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NAM 31.1 Technical Support and Bug Report Thread

Started by Tarkus, April 16, 2013, 12:43:42 AM

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Terring7

"The wisest men follow their own direction" Euripides
The Choice is Ours
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Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

Swordmaster

Yes, you're LHD which I think the bridge does not support.


Cheers
Willy


APSMS

I had a question regarding the Railway textures. Considering that the new NAM contains new rail textures made by dedgren, is it likely that this mod by Rivit is now obsolete? I'm not sure whether or not dedgren's textures address all of the issues Rivit mentions and I'm not really equipped to examine it at the moment.
Experience is something you don't get until just after you need it.

My Mayor Diary San Diego: A Reinterpretation

Gugu3

Hi everybody...have i done something wrong with the installation?

gesia

#185
Hello there,

I'm, getting Sim City 5 traffic behavior with NAM 31.1. Not sure if that's a major bug or a messed up installation, but as can be seen below my sims are avoiding one of my roads at all cost. They're going backwards around town, over a long street, and through a toll both instead of taking the obvious way. They also walk for very long distances, much more than usual, from the residential to the industrial area.

I already replaced a roundabout to the left with an intersection, but to no effect. And I removed the road and rebuild that part completely, but no effect either. I also added some orthogonal roads, but still no effect. They actually didn't use those either. Kinda running out of ideas here.

I'd really appreciate it, if someone could give me hint about what I'm doing wrong here. This obviously isn't the desired behavior.

Thanks in advance!

EDIT: Seems to be related to NWM. Removing some NWM roads that intersect with this road and rebuilding them (as normal roads) fixed the problem. Strange, been using them a lot (see to the left) and didn't notice anything strange there...

EDIT 2, for people with similar issues: Confirmed to be a pathing issue. British-English installation of SC4 (LHD), but NAM and roundabout are RHD. Surprising I got this far at all.


kassarc16

Path issues for sure. Can you take some shots with "drawpaths" on?

z

Rather than the road, your Sims specifically seem to be avoiding that roundabout.  Could you please turn on the "drawpaths" cheat and then provide a close-up picture of the area around the roundabout?

APSMS

As an intermediate fix, it might be worth it to try the roundabout again, but put the NWM AVE2-to-RD2 transition further back from the intersection. It's possible that the intersection kills the paths on the transition when it's too close. I've seen stranger things happen, so that possibility isn't all that unlikely.
Experience is something you don't get until just after you need it.

My Mayor Diary San Diego: A Reinterpretation

GDO29Anagram

Or maybe the OWR roundabout was dragged the wrong way. It's a common issue.

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godtrams

Hello Trafficworker ::)
I'm back to SC4 for some months and started to use the NAM - at first a version from arround 2k - and now the actual 31.1. In the 'old' version I noticed a small curiosity - after installation of the NAM and using the zoneview inside a city, a couple of trees, props etc. are still visible. that's the reason I changed to the actual version and thought this 'viewproblem' would be gone. It isn't. So I'm not realy fluent in english and the overall traffic regarding technical term to search propper for a solution here. Is ist well known or maybe 'arty' - got a deeper sence? Thank you for your wonderful work.

z

If you want to use the standard Maxis Zones view, then open the Traffic Simulator Configuration Tool and uncheck the box at the bottom labeled "Use new Zones View".

If you don't have the Traffic Simulator Configuration Tool, you can get it by rerunning the installer, choosing the "Traffic Simulator Only" option, and then choose "Install/Start Traffic Simulator Configuration" at the end of the installation.

godtrams

Thank you 'Z' <-remembers me back to 'The Bitmap Brothers' time ::)
Perfect support, excellent &apls, I must say I've installed the NAM "only" for pedmalls, curves, eyecandy-issues etc. so I've never installed or wanted to use the gigantic Traffic Simulator Configuration Tool . Now I do ;D.

It was a little tricky, cause the option 'Install only the...' deleted my previous selection of the NAM parts but so far it runs and looks like before (three installations later, *pfff* :D) There's a last thing I'd like to fix. The delivered Allybridge AlexandreIII inside the NAM is missing some lightprops I think - they're streetparts :D. I did a couple of new, clean NAM installations but the lights still missing. Found a thread regarding that - it said a file from the ...Neuf.. bridge brings the lights to the AlexandreIII bridge - but it doesn't (JENXPARIS_Prop_Bridge_Light_Cones_R1.dat) was suggested.

Here's a picture how the bridge looks like:


Here's the link - if the picture won't show up. http://s14.directupload.net/file/d/3256/7337c7b7_jpg.htm

Sorry for the whole commercials there

Another assistance would be very nice. Thank you!

jdenm8

We had issues with IID range overlap with most of the new bridges. Choco thought that range belonged to him, but it was assigned to Xannepan for his bridges. A few other bridges were also overlapped. We moved all of the unreleased bridges to new IID ranges (since they weren't available to the public) to fix the problem. What you're seeing is the streetlight prop texture being overridden by one of the renders for the bridge that originally collided with that bridge.

I'll add it to the bug list, it may make it into NAM31.2.


"We're making SimCity, not some dopey casual game." -Ocean Quigley

gesia

Thank you GDO29Anagram, APSMS, kassarc16 and z (the master himself?) for your replies to my road/roundabout issue.

Following the paths a little more precisely I noticed those crazy sims driving on the wrong side. Turns out installing a European SC4 in "English" will not choose 0x01 "English" but rather 0x13 "UKEnglsh" and switch to LHD. Obviously, installing NAM with RHD over that and then drawing RHD roundabouts (as I know them) must fail.

I'm surprised I even got this far. And I honestly don't know how I didn't notice this earlier. Like when the LHD option was checked in the NAM installer and I unchecked wondering why that would be default...  &mmm


z

Quote from: godtrams on May 15, 2013, 05:27:45 AM
It was a little tricky, cause the option 'Install only the...' deleted my previous selection of the NAM parts but so far it runs and looks like before (three installations later, *pfff* :D)

That sounds like a bug.  The "Traffic Simulator Only" option is supposed to merely update your traffic simulator if you have the rest of the NAM already installed.  Was the rest of your NAM version 31.1?

spot

diagonal OWR intersection with avenue is broken:

jdenm8

Quote from: godtrams on May 15, 2013, 05:27:45 AM
Thank you 'Z' <-remembers me back to 'The Bitmap Brothers' time ::)
Perfect support, excellent &apls, I must say I've installed the NAM "only" for pedmalls, curves, eyecandy-issues etc. so I've never installed or wanted to use the gigantic Traffic Simulator Configuration Tool . Now I do ;D.

It was a little tricky, cause the option 'Install only the...' deleted my previous selection of the NAM parts but so far it runs and looks like before (three installations later, *pfff* :D) There's a last thing I'd like to fix. The delivered Allybridge AlexandreIII inside the NAM is missing some lightprops I think - they're streetparts :D. I did a couple of new, clean NAM installations but the lights still missing. Found a thread regarding that - it said a file from the ...Neuf.. bridge brings the lights to the AlexandreIII bridge - but it doesn't (JENXPARIS_Prop_Bridge_Light_Cones_R1.dat) was suggested.

Here's a picture how the bridge looks like:


Here's the link - if the picture won't show up. http://s14.directupload.net/file/d/3256/7337c7b7_jpg.htm

Sorry for the whole commercials there

Another assistance would be very nice. Thank you!

Are you sure you're using the ltest version of the NAM? I'm told this was fixed in 31.1.


"We're making SimCity, not some dopey casual game." -Ocean Quigley

Tarkus

Quote from: spot on May 15, 2013, 01:27:00 PM
diagonal OWR intersection with avenue is broken:


That looks more like some sort of issue with your traffic light mod.

-Alex

z

There's still the problem with the indentation in the OWRs, which I also get.