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VDK Bats

Started by vester, August 16, 2013, 03:16:42 PM

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droric

Arne,

Have you had a chance to try DX Ripper out for Google Maps?  It lets you rip entire buildings out of google maps including the textures.  It could be handy for starting a building since it gives you a fairly accurate basic layout.  Although you do need an older copy of 3ds max to import the .3dr since there is a special plugin.

http://www.youtube.com/watch?v=FbKbEWs_IxA

PC Specs: i2700k @ 4.9 Ghz, 16 GB @ 1600-8-9-8-16, 2X GTX 580 SLI, Gigabyte Z68XP-UD3R, 120 GB Vertex 3 SDD, 3 TB RAID1, 1200W SilentGold, Antec P180B case, Win 8 x64 Pro

vester

#241
Problem with the google earth models is the qualities is a bit, so so.
Downloaded a sketch model just to see if it was a way to go, but no.
Detail level was not the best and the scale was of.

A little something I am playing around with.




The problem is the level. The water is above the street. (To the right in the 1st pictures).


Jmouse

OK, I'll bite. What is it?

vester

Its The Tycho Brahe Planetarium.
In side the cone is a half dome 3d film (IMAX) can be shown as well as the night sky with up to 10.000 stars.

Thinking in game it could work as a school or library.

vester

Have export the glr station and lotted it.
Sended it on for modding.



Merry Chrstmas, everybody.


The christmas three at the Copenhagen Townhall Square.
Photo by Nicolai Fuglsig (Newspaper: Politiken)

droric

Whats going on in that picture.  What is the firefighter doing at the top of the ladder and why are there sparks?  This is like no holiday tree i've ever seen before.

PC Specs: i2700k @ 4.9 Ghz, 16 GB @ 1600-8-9-8-16, 2X GTX 580 SLI, Gigabyte Z68XP-UD3R, 120 GB Vertex 3 SDD, 3 TB RAID1, 1200W SilentGold, Antec P180B case, Win 8 x64 Pro

vester

#246
Can't you see its Santa Claus on the ladder, where is turn on the light on the trees.
Think its some kind of fireworks.

The tree some days later:

Photo: Hasse Frerrold found on www.biennews.com.


Have worked some on the trees on the Cube:

Started out with a tree I got from Antoine/Girafe. Pretty good. Maybe a little refinement.

droric

Arne,

I like to use Forest Pack Lite for my flora as there are many customization's and the free plants are very high quality.  It's a pretty flexible program especially for being a 'lite' version with only a few restrictions.  You can easily vary the color using the Material/Get color from Gradient feature.  The size and positions can be randomized using the transform section.

Another script I ran across yesterday which might need some investigation is the Building Generator script.  You can find it over at www.tysonibele.com/Main/BuildingGenerator/buildingGen.htm.

The Cube building is looking cool.  I like the wall geometry/texturing.

PC Specs: i2700k @ 4.9 Ghz, 16 GB @ 1600-8-9-8-16, 2X GTX 580 SLI, Gigabyte Z68XP-UD3R, 120 GB Vertex 3 SDD, 3 TB RAID1, 1200W SilentGold, Antec P180B case, Win 8 x64 Pro

vester

#248
Will take a look at the Forest Pack Lite.

Quote from: droric on December 26, 2013, 08:25:02 AM
The Cube building is looking cool.  I like the wall geometry/texturing.

What I did was to model the facade with full geometry. Then rendered out an AO map, which I use an overlay layer on the diffuse color and as a AO shadow map.
Then I used that material on a plain wall (a box with a hole in):

Quote

vester

This is not a bat as such, but more of a NAM thing.
Installed RRW that comes with the latest NAM and used it with the railviaducts.
Here the switchs still had the original textures. This is due to the tight corner of the railviaducts, so new puzzle pieces:




Almost done with a curve piece as well.

FrankU


Jmouse

This is going to look terrific.

romualdillo


art128

What's the status on the Cube, Bank and Station, Arne? :)

Wonderful work with the latest network piece. I had no idea you worked on network pieces as well. :)
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

vester

On those project I ran out of drive.
Not forgotten, more just been put on hold for the finale push.



While doing the trains I took a lot of pictures, a lot of these were taken on the railviaducts.
With RRW installed, there were a few pieces that still had the old Maxis textures.
Talked with Willy, told him about the problem. He told be that there was needed some updated piece, so.....

These are not rendered pieces (BATs) but real 3d models. These means just like the other puzzle pieces that will change appearance with what textures mod you have installed (3-4 difference comes with NAM).

art128

That's neat. I had no idea about all of this. :)

Hope to see some more work here in the future, even if a little! :)
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

weixc812

Yey, it's exciting you've made the final piece of RRW replacement.  :thumbsup:
I was suspecting I installed it wrong when I found that piece unchanged.
Welcome to ALFERRID(UPDATE 5-District C)
And my other pics at SimCityChina:click here

vester

Here is a Y-switch:


Still need to clean up the model and split it up into 16x16 meters pieces.
Then its up to the NAM team to modded it.

vester

Started batting a little again.

Here is an old bat that I started adding some nightlights to:

Simcoug

It's dark, but I know I'm going to like it  :thumbsup:

BTW, it sort of reminded me of this project that I stumbled upon a while ago... any chance of releaseing this someday?

Oh, and basically everything from your VDK Power Inc thread... I've been drooling over those plants for ages now.  If you have the models and just need some lotting work, I'd be happy to help you in that regard  ;D