced myself for negative feedback. I'm still waiting on the protesters and the tree huggers to tell me I can't bomb the grassland and the forests. Maybe that's one for the next update  &idea

Battlecat: Thanks Battlecat. I completely missed the release of those boardwalk sets. I have limited access to the internet for a short period of time and haven't had time to browse like I generally do. Thanks for the heads up. Those are what I'm looking for.

Arthur (art128): Thanks for your fair critique. I agree with you wholeheartedly. I've met with the metropolitan airport commission here in Monument Valley and we've fast tracked the construction of a much more appropriate structure for our facility. You'll find the redesign posted above. The air traffic controllers have asked me to pass along their appreciation to you for looking out for their well being.

Tomas neto: Thank you for the applause. I need that once in a while.

bob56: Yes, we've killed off most of the wildlife in the bombing range. The trees and vegetation are all that we have left to bomb  ::)

Matt (emmotic): Thank you for stopping by and for the nice compliments. You're always welcome here.

Zack (woodb3kmaster): Actually, I used the meteor disaster. It works perfectly although you have to time your photo just right to get the explosion. Thanks for stopping by.

Bruce (Schulmanator): I'm glad you enjoyed it. I enjoy trying something different and throwing it against the wall. Sometimes it sticks sometimes not. Thanks for stopping in.


Here's an overview of the progress I've made so far. There are six more tiles to develop in Monument Valley which means we're half way through the map. We're certainly not half way through this journal though. If you folks are enjoying it half as much as I am then my mission is accomplished. Thanks again to all!





Take care all.

Geoff

Where City and Country Flow Together

art128

That's a fantastic overview there Geoff, I like all these trees, and i don't have anymore to say  :D !
Take care,
-Arthur.  :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Battlecat

Looking great, nice to see a region overview! 

io_bg

I can only confirm what Arthur and Battlecat said, great overview! :thumbsup:
Visit my MD, The region of Pirgos!
Last updated: 28 November

Glowbal

Nice overview. It looks, well, almost realistic.

bat

Great work on that region! And nice overview of it! :thumbsup:

djvandrake

Wow.  This diary is woderful.  Your landscapes look very realisitc and picturesque.  That airbase and airport is awesome too.  :thumbsup:

Very nice!  &apls

calibanX

#77


Arthur (art128): Thank you for your enthusiasm Arthur. Your comments are, of course, always encouraged here.

Battlecat: Thanks for the compliment Battlecat. Good to hear from you.

io_bg: Thanks for stopping by. It's always good to see you stop by Monument Valley.

Glowbal: That's a great compliment Glowbal. I appreciate it.

bat: Thanks for the thumbs up bat. It's nice of you to drop in.

djvandrake: Thanks for the enthusiastic thumbs up. I appreciate it very much.


Welcome to the Monument Valley demographic overview. In this section we at the Monument Valley Bureau of Statistics have compiled information about our sim citizens which is most relevant to their sim lives. In the following informational displays you will find statistics regarding:

·   Population
·   Education Quotient (E.Q.)
·   Life Expectancy
·   Commute Time (measured in minutes)
·   Air Pollution (measured in particles per million)
·   Water Pollution (measured in particles per cubic meter)
·   Crime (measured as arrests per crime in hundreds)
·   Regional Income Disparity

This information gives us a qualitative snapshot of the lives of the sims we govern.


14.1
The first informational display shows three critical demographics. Those indicators are population, education, and life expectancy. Notice the low education level in the city of Astoria. This directly relates to the low income indicated in the income graph below for that community. In contrast, Big Fork's expenditure on an excellent education system has given its citizens an average income two and a half times that of the citizens of Astoria. However, that high-powered education, or lack thereof, does not have an impact on our citizen's longevity as is indicated by the high life expectancy rates across the entire region. It seems that in Monument Valley ignorance really can be bliss so long as you see your doctor regularly.



14.2
Our next display reveals the conditions which define our sims quality of life. Those conditions are commute time, air pollution, water pollution, and crime. An interesting condition exists in the city of Arcadia. Very little has been done to curtail the use of chemical fertilizers or to clean up waste left by careless industrial activity. This factor combined with a substandard education system has resulted in stunted commercial and high tech growth. These factors have brought about the flight of young people to the city in search of opportunity and have brought on the stagnation of the community.



14.3
The last display shows the average incomes being earned from community to community throughout the valley. The disparity can often be explained using the demographic and environmental statistics displayed above.

Take care all.

Geoff
Where City and Country Flow Together

beutelschlurf

moin calibanX,

thanx for the information ... looks great! i still think it's a really beautiful map! ... but am i right, or is this just a part of that area you have shown to us once?
keep it up!

b_schlurf

kbieniu7

Very nice region shot and statistics  :thumbsup:
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