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SC4 Expansion... not SC5

Started by leesx.fina, May 16, 2011, 08:47:19 PM

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leesx.fina

I posted this on Simtropolis.com a month or so back, and I think now is the time to get your opinions.   Sorry MattyFo, but I think I may be the trouble maker whom you may be referring...  &apls

  Mayors of Sim City, here my call.   We have been let down.   We have all loved this game since a reptilian monster first destroyed our green residential blocks.   Before it was called "SimCity Classic."   We have been loyal through the good times of SimCity 2000, Urban Renewal, 3000, SC4, and Rush Hour.   Maxis was our hero.   But Societies?   Really?!?  Let us forget that hiccup.    What we need is another add-on.   Not a whole new game.   SC4 Rush Hour was a God Send, and you mayors have only enhanced it, but let's let the game makers on high repay their debt.    Below is an array of "improvements" on an already incredible game.  Feel free to add a few.   If anyone knows anyone at EA, pass it on.   Let's make this happen... PLEASE!!!

Dear EA,   
   We have always been loyal to Sim City of Maxis, and since you are their wonderful fairy step-mother we are now loyal to you.   We do however have a request, and we know if anyone can bring this to fruition, well...   We would like an add-on to Sim City 4/Rush Hour.   As your gamers, we know what we like, and here are a few suggestions(read "demands") lol.   

   Neighborhoods...
      Each Neighborhood with its own pros & cons.
         -Local Parades and Festivals complete with tent cities/musical celebrations
         -Different taxes/services/town halls depending on the suburb
         -Low wealth neighborhoods do not lower the whole city's "aura"
         -Ability to mark neighborhood territory/zones
         -Airports/Seaports/Military districts are zoned
   Advanced Seascapes
         -We all love to see Whale in our small lakes...why not schools of game fish (trout, salmon, bass, tilapia,)
         -Dolphins/Porpoise, Rays, different Whale species depending
         region
         Coral and Reef beds full of colorful fish
         Yachts, jet skis, submarines and other exciting craft
   Regions and Ages
         -Sid Myers had a great idea with Civilization.   Start city/region during ancient times, and let it move forward from said time
         (Ancient,medieval,colonial,industrial,post war,modern,future)
         -Regions...Tundra, Temperate,Tropical,Desert
         -European, Asian, African, South American, North American
         -Ability to switch Governments
         -Larger Military Role to protect our regions or invade others
         -Weather changes,
            Snow, Thunder/lightning, Drought/Floods
   `Sim Involvement
         - Give your "My Sims" a true personality
            - Maybe they're celebrities in the city/region/world
            -City council, let them give you feedback
            -Follow them on vacation to other regions...how does yours compare
            -Families/ more than one opinion on a lot
   Misc.
         -Traffic Delays for road improvements, accidents, around stadiums area during events
         -Nationa/Intll Events...maybe the Prime Minister, President, King is in town complete with increased news, police,paparazzi coverage
         -Tourism/population increase do to festivals, National Awards Shows etc..
         
   Online play...
         -Set up a network where we can connect our regions with other
         players regions/set up partnerships
         -Regular updates via internet
         -Many of us are even in a position to pay on a per diem/monthly basis         
     
EA we have always been loyal to you...time to return the favor
     

Diggis

We have a section for stuff like this.  :D I've moved it to the appropriate location.

jacksunny

Quote from: leesx.fina on May 16, 2011, 08:47:19 PM
We have been loyal through the good times of SimCity 2000, Urban Renewal, 3000, SC4, and Rush Hour.   Maxis was our hero.   But Societies?   Really?!?
And don't forget that epic fail Simcity Creator.

Wiimeiser

Other
-Fix the TE lot bug. Please.
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