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Zero7 - BAT studio

Started by zero7, July 07, 2007, 04:21:11 AM

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BarbyW

These are all looking excellent. It is so good to see you back :thumbsup:
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

callagrafx

Looks like you've encountered the same problem I had with the Millennium Bridge



Only way around that is to make the model bigger by 1 tile (16m) so the light can bleed off to an unlit texture.  Alternatively another way is to drop the attenuation of the lights down so they end before the LOD.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

SimFox

Actually I don't think it looks that bad... To be honest It took me some times to understand what if any is wrong here.
The immidiate raction is hat this is "reflectioon" of the side of the bridge... nothing more...
If anything than situation on the bridge itself is far worse - the way sidewalk slices off the light.

zero7

Quote from: BarbyW on August 16, 2007, 07:45:14 AM
These are all looking excellent. It is so good to see you back :thumbsup:

The only thing I can say to that is ... &blush.  Well, that and the fact that I'm enjoying SC4 and 3DS Max again, so I'll probably be around for a little while.

Cal - It doesn't look quite right now; if I truncate the light it won't look right; if I expand the lot to a 2x2 you won't be able to place the bridge near a corner.  You can't win really ...  $%Grinno$%.  I'll probably bring the attenuation down a little to reduce the line between the lots, but basically I think its a case of living with it.

Simfox - Light, shadows and reflections are always going to pose problems in SC4;  the lot boundary defies the laws of physics  ;D


Call me Richard

autoVino

QuoteLight, shadows and reflections are always going to pose problems in SC4;  the lot boundary defies the laws of physics
Now that is something that's worth quoting!  ;D

The new building is pretty interesting in design! but for sc4 standards, the canal light problem doesn't look bad at all.  There are plenty of problems in sc4, like when you have a radioactive tree glowing away with all its might behind the shadow of a building...

zero7

AutoVino - The new building is Peckham library in London ... it's a pretty distinctive design.  Not only because the basic shape looks like it shouldn't be able to stand up because of the extreme cantilever of the upper floors, but also for the interesting roofscape, which will start to become apparent in the next update.


For those who haven't noticed, my canal pieces are now on the LEX  :thumbsup:.  There's still some issues around night lighting, but I'll have to revisit that at a later date as I need to do something different for a little while.  I've got a bit sick of fiddly little canal pieces and want to make some proper buildings again.




Call me Richard

paroch

Hi Richard/RP/Z7 - I'm not a heavy poster on here, just love playing the game and downloading more interesting buildings and trying to make them fit in my cities.

I've enjoyed looking at your work and know I have some of your creations already.  I'll be downloading some more now.

Now I know there are thousands of "Royal Oak's" in England but your one really looks pretty similar to the Royal Oak in South Ockendon, Essex (the town I grew up in).  Going to have to download it for that reason alone.  And for the non-Brits, here's a link to the Royal Oak in South Ockendon to see just how close Zero7 has nailed this one.

http://www.pub-explorer.com/essex/pub/royaloaksouthockendon.htm

http://www.pub-explorer.com/essex/pub/royaloaksouthockendon.htm

Keep up the great work.

zero7

Quote from: paroch on August 19, 2007, 01:21:33 PM
Hi Richard/RP/Z7 - I'm not a heavy poster on here, just love playing the game and downloading more interesting buildings and trying to make them fit in my cities.

I've enjoyed looking at your work and know I have some of your creations already.  I'll be downloading some more now.

Now I know there are thousands of "Royal Oak's" in England but your one really looks pretty similar to the Royal Oak in South Ockendon, Essex (the town I grew up in).  Going to have to download it for that reason alone.  And for the non-Brits, here's a link to the Royal Oak in South Ockendon to see just how close Zero7 has nailed this one.

http://www.pub-explorer.com/essex/pub/royaloaksouthockendon.htm


Glad you like the look of the Royal Oak.  Here's a picture of the building it's actually based on (in Langstone, Hampshire) ...





Call me Richard

jayo

Nice work on what looks like peckham libary :thumbsup: :thumbsup:
I'm back

zero7

#109
Not much progress from me, I'm afraid.  I started a new job at the beginning of the week, so I've not had much time for SC.

However, I have managed to do a little bit of work on Peckham Library and can show you the draft render I've just done so that I can get a feel for its size in-game.


Call me Richard

coult

Quote from: zero7 on August 19, 2007, 10:33:26 PM
Glad you like the look of the Royal Oak.  Here's a picture of the building it's actually based on (in Langstone, Hampshire) ...







I knew it! I spotted that BAT on a picture at my grandparents' house (they live up the road in Havant). Kinda sad I recognised it from your BAT, but a testament to your recreation  :thumbsup:.

jayo

WOOHOO.peckham libary  :thumbsup: Your the master zero 7 !!!  ()stsfd() ()stsfd()
I'm back

zero7

#112
At the moment I'm sorting out the interior of the library - everything else is done, so it'll be released before the end of the week.

Back:




Front:



Oh, and these little houses aren't too far from being finished either ...








Call me Richard

mattb325

Peckham library is looking great.

How big do you intend the lot size to be? I ask because the back of the building is the most striking from the in-game point of view, and therefore a larger lot would do this justice.


SimFox

Love the library!! :thumbsup:
but I'd say that red thing on the top does need few more subdivisions on it.

jayo

At last some good council houses  :P And the libarys looking great  :thumbsup:
I'm back

Serkanner

#116
I haven't had the opportunity before to, first of all, welcome you back to the game and Batting, and secondly, that I have been a fan of your previous work and am thrilled to see your new creations.




Pat


Zero wow that library is very sweet looking and i cant wait to get ahold of them and the houses aint to bad either - pat

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

zero7

Wow, lots of replies  :)

mattb325 - The lot I've used is 4x3.  Which gives the library a little bit of breathing room, but I'm sure most people would rather the lot was kept reasonably tight as they are bound to want to provide their own setting through the use of plaza or ped mall lots.

SimFox - The 'red thing on top' is a plastic or fibreglass pod that extends down into the library - I believe it provides a quiet reading area separate from the main library floor.  The curves could be a little smoother ... I'll have to see how to achieve that without having to remake the pod.

jayo - The houses are probably a bit too modern to be true council houses, but I certainly had 'cheap and cheerful' housing association stock in mind when I made them.

Serkanner - Thanks for the welcome back; I hope my buildings continue to find a home in your cities ...

patfirefghtr - Glad you like the library - it will be with you in the next couple of days.  The houses are nothing special, just residential filler really, but as I've made them I may as well see if anyone else wants to use them.  They grow in pairs using building/prop families so you get a mix of colours.

- Richard
Call me Richard

Pat


Richard i like that idea of the house i wouldn't mind getting ahold them either... always can use a good variety of houses

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie