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street-tree problem

Started by tantesidonia, November 24, 2009, 04:36:56 AM

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tantesidonia

Hi,

Does anyone now what the name is of these trees on the streetside?  I've tried to get rid of them, but without succes. I have Jeronij's street-side-mod for a long time now. But I had selected smaller trees and that went well.
But suddenly All the trees are replaced with this one. And I cant find the file. 
Removing the mod doesn't work either.


art128

Those trees are "Eucalyptus" by Jeronij if I remember correctly. Try to reinstall the street side mod, but make sure the precedent version is completely deleted. Also make sure you don't have another street side mod installed.
Hope this helps.
-Arthur.
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

tantesidonia


cogeo

I have a similar problem with with CPT trees, they are included in prop-families and appear in places that they shouldn't like the city hall. Same problem with dedgren's windmills. I have uninstalled them, but can't do the same with the tree controller. as I have already "planted" my cities (in god mode). I know Andreas has released a modified version of the city hall that doesn't have this problem, but fixing any lot that uses trees is a huge task.

The correct solution would be a version of the tree controller with the trees removed from the prop-families; this would be installed as an alternative plugin, to use after the cities or region are seeded in god mode (the exemplars will still be present, albeit not included in the prop-families). But the number of the exemplars is huge, and I wonder if there is some way to do this in a somehow "automated" way.