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NAM 31 Central Bug Tracker Thread

Started by MandelSoft, March 02, 2013, 07:24:51 AM

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z

Quote from: catty on March 02, 2013, 01:02:04 PM
Error with installer on starting it correctly picks that I am using a left-hand version of the game

...

but it installs NetworkAddonMod_Controller_RIGHT_HAND_VERSION.dat instead

-catty

EDIT: Forgot to mention that you can correct this by doing a Custom Install and manually changing the Traffic Driving Side to use the LEFT-HAND-VERSION.

This turns out to be a bug that was introduced when I fixed a bigger problem with radio buttons in general.  This bug is now fixed in the development build.

I also noticed that if you manually change the driving direction on the Components page, this change does not show up on the Confirmation page.  However, the change takes effect anyway.  I have fixed this bug as well in the development build.

z

Quote from: Kitsune on March 02, 2013, 05:34:02 PM
Also z - I've run through the bridges with a fine tooth comb - and I can't find the bridge it is building among the files. I think if you run the installer you'll get the problem too.

I have done this repeatedly, and they always show up for me.  Are you looking in "Network Addon Mod\Additional Bridges\Real Highway Bridges"?  If so, and there are no bridges there, can you please describe your install step by step?

vinlabsc3k

#102

Flip texture and paths:


With default and cosmetic piece


The transition between AVE-4 and RHW-4 isn't more as before:

My creation at CityBuilders.



SimCity 5 is here with the NAM Creations!!

krelf

Quote from: Blue Lightning on March 02, 2013, 04:45:10 PM
1. Issue #12
2. That piece exists?
3. Looking into that...
4. Issue #4. + intersections won't work, they're missing paths as well (Issue #5).

I realised I had placed the ramps on the inside of the carriageway & not the outside (used to the different texture with the yellow line telling me which side is the inside), #2 then rectifies itself and #3 does too.

Patricius Maximus

I'm not suggesting this was deliberate, but this feels like the biggest beta test in SC4 history :D. However, it's not as if we haven't had NAM Hotfixes before. Keep at it, everyone  :thumbsup:.

memo

Quote from: Patricius Maximus on March 03, 2013, 04:48:09 AM
I'm not suggesting this was deliberate, but this feels like the biggest beta test in SC4 history :D. However, it's not as if we haven't had NAM Hotfixes before. Keep at it, everyone  :thumbsup:.

Well, you wanted a new NAM – this is what we could achieve. Just don't ask what it looked like a week ago. The developers had some sleepless nights fixing as many issues as possible during the past few days.

jcluvzgamez

http://i.imgur.com/XfgphCa.jpg

Found a pathing error on the FARHW outer curve. Breaks UDI every tme.

and P.S.

Game still crashing while tabbing through OWR-FAR pieces. Anyone else have this problem? I just lost alot of work because of it.
I will take a burger and NAM. Yes I would like RHW with that. Oh and NWM with SAM topping for dessert.

pierrebaptiste

Quote from: itsacoaster on March 02, 2013, 08:57:14 PM
I'm back....

I can't draw L2 EMIS over ground RHW-8S.  L1 EMIS works fine.



I have a similar problem but i have find a solution to shunt this. You must use 2 pieces to link in each side. For example a piece to change the level of the way and a curve connector at 90° . You can link and after the bug is delete.  :thumbsup:

samerton

I haven't seen this one before, apologies if it's already been reported:



Looks the same when placed, the paths are fine, however. Seems to just be a texture issue.

Kitsune

Quote from: z on March 03, 2013, 03:01:17 AM
Quote from: Kitsune on March 02, 2013, 05:34:02 PM
Also z - I've run through the bridges with a fine tooth comb - and I can't find the bridge it is building among the files. I think if you run the installer you'll get the problem too.

I have done this repeatedly, and they always show up for me.  Are you looking in "Network Addon Mod\Additional Bridges\Real Highway Bridges"?  If so, and there are no bridges there, can you please describe your install step by step?

If you goto this link, you'll see the bridges are actually installing, so its a problem with the .dat for the two bridges or the bridge controller.
~ NAM Team Member

vinlabsc3k

#110
Quote from: jcluvzgamez on March 03, 2013, 05:25:01 AM
http://i.imgur.com/XfgphCa.jpg

Found a pathing error on the FARHW outer curve. Breaks UDI every tme.

and P.S.

Game still crashing while tabbing through OWR-FAR pieces. Anyone else have this problem? I just lost alot of work because of it.

Me too the first time, then all ok!!  :'( :'( :'(
My creation at CityBuilders.



SimCity 5 is here with the NAM Creations!!

MandelSoft

Quote from: samerton on March 03, 2013, 05:32:37 AM
I haven't seen this one before, apologies if it's already been reported:



Looks the same when placed, the paths are fine, however. Seems to just be a texture issue.
Obviously an IID assingment error on the Euro Textures front. Will fix that soon ;)
Lurk mode: ACTIVE

wouanagaine


New Horizons Productions
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Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4

louistsw

Road turninglane in NAM31 cannot be loaded successfully. &mmm

I try to put the TLAmod in NAM30 cover the new one than it can be load regularly...
A lazy fox (=^ω^=)

Canidae Inu Republic League
犬科大犬和民共和國聯盟

samerton

Quote from: louistsw on March 03, 2013, 07:35:26 AM
Road turninglane in NAM31 cannot be loaded successfully. &mmm

I try to put the TLAmod in NAM30 cover the new one than it can be load regularly...

The basic road Turning Lanes in NAM 31 are made by clicking on the junction with the rail tool.

memo

Quote from: wouanagaine on March 03, 2013, 07:07:34 AM
A bit of problem with FAR




I know of these issues since a few months, but I was not able to fix them. &mmm Anyway, I considered those setups to be rather uncommon and therefore neglected it.

MandelSoft

Lurk mode: ACTIVE

RickD

Mis - AVE T-Intersection is looking strange:


MIS- OWR transition not working:
My name is Raphael.
Visit my MD: Empire Bay (My old MD: Santa Barbara County)

jdenm8



"We're making SimCity, not some dopey casual game." -Ocean Quigley

justatest

Great work with the NAM and now also with the bug-tracking!
You're making the best out of the situation. Thank you.