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Nealos101's BAT Projects

Started by Nealos101, February 27, 2007, 07:57:19 AM

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0 Members and 2 Guests are viewing this topic.

Glenni

that happens to me sometimes too... oh how i hate that bug...  :angrymore:

Anyway, great work nealos! :thumbsup:

callagrafx

The simple solution is to reload all bitmaps in the texture editor just before you render...
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Nealos101

Thankyou Cal... That worked lol.

Anyways guys sorry to leave you in the dark whilst I wait for SGM with patient and true love for Barby, Swamper and Tages' work, I decided to begin the next installment of my projects entitled...

The Pixydust Hotel and Casino, Las Ventura
After a long and stressful battle with myself I decided to start on re-creating Stardust in the image of Las Ventura, and got it on a hook with Pixydust.

I started with the sign... Thinking it would be simple... Ohhh no...


3dsmax preview

Any suggestions or comments for me?

Neal.

mightygoose

very nice start my friend cannot wait to see more
NAM + CAM + RAM + SAM, that's how I roll....

Nealos101

Thankyou mightygoose!

Update before I go to work:


Almost ready...

Neal.

Krio


mightygoose

that certainly is an exclusive cast....
NAM + CAM + RAM + SAM, that's how I roll....

Pat


Hmmm wierdness i could have sworn i left a comment yesterday LoL
but anyways i cant wait for the crew to finsh up on SGm to have out.
That pixie dust sign is sweet looking there Neal  :thumbsup:  Great
start and i too cant wait to see the finished project - pat

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Nealos101

Bengt[/quote]
QuoteLooks promising! :P

Thank you kind sir!

Mightygoose
Quotethat certainly is an exclusive cast....

All that took part in the final stages of the SGM Casino, but unfortunatly I had to remove one... But he knows I am still very greatful  ;)

patfirefghtr
QuoteHmmm wierdness i could have sworn i left a comment yesterday LoL
but anyways i cant wait for the crew to finsh up on SGm to have out.
That pixie dust sign is sweet looking there Neal :thumbsup: Great
start and i too cant wait to see the finished project - pat

Thanks; I am not too sure where that comment went actually? Hmm... $%#Ninj2

But anyway I'll be nice to play with it myself; Las Ventura needs it for an update lol.

But anyway if I didn't post to reply to comments I didn't post to leave an update either...


Sign Day


Sign Night

I finally braved the nightlighting and retexturing that occurs when you transfer files between MAX and GMAX.

What you guys think?

Neal.

Pat


Neal talk about jaw dropping gooooooooood Holly cow man that is sweet!!!!!
IMO i think it turned out great  &apls &apls &apls

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

kimcar

 :thumbsup: Another great project in comming . Glad to see that you still working on that. Keep it up. :thumbsup:

Nealos101

patfirefghtr
QuoteNeal talk about jaw dropping gooooooooood Holly cow man that is sweet!!!!!
IMO i think it turned out great &apls &apls &apls

Thankyou once again my friend. I think it may be a little too big but we shall find out on the render won't we?

kimcar
Quote:thumbsup:Another great project in comming . Glad to see that you still working on that. Keep it up. :thumbsup:

Lets hope so... For tonight though I shall leave you on how far I have got...


Hotel Tower - MAX Scene

I've decided to build it in stages like the SGM, and this time with some help from MAX since it is easier to handle a large load than GMAX and it can basically have you a model (^Like that one^) in under an hour.

I shall do some tweaking with the Sign and hopefully render it tomorrow. No news yet on the SGM but let us cross our fingers for now...

Neal.

Pat


LOL i could only imagine OMG... Im still drolling here   :thumbsup: - pat

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

bat

A very nice sign you have there! Also a great start on that building! :thumbsup:

Nealos101

Thanks for the comments; just one update today;


A lot more stuff needs to be done I know...

Neal.

Krio

Oh man..your an excellent batter  &apls espically the sign..ooh  :P

Pat

Gets out mop bucket and mops up droll from the floor.....  WOW that is sweeeet

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Nealos101

Ah thankyou for the compliments...

...But unfortunatly I had to close the door temporarily on that one due to some problems that aroused with it.

HOWEVER, let me just say sorry and I will come back to it, but while you're waiting and another SORRY for the big wait, I introduce to you all the next stage of my project:




The Neyorka Bay Hotel & Casino Volume 2

I need all the critisms, compliments and "That sucks so much you should restart"s as I can get on this one, emphasis on the critisisms!

So, where did I begin? I started here:



No textures but as much detail as possible without creating too many shapes! It is based on this Picture

And it is superceeding This.

Whatchas think so far?

Krio

Neal, this is looking all good. I like how you are redoing your older work  :thumbsup:

Nealos101

Thankyou my freind! They needed revamping since they no longer fitted the quality aspects of a design I can create.

No updates just yet! Give me time and I'll shall present them to you.