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Hydroponics Building

Started by RadicalOne, October 23, 2010, 01:04:22 PM

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RadicalOne

In light of the lack of any sizable I-HT buildings in the SC4 building set, I have decided to make one.
Starting first is my hydroponics building.
I fully admit to not modelling the glass facade, instead using a model uploaded whose creator wanted it used in BATs. Credit will be given where due when this is uploaded and finalized.
But I did model everything else.

Anyways, how is the building, and more importantly, are there significant issues I need to fix?

editfish

Looks cool.  It will look nice in my futuristic/ultra modern cities.

JeeKTan

Can I download the model so I can make a lot of the building?


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RadicalOne

Quote from: JeeKTan on October 23, 2010, 09:30:50 PM
Can I download the model so I can make a lot of the building?

...That is what I am doing...

HappyDays

I say the night lighting looks a bit unnatural, although that may be exactly what you're going for. I don't see much detail within the structure. Since your I-HT concept reminds me A LOT of Pegasus' Skyfarms, I'll link you to a picture of the kind of details I'm thinking of:

http://www.simpeg.com/forum/index.php?PHPSESSID=f700b0f3111ec94e41c7786b70c21d46&action=downloads;sa=view;down=260

Perhaps this will give you some inspiration. These were so good I X-tooled them for use in CAM, even. More large I-HT buildings are needed, I agree.

Earth quake


RadicalOne

#6
Quote from: HappyDays on October 23, 2010, 10:34:48 PM
I say the night lighting looks a bit unnatural, although that may be exactly what you're going for. I don't see much detail within the structure.

Are these better?

HappyDays

Significantly clearer on the night image. It's better, I think.

It is possible to align the floors with the horizontal window support beams? On the night image they seem to be floating.

There do not seem to be light sources expressing themselves from within the building for the middle and right light patches of light on the ground surrounding the building.

Perhaps one of the entrances could be larger than the others to suggest that it's the loading dock used to get the food produced onto freight trucks.

RadicalOne

#8
Quote from: HappyDays on October 24, 2010, 06:26:37 PM
It is possible to align the floors with the horizontal window support beams? On the night image they seem to be floating.
I can try that.

Quote from: HappyDays on October 24, 2010, 06:26:37 PM
There do not seem to be light sources expressing themselves from within the building for the middle and right light patches of light on the ground surrounding the building.
I understand what you mean. I will try to fix it, but I do not want to lose those light beams on the ground, as I find them very aesthetically pleasing.
EDIT:
I did a few draft renders, and the ground beams are from the lobby lighting. Which, if you look closely at the ground floor of the building, is very brightly lit. Including the right section, not visible in this image due to perspective.

Quote from: HappyDays on October 24, 2010, 06:26:37 PM
Perhaps one of the entrances could be larger than the others to suggest that it's the loading dock used to get the food produced onto freight trucks.
I really like that idea.

JeeKTan

This project has a bright future ahead. Is the building rendered by 3DS Max? Is the model HD?

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RadicalOne

Quote from: JeeKTan on October 24, 2010, 07:29:12 PM
This project has a bright future ahead. Is the building rendered by 3DS Max? Is the model HD?
I am using Gmax.
What do you mean by "is the model HD"?

JeeKTan


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RadicalOne

It takes hours as is to render the building...this will not increase that time, will it?

Buzzit

Quote from: RadicalOne on October 25, 2010, 11:24:36 AM
It takes hours as is to render the building...this will not increase that time, will it?
i think it does
it took atleast 2 hours for me to render one HD pylon wired.
so it will take ages to render this
but i never render in sd  so i dont know it for sure
but there's a chance it will

Terring7

The design is great :thumbsup: If you are going to create more high tech farms, here are some images for inspiration :)



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RadicalOne

#15
Quote from: Buzzit on October 25, 2010, 12:17:24 PM
i think it does
it took atleast 2 hours for me to render one HD pylon wired.
so it will take ages to render this
but i never render in sd  so i dont know it for sure
but there's a chance it will
Then it is out of the question for me. It took two days to render a condo, non-HD.

Quote from: Terring7 on October 25, 2010, 12:53:30 PM
The design is great thumbsup If you are going to create more high tech farms, here are some images for inspiration Smiley
I really like the second one of those.

EDIT:
I tried lining up the floors - it will not work. No matter what, there is always the appearance of a gap due to shadows.