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Nijomi's BAT's

Started by Nijomi, November 13, 2010, 07:46:44 PM

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Nijomi

Hi all, I have started my first BAT (not first 3d model) and would like critique on the progress of my first prop UK Bus Shelter. No textures yet other than the posters. Just testing for size it is similar scale to SG Bus stops.




Personally I think the roof should be thicker and maybe whole shelter have less depth. :-\ ()testing()


thingfishs

Hi nijomi,
looks like a nice little shelter. I agree about being too deep, there's no room left on the pavement for people to walk around it. But I don't think I agree about the roof, the thickness looks ok to me; however the wall with the poster on it could be thinner imo. Also will the bench run the full length of the shelter?

WC_EEND

Quote from: thingfishs on November 14, 2010, 05:29:38 AM
Hi nijomi,
looks like a nice little shelter. I agree about being too deep, there's no room left on the pavement for people to walk around it.

You'd be amazed how often that happens in real life (at least over here in Belgium)
RIP Adrian (adroman), you were a great friend

My LOT thread                                    

SCAG BAe146/Avro RJ Project

Nijomi

Dimensions changed it is a dilemma deciding what to sacrifice to make things fit, the different side walks are something I had not noticed just from playing the game. Need to attempt textures next.



:thumbsup:

mightygoose

they seem abit oversized. i dont know many 6m tall bustops...
NAM + CAM + RAM + SAM, that's how I roll....

Nijomi

I am taking the dimensions from SG No 5 Bus stop
Here they both are for comparison



Mine appears to be a little lower in height.
Thanks for the comments guys, I am hoping to learn enough to make a significant contribution to the UK content. I think I may have caught a bug I find myself looking at things and wondering could I model that in the BAT. Currently using Gmax but I do have 3ds max, but I prefer to learn Gmax at moment even though I could model 10 times faster in max.

mightygoose

well remember the SG model was at standard definition.... at HD.... you could scale it down to maybe 4m... i think that would blend in better with the more modern custom content ( that megapack is years old)
NAM + CAM + RAM + SAM, that's how I roll....

MattyFo

Yes, and I always thought that SG bustops model where oversized,  and personally I would love to see a bustop as simple as a bench on the side of the road with a pole showing that is a bustop.  Where I'm from, we mostly have only poles showing it is a bustop and you have to stand,  mostly in the suburbs though, not downtown.  like this one here.




I'd make one myself if I knew how to TE a lot, and make it a bustop.


!!!!GO HABS GO!!!!

Nijomi

Cool I will try 4m heights, I would like to produce a UK bus stop pack that will look good in the game.
Quote from: MattyFoYes, and I always thought that SG bustops model where oversized,  and personally I would love to see a bustop as simple as a bench on the side of the road with a pole showing that is a bustop.
Same here in UK majority of bus stops are just a sign and if your really lucky a bench.
I also need to learn how to transit enable bus stops, but that will probably be a week or 2 away.

Nijomi

Done a little experiment and 4m is not a good height as you can see.







It looks like the best compromise is 5m.

thingfishs

agreed, sims are 4m high so all doors and everything that must accommodate them must be higher than that. I agree that 5m is the right height.

MattyFo

Yes, it is unfortunate that the must be 5m.  Bustop like this always seem out of place when they are on the side walk, especially if the buildings next to it are not to perfect scale.  Those damn freakishly tall Sims!!!

!!!!GO HABS GO!!!!

Nijomi

Couple of shots of progress so far.





Gotta go look at one of these for real, to get textures. I haven't used public transport since the 70's.

SG Bus shelter has a base for nightlighting, is it possible to use a transparent base to get the same effect.

thingfishs

looking good, I think you've the overall form and dimensions just right now. :thumbsup:

jmyers2043

I like the gray one on the right. Making things slimmer helps create the illusion of additional height and you've used it to your advantage in this project.
Jim Myers  (5th member of SC4 Devotion)

Nijomi

Quote from: jmyers2043I like the gray one on the right
The other one is an SG Bus stop that is used in RTMT, there as comparison. Thanks for the comments guys.

Girafe

Nice work indeed  &apls

A night view view could be nice with lighting ads maybe.
And a modding with family (to mix the ads on the bus stop could be good to)  ;)
The Floraler

This is the end, hold your breath and count to ten, feel the earth move, and then...

*   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *    *   *   *   *   *    * 

Nijomi

Whoa I am just starting out in the learn as you go method, I am quite surprised that I have managed to get the BAT up and running and also make model and place it into the game without any of the problems that I have read about in these fine forums.
%BUd%  /&HiPP/%

Nijomi