• Welcome to SC4 Devotion Forum Archives.
 

News:

The SC4 Devotion Forums are no longer active, but remain online in an archived, read-only "museum" state.  It is not possible for regular members to post or use the private messaging system, and no technical support will be provided for any issues pertaining to the forums in their current state.  Attachments (those that still work) are accessible without login.

The LEX has been replaced with SC4Evermore (SC4E), and SC4E maintains an active Discord server.  For traditional forums, we recommend Simtropolis.

Main Menu

Eden: The New Frontier

Started by Terring7, December 13, 2010, 11:18:20 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Schulmanator

Wow! Very cool! Far out... literally :P

:thumbsup:
See the all-new National Capital Region!:http://sc4devotion.com/forums/index.php?topic=15118.0

Terring7

"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

ricardomiranda


noahclem

Great work Elias  &apls &apls  It took me a bit to catch up  ;D  Really enjoying the progress and look forward to what you have planned for the Terran city  :thumbsup:

Terring7

#244

After 4 months of construction, some backups and several crashes, the Terran city is finally here &dance . Have in mind that this is a city of the future, so be prepared for a lot of "mistakes" ;D . Before exploring the city, here are some useless facts. This city has many different layouts. One of them used in my very first city journal, Spicross. Not something nice as you can see ::) . An another one is the application of my experimental skyscraper district layout, which got tons of negative comments because "it's very expensive, it's spread out the buildings too much, it's boring, it isn't reality, you have to cheat to have this, it's a terrible stupid idea, you put the same buildings in your examples over and over again..." &sly .

I spend a huge amount of time for this city and I know that my M.D. is not popular at all, but I really want to read your comments and ideas :)


jmyers2043: Glad to see that you like it :)

Schulmanator: Thank you :) . But believe it or not, Mars is not as far as we think. The closest distance between Earth and Mars can be 54.546.844 kilometres, but the distances between stars and galaxies are trillions of kilometres! It'ss a really huge space ;D

ricardomiranda: Thanks :)

noahclem: Glad to hear that and I hope that you like the result :)



Page 41: Anno 2065

"If technology does not liberate all people for the pursuit of higher aspirations in human achievement, then all its technical potential will be meaningless."
Jacque Fresco


Let's call this city Futura. Obvious name, isn't? ::)
This city established in the shores of a river, surrounded by a dense forest. The city has everything, from huge skyscrapers to underground homes. Oh, please ignore the ugly neighbour cities, I build them just to support Futura.



As you can see in those pictures, every area has it's own car and train layout. There is only a few traffic jam, mostly made by outside Sims. However almost everybody use the subway system. By having bus-subway combos literally in every corner and an advance tram system, who need the car?





Time to explore the city and see it in many angles. This is a cemetery next to a church. By having hydrogen cars with electric motor, the highways of the future will be more quiet. No need of soundwalls, just plant some trees.



Here is a classic hotel next a modern one, with green parks close to them.



There are no residential and C.B.D.s districts here, so it's impossibly to distinguish the apartment buildings from the skyscrapers.



All Sim love a good game with their favourite teams and awesome concerts from their favourite singers. The domed stadiums allow both games and concerts to take place even with rain or snow, while can create spectacular holographs. There is an e-mail post office next to it.



With so much trees and mass traffic, why living in terrible cities?



Futura has a lot of parks everywhere. Trees will soon become green oceans, while the buildings will be small islands in those oceans.





You can swim in those ponds if you wish.



Many futuristic buildings here.



You may find somewhere here the mayor's house.



There are many skyscrapers, plazas and landmarks in this city to visit.



More futuristic buildings here.



In the outside of the city we'll find factories, any kind of them. Some of them manufacture genetic engineered food, other creates cars with artificial intelligence and others upgrades retired products.



The centre of the city from a bird view.



This is the result of my "expensive, boring, unrealistic, terrible, stupid" experimental skyscraper district layout.



What this silo has? Nuclear missiles? Small space rockets?



In the centre of the city we'll find an alternative way of the Martian Quantum Cybernated Society, where computers replaced the outmoded system of electing politicians. Only when cybernation is integrated into all aspects of this new and dynamic culture, can computers appropriately serve the needs of all people. No technological civilization can ever operate efficiently and effectively, without the integration of cybernetics as an integral part of this new world civilization.





This vertiport provide access to the city centre by Vertical Take Over and Land (V.T.O.L.) aircrafts.





A small commercial block, next to a beautiful statue and a quiet lake.



An another one landmark.



Apartment buildings are not the only way of living.



An another bird view of the city. You can see from here the beach, the amusement park and the vertical farms.



And here we can see the highway again.



The South-West area of the north shore, from the hills to the river.



There are 3 way to cross the river, by boat, car or subway.



This is the south shore, with many small density buildings.



The south shore contain the university, the military base, a huge arcology and a large forest.



The North-East area of the city has a huge industrial area and a recycle centre.



Hey look, a space station.



Close to the industrial area there is a large place with low density buildings.



And an another bird view.



Seriously huge apartment buildings.



Why wasting large acres for ugly and low efficient farm, when you can have them inside large buildings?



A closer view to the high-tech industries.



The recycle centre of the city. Large WALL-E robots gathers the garbage and drop them in this pit. From there, the garbage goes by pipes to the recycle centres and turn them into new elements and products.



A communication post, so the Sims here can speak to their friends on the Moon or end messages on their friends on Mars.



An another domed stadium, in different shape this time.



Without science, we'll still live in caves and fear everything.



In case of catastrophe, this facility will warn the Sims.



In the outside of the city there is an airspaceport. Many of the terminals themselves, as well as air terminals, maintenance facilities, service centres, and hotels, were constructed underground.



And an another one bird view. Have a look at the huge antenna.



This is the Maxis military base reloted by me. I'll need to add more details before releasing.



Tram and subway trains has their own maintain house, which serve as a museum as well.



The university of Futura.



Wanna play golf?



This city has large, beautiful beaches for swimming and relaxing.



The south shore has a lot of tram lines. Here we can see the hydrological research centre and an advance school.



The grand central station is ready to serve any Sim want to commute with the neighbour cities.



Not all stadiums here are domed.



In the South-East of the city, there is a beautiful farm next to a small waterfall. Everything in normal here...



The nuclear fusion power plant pumps hydrogen from water and use it for providing enormous amounts of energy.



An airshow is happening here. Try to spot it.



Speaking about airshows...



The city is expanding, both upwards and downwards. Underground cities provides entirely comfortable homes for many, no matter if they're under polar places, deserts, forests or cities.



Plenty of tram lines, plazas and civic services.







Clean water for everyone.



The city zoo.



The double decker highway serve more cars by using less space.





This arcology is constructed by reinforced and pre-stressed concrete, steel and glass. Thanks to those buildings, more land is available for parks and wilderness preserves, while concurrently helping to eliminate urban sprawl. This building is a total enclosure system containing an access centre, as well as childcare, educational, health, and recreational facilities. This will help alleviate the need to travel to outside facilities.



A beautiful cultural facility, with an opera and a large museum.



The city from a really large distance.



More industries.



Railroad madness.



Skyscrapers next to the forest.



The Pegadyne Rivergraphic Institute studies and protects the native life, like fishes and frogs.



Some Sims are living in parks, next to small apartment buildings, close to the beach and under the radio station.







And finally a casino.




Just after taking this picture, I notice that 2 cars collide in the tram lines :bomb:



An industrial park. Get it? Industrial park? :D



Boring fireplane? Let's replace it ;D



Watch out, ghosts! Somebody should call the Toastbusters... er... I mean the Mythbusters! That's right, the Mythbusters ;D



"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

ricardomiranda

That giant Elias update, like the garbage dump! :thumbsup:

noahclem

Spectacular work on your future Terran city Terring  &apls  You've put a tremendous amount of work into it and it shows. The transport networks, all the lotting from your "Memories of the Colonists", the placement, and the storyline must have really taken a lot of time and thought!

One thing I would suggest is splitting up such large updates into two, or better yet several, updates. When you put so much work into a small area (networks, lotting, and storyline) it deserves more attention from the reader than a picture or two in a huge update which it can get lost within. Just my two cents   :)

Again, really, really nice work on the area  :thumbsup:

Swordmaster

This MD is more like a trip through the 1960s psychedelia than anything else, really. Quite the experience. :)

Cheers,
Willy

Terring7

Back on Mars, more are coming soon (including the replies)



"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

noahclem

Nice pics Elias  &apls  Nice to visit Mars again  ;D

apeguy

Nice pictures, the Futura Update is one of your best ever. I love the huge variety of futuristic buildings you've used. :thumbsup: :thumbsup:

The Deltan Empire is here! Click the Banner to have a look! | Kanalka City, Capital of the Barrier Islands

PlayStation Network ID: theapeguy

chester

Wow, huge update. Everything looks awesome. You can really see how much work you put into it.

Terring7


ricardomiranda: Thank you :)

noahclem: Glad to see that you like it :) . Having your suggestion in my mind, I decide to reduce the size of the next pages. I hope that this will make reading easier and more rested.

Swordmaster;D ;D

noahclem: We'll visit Earth again, but this time not soon. Were are back home ;D

apeguy: Thank you :)

chester: Thanks :)



Page 42: Planet of the Transapiens

"Let me strive every moment of my life, to make myself better and better, to the best of my ability that all may profit by it."
Code of Doc Savage


Ahh, home sweet home. Back on Mars, back to our homeworld, a red humble planet with a lot of surprises. Mars is the planet of opportunities and visions, where everything is possible.



Many experiment are happening here on Mars. This is Evolution-7, the home of one of those experiments. We can see here the huge redmids, the central zone, the low density zone and the industries in the edges.





The central zone has a lot of skyscrapers, hotels and apartment buildings.

















These large red pyramids called redmids, large arcologies that holds a whole city inside them. The redmids of Evolution-7 has a lot of homes and civic services. They also a lot of transhumanistic laboratories.



Trans... what?! Transhumanism is the transformation of the human body and mind with the use of technologies, like genetic engineering and cybernetics, to eliminate aging and enhance the human intellectual, physical and psychological capacities. That's right, were are talking about the evolution of Simkind, from Homo Sapiens to Homo Superior, with the wise use of technology. Forgetting, illness and death may soon be things of the past. The future belongs to telepathy, the 400 I.Q. minds and the "magic" abilities.



The low density zone has family homes, shops, primary railroads and many civic services.









The industries are in the edges, so the trucks can ship the products to the other colonies easier.













Outside of the colony there are the nuclear power plants, the hydrological facility, the recycling system, the spaceport, farms, highways and the cemetery.



















Be careful with the dust storms and the small tornadoes, they can be very dangerous if you're not enough carefully.







Mars and it's resources declared as global legacy for everybody, so there are no limits in where and how you'll live. Mars belongs to everybody, its' the new Promised Land, without stupid laws and limits. Mars is the planet of freedom and creativity.

Mars is the new Garden of Eden











"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

chester


Kergelen

Great Mars stuff you have here. The pyramids are huge :o


                                    Links to SC4 websites

noahclem

Another great update Elias  &apls  I always love your storylines and ideas and of course the city is great too  :thumbsup:

packersfan

Wow, you really can just play out of the box...reminds me of the future set in SC2000...ARCOLOGIES!!!  Love this...I will have to come back and examine each picture more when I have time.  So much to look at.

Terring7


chester: Thanks :)

Kergelen: Thanks :) . You can get the Tyrell Corporation from here --> part 1 - part 2 - part 3

noahclem: Thank you :) . There is a nice surprise in this page ;D

packersfan: Thanks :) . Hope that you have a lot of time, because there are a lot of pictures to see ::)



Page 43: Minimum-Maximum

"And every friend I've got has been writing Mars stories. It was pretty clear I'd never catch up."
Larry Niven


Remember an extremely dense colony called Life-6?







By making a lot of changes in Life-6, the colony has now more open spaces and not be an ugly jungle anymore. The result in that now the colony has 250.000 Sims than 700.000



















To do this, I made some extra lots for many tall buildings, in order to constructed no matter the zoning size. I never having a lot of apartment buildings in the same block, so I replace them with single but bigger structures. I can release them but not now, it's too soon. Nobody likes empty lots after all...





Remember some shops in the middle of the colony, just next to the railroads? I remove them and build some walls to keep it safe.



Need a walk without spacesuits?





The 9/11 Catastrophe Monument is still here. Never forget, never again





I also expand the spaceport. Maybe I'll try to make a SimMars version of the A.C. Airports, SCAG and RMIP stuff.









The colonies on Mars are alive and fully upgradeable. This is the design and development complex for researching new technologies, manufacturing products and planning the colony upgrades.







This is the Siilijoki Park with it's domes that support cultural activities like art, concerts and various forms of entertainment. This park separates the living zone from the developing zone and it's also separated by north and south part.





In the middle of the south part we'll find the Noah Tower, a tall hotel for SimTerrans and SimLunars tourists who prefer a quiet place to relax.



Somewhere close to the colony I build some recycle centres. This is the place. Notice something different?



That's right, all recycle centres constructed together for a better result.



Same with the nuclear power plants and the water pumps.





Underground hydroponic facilities and indoor agricultural belts grows a wide variety of organic plants without the use of pesticides.



This airfield was the only airport of Life-6. With the construction and the expanding of the spaceport, this airfield now serves airships and V.T.O.L. (Vertical Take Over and Land) aircrafts.



Close to Life-6, the archaeologists discovered an another artificial made pyramid. The mystery of the past of Mar still remains. Most of the ruins belongs to the ancient Martians and are thousands and millions of years aged, but some of them belongs to unknown beings and are only some centuries aged. What's going on? Evidences for 2 individual civilizations? Did they ever meet each other? Are the SimMartians "unwanted"?



Now that Life-6 finally upgraded, I can finally start constructing new mayor colonies with many surprises.





"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

Framly

Indeed this MD is a special one! but i like it :thumbsup:

Keep it on!!

-klick-1st Anniversary Video-klick-
Part of SFBT and RFR Team

noahclem

Excellent update Elias  &apls

I really like the re-organization of Life-6 and I would be very interested to see re-lots of the custom airports for Mars. I love the tower and the park especially  ;D  Thanks buddy!!

Looking forward to more....