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autoVino's bat projects

Started by autoVino, July 09, 2007, 07:19:26 PM

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Krio

First one looks best, I would use it...but because textures are usually my weak point I suggest that you ask fourth opinion $%Grinno$% :thumbsup:

autoVino

Bengt, patfirefghtr: Thanks, but I think I'm going to use bore of a roof texture, similar to the ones in the hotels in las vegas, not just a photoshopped procedural texture.

Sometimes we all need a rest and to just relax and doodle!  This is what I do here:

Pat


Auto that is just a doodle ehh??? wow for a doodle that is sweeeeeeeeet

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flame1396

Wow. I hope that casino hits the game.

Though... :( I never seem to use things so.... unique.

But overall. Wow. I mean, daaaaaaaamn.
The most astounding and unique aspect of the human race is our fervent application of our ingenuity to kill each other, thus completely defying the near-universally proven fact that the ultimate goal of a member of a species is to ensure the survival of the species.

Vario80

That's really awesome Auto, and you call that doodling?  ;) That's more than this.  &apls
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toxicpiano

Did you use the lattice tool for your doodle, or something better?  :thumbsup:
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DarkEldar

ToxicPiano: I'm pretty certain autoVino uses the displace tool because it creates a cleaner effect than lattice.

SimFox

neither Lattice modifier no displace one are any good to make a lattice (this is particularly ironic with modifier called Lattice!!)
there many ways to do abything in 3d and latticework isn't exception from this rule. For instance you can either model it separatelly as set of beams perhaps and plase it precisely at the desired location using snaps on object and subobject levels, or you can make the lattice from the very geometry that defines you walls by inseting poligons (on both sides of the wall, naturally) and bridging them this will give you lattice of practicqally infinet complexity and extreme precision ( no suprise, really since it is from same geomentry as your wall)

Nealos101

Greetings AutoVino! That reconstruction of Mandalay Bay is pretty darn impressive.  Are you planning to upload it somewhere when it is done?

If you are I have a few points to help you:
- The main wing you have built so far doesn't seem tall enough - If you need a better picture for comparison I found this one doing mine.
- Don't change the glass effect becuase what you have so far is envious, instead, if you are prepared to, how about going for the detailing around it to spruce it up?
- I assume you have the roof junk for the main wing covered... ?

Take care and keep going - This progress is excellent!

autoVino

#129
Thanks for the comments everyone!
@toxicpiano No, not quite the lattice.  It's too messy for me.
I used the "spacing tool" (ctrl + i) or in the tools menu.  It's something like making an array along a path (but there are a few differences).
@DarkEldar Not quite...
@SimFox I agree with you completely.  These tools usually make my model slower and very messy.
I do it manually for very close percision.  What you're describing sounds tedious to do, I just use a path and space it along that.
Same results, but sounds much easier.
@Nealos101 Well, it's not the Mandalay Bay at all.  I do agree about the main tower though, I'm gonna redo that tower (once again...) when I have time (which is very short right now)
And no, I have very little roof junk, but it is pretty much covered for the whole building...

And now some more doodles completely out of my imagination:



Nealos101

Ah! My apologies then! It just looked like it (A little) that's all.  Keep up the good work anyway man, it is all really impressive!

autoVino

Well, it does look like the Mandalay Bay, in fact this was my inspiration... so naturally they will look increadibly similar.  I have another casino "doodle" that is in fact more original.
More playing around... this picture is big... really BIG, bigger than zoom five.  I added an American Flag waving in the wind with a golden "part dome", some caustics, Gi, etc.  I also added a quick front entrance to the base.  I really should be working on chemistry homework, heh heh...   ::)

Krio

I don't wanna sound as anti-American, but if you release that can you make version without flags? :-\

autoVino

http://s187.photobucket.com/albums/x62/autoVino/?action=view&current=ardDecoBldg.flv  ;D

@bengt: Well, I was going more for some american metropolis building, key word here is American.  But changing the flag or getting rid of it altogether wouldn't be a problem.


autoVino


Pat


Auto that is some amazing stuff wow... i love the vids

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JosefBrisko135

VINO you are giving me a tutorial on 3dsmax windows 1 on 1, soon. k? Thanks :)
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autoVino

Thanks for the comments
@JosefBrisko135: okay, what do you want to know?

going back to the Old Morrison:  This is how it looked when I left it:


Here is some more work.  I fixed the roof and made it more accurate.

autoVino

A render of all sides.  I still have a few more tiny details to do around the base and work on some of the even smaller details around the roof and doors.  I also need a front door to make.  Finally I'll add some correct textures, surroundings, and probably a batted lot and I'll try to give it a render with a lightsetup that matches the ingame one (unlike most, if not all, bats whose shadows don't match the one ingame)