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Camera positions

Started by Nique, December 23, 2010, 06:39:01 PM

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Nique

Hello, does anyone know what camera positions (x,y,z) are used to render the buildings?
I cant find out using the BAT tool.

I want to know these positions for another game.
Thanks!
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vester

Try to open the camera and light rig file as a seperate file.

Nique

#2
Found them
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art128

Check in gmax/gamepack/BAT/scenes/camlightirgs
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Nique

#4
I found these files but all i see in the properties window is a 'camera array'. I want the properties for each camera (for each zoom)
all i get is the camera array position (wich is x=77.417, y=168.17, z=148.2)


I found the positions inside the "track view selected" window. great!
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