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How to make a 1v1 filler just like nam32 pedmall?

Started by chromatin2, December 27, 2014, 11:45:53 PM

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chromatin2

I want some filler for my diagonal roads. Nam32 pedmall(press tab one time)is good for me. But the color has some diffs. So I want to make one, but when I plop the filler that I make, around areas turned into grass.(See attachment fig)

Can someone tell me how to make a filler like nam32 pedmall?

or

tell me the IID's of the nam32 pedmall, so I can make a texture mod

Thanks

mgb204

Basically you have run into one of the most frustrating problems with diagonals, which is related to the wealths around them.

Before placing a filler the diagonal sections are full sidewalks, but when you plop any 1x1 lot, because ploppable lots can not have wealths assigned to them, they will always show the basic $ wealth grass. The NAM pedmall does not do this, because it is technically a transit network but that means it also will not make a sidewalk appear, unless as in this case there already is one. In short you will have to work around these limitations sadly.

By the looks of things you are using Moonlights Super Light Asphalt and I guess either the Japanese NAM Facelift Mod or Magneto's SLA mod for your pedmalls. If the pedmalls are indeed from Magneto's mod, good luck getting that colour matching any better than he already has. This colour-shifting occurs with all sorts of pieces and getting an exact colour match is very difficult, especially for pedmalls, in fact having experience here I can tell you that this is one of the best mods for resolving such colour-shifts and only the pedmalls look slightly off (although if you change the zoom level you will notice the colours change). This stuff is all tied to the way the game works and cannot be changed, there really is no easy fix that will always show the right colour. There are some things you can do to work around these problems, such as overhanging fillers and you can find some from Magneto here.

If after all that you are still itching to make your own pedmall textures, you can find the ID's by poking around in the NetworkAddonMod_PedMalls.dat file inside the Network Addon Mod folder and the first two textures use IID's 5526710E and 5526720E respectively.

chromatin2

Thanks mgb204 :thumbsup:

Thanks for you answer in so detail. Now I know I can't make a filler like nam pedmall, I will use the overhanging filler that you tell me. It already can sovle the colour-shifting.

I am using Japanese NAM Facelift Mod and the color texture from JIM(another amazing Japanese plugin developer).

mgb204

Then check out Magneto's SLA Mod, the pedmalls there are much closer to the real colour with the downside that they only work with SLA (whereas the Jap NAM facelift mod will work with any sidewalk mod).

I don't know how much of the NAM you use, but perhaps this would be useful too  :).