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new "real" Sim City in 2013

Started by RickD, February 28, 2012, 01:26:35 AM

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Monorail Master

#460
Just saw one of the new Simcity videos posted by one of Maxis's Developers: Ocean Quigley. It's a mining city, with lots and lots and lots of mines. But wait, if you pay close attention what's in the background at the top-right corner of the screen, you'll see something familiar. Hint: It's ontop of a mesa, or is it a geological feature at all?

Video:

http://www.youtube.com/watch?v=INOynSnxEQ8




Well played Maxis.......well played....
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NCGAIO


Not to mention the environmental conscientization! O.Q. seems to be really optimistic because this is more greenish industrial area I've ever seen!  ()stsfd()


j-dub

Sure, they actually send me a key, but right before it ends! Ahhhhh! Not funny guys, not funny. I just had to not be available because of RL.

Haljackey

#463
Video of the last 10 mins or so of my very first time playing SC13.

While this was filmed during the first closed beta, Maxis/EA now confirms that closed beta material is fine to make public.

http://www.youtube.com/v/Y-bNCQQwWL0
http://www.youtube.com/watch?v=Y-bNCQQwWL0

I'd love to show you guys stuff from the Dev. Beta, but I still can't make that content public. Perhaps I can when it ends or when the game comes out.

Haljackey

Decided to make this video public after some restrictions were lifted for the Dev. Beta's EULA

I think it's going viral now, so not sure if it will be taken down by EA :P

http://www.youtube.com/v/5gXBfzL7cZw
http://www.youtube.com/watch?v=5gXBfzL7cZw

j-dub

Quoteso not sure if it will be taken down by EA

I hate to say it, I feel like I see some resemblance to SC4, maybe some of the buildings, or resemblance to the T-ram, with your play-thru, but seriously, thanks for taking one for the team by sharing, not to mention compromising your own YT, because I'm not too sure, and do not want to find out what happens after someone orders a cease and desist, I thought that happened to one or some SC13 beta videos already, and especially not to mention how your account is affected after something is flagged, or restricted, since College and other invovlment, I have known way too many who have had stuff like that happen to them.

However, considering not everyone got into it, it's always handy to know someone they can trust, had the experience so they can already deterimine if coughing up basically Eighty $ (for the full game) is going to be worth it. Again, thanks for taking a chance to share.

vortext

Okay, after watching I've to admit I kinda get Maxis now, when they said the city feels bigger when you're on streetlevel. Some of the views at 9min are pretty neat and the different datalayers look nice as well. Then again, the view at 11:30 perfectly encapsulates all the sacrifices made at regional level. Such a shame. . .  ()sad()
time flies like a bird
fruit flies like a banana

Terring7

Arcologies are back! &dance
If I'll buy the game, I'll fill the map with arcologies ;D
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The Choice is Ours
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Haljackey

Quote from: Terring7 on February 26, 2013, 11:34:13 AM
Arcologies are back! &dance
If I'll buy the game, I'll fill the map with arcologies ;D

You can only build 1 per region at the great works location.


Jdub: rules have been laxed and I'm in good standing with the community/developers. Either-way, they would have taken the video down by now if they wanted to :P

InvaderNat

Nope, the game still looks like a child's playset so it still sucks. A few features isn't going to redeem this and its many other flaws.  :thumbsdown:

epicblunder

So...that train crossing the Highway at 1:40: wth?!  Is there anything that can be done about that or is that part of the uneditable 'region'?

Haljackey

So there's another beta tomorrow... for a 4 hour window. I'm in it... looking forward on seeing what they've fixed since the Dev. Beta.

Speaking of the Dev. Beta, I decided to make more more vid since my other one wasn't taken down:

http://www.youtube.com/v/cJNqrR6Fzqs

http://youtu.be/cJNqrR6Fzqs

RickD

Thanks for posting the videos. I agree that at streetlevel it looks kina intriguing. I wouldn't say beautiful but I can see the potential. The region view and the ridiculous building design ruins it for me, though.

Also I do not like all the green spacees in the downtown. Is it even possible to build a dense concrete jungle as a downtown?
My name is Raphael.
Visit my MD: Empire Bay (My old MD: Santa Barbara County)

j-dub

#473
Wow! This new version has a lot more gunfire than SC4 did (or at least than I'm used to) did any of you see them release this preview?

http://youtube.googleapis.com/v/YxatpreNCLI

Haljackey

Hey guys I streamed the 4 hour unrestricted closed beta 3. You can watch it beginning with part 1 here: http://www.twitch.tv/haljackey/c/1972341#.US7o2YUPMjQ.twitter

Haljackey

#475
My first commentary with the full game. I end up giving more praise to NAM 31 than a whole new 'revolutionary' game.

http://www.twitch.tv/haljackey/b/374347165


EDIT: Youtube.

http://youtube.googleapis.com/v/jKs6x-SA_mA
http://youtu.be/jKs6x-SA_mA

Grneyes

Quote from: Haljackey on March 05, 2013, 09:46:55 PM
My first commentary with the full game. I end up giving more praise to NAM 31 than a whole new 'revolutionary' game.

http://www.twitch.tv/haljackey/b/374347165


EDIT: Youtube.

http://youtube.googleapis.com/v/jKs6x-SA_mA
http://youtu.be/jKs6x-SA_mA

It sucks that you lost that region, but one thing I noticed is that your fire trucks never left the fire house which is probably why your buildings kept burning down.

Definitely a lot of glitches...won't be buying this game any time soon.

dragonshardz

Hal, ALL the traffic was going on just the innermost lane toward the island, then immediately flipping a u-ie to get to stuff on the other side of the road. That's why the traffic was so bad that your fire trucks were stuck (as was the garbage truck that came to collect garbage).

Haljackey

Ya, I was planning on adding intersections and stuff when I expanded my road system... Doesn't matter anyway because Origin lost my city...  &mmm


Grneyes

I forgot to ask, where did you get that shift window program and would it work with SC4?