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Transparent Surface Plopable water ... one step further ?¿

Started by jeronij, October 03, 2007, 03:19:16 PM

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0 Members and 4 Guests are viewing this topic.

Toichus Maximus

The muddy water is nice. Actually, the whole thing is amazing.

As far as real water transition goes, couldn't a water-based lot with an slope-sensitive overhang help with the water transition? I know slope sensitive is possible, not sure about when its overhanging, tho.

callagrafx

The blue and green versions are spot on IMO, but the brown is too brown really..if it were less saturated it'd probably work better, but I am but one voice....
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

TheTeaCat

Quote from: callagrafx on October 10, 2007, 11:13:22 AM
The blue and green versions are spot on IMO, but the brown is too brown really..if it were less saturated it'd probably work better, but I am but one voice....

Make that two :D
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Travis

I think the brown is a little too brown as well, but to my eye, it looked like little mud patches when mixed with the green water, which could be very useful. I think the set is perfect as-is.  :thumbsup:

Jmouse

I have a rather large lake 100 yards from my front door (a watershed built by the state), and during this discussion, I have looked at it often and with different eyes. At the moment, the water is a grayish brown on the far bank and kind of a silvery color in the middle with a glittery surface. Most notably, the colors change with the time of day and the weather, so no one color or combination of colors could replicate the water under all conditions.
Nevertheless, as a simple player with barely medium skills, I think all the colors you've created have a place. I believe the talented members here will take this innovation and do wonderful things with it, so any necessary improvements will come naturally with time and patience.

Until next time...
Joan

zero7

For me, the blue looks fine; the green is also OK, but for my taste could use a little bit less saturation and the brown needs work*, though where you've mixed it with the green makes a good case for ploppable earth!

* Not sure quite what it needs, but it doesn't have the same sense of being water as the other two have.
Call me Richard

Berethor

Awesome work jeronij. Very realistic water effect  &apls   &apls
I like this wasteland  looks great in the game, but very awful in real life   :thumbsdown:

btw, Great job!    &apls

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FromTheAshes

Again a beautiful update and again one step closer to the perfect game.
Visit Vorsfelde.

Gaston

Okay here is my opinion.     All three are great.    The blue is just about perfect.   You can see thru it but not too much.   I love the brown though it might be a tiny bit less saturated.   A tiny bit more transparent.     The green seems to be a bit too green.     If it to were a bit more transparent and less saturated, I think they would be perfect.    Even with the previous comments, I would not hesitate to use them as is in my cities right now.      This is truely monumental work.


---Gaston
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thundercrack83

Quote from: Gaston on October 10, 2007, 03:27:39 PM
Okay here is my opinion.     All three are great.    The blue is just about perfect.   You can see thru it but not too much.   I love the brown though it might be a tiny bit less saturated.   A tiny bit more transparent.     The green seems to be a bit too green.     If it to were a bit more transparent and less saturated, I think they would be perfect.    Even with the previous comments, I would not hesitate to use them as is in my cities right now.      This is truely monumental work.

---Gaston

I agree with our good friend here. A bit more tweaking would make it perfect, but you're already pretty close! Great work!

girlfromverona

The only change I would make would be to make the green and brown water slightly more transparent, if at all possible (the brown does look a little bit like mud). Apart from that, fantastic work!

Shadow Assassin

Quote* Not sure quite what it needs, but it doesn't have the same sense of being water as the other two have.

Well, then, that brown would be quite suitable for recreating the river that runs through Ankh-Morpork. After all, that river is so polluted with silt you can literally walk on it. People who are familiar with the Discworld series know what I'm talking about.
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cameron1991

WOW! That is simply amazing! The green and blue water looks really good, but IMO the brown water should be sort of cloudy underwater because the brown is only on the surface and you can see blue or green water under it. Other than that though it looks really good!  &apls

Ennedi

Generally speaking I agree with most opinions about these three colors: the blue one is OK, the green could be a bit less saturated (but only a bit), and the brown one... I don't know ;D, maybe it could be a bit more transparent.

The surface is perfect in all three cases.
It would be good to have much more transparent version (like DT's picture).

A note for those who think about shining and silvery color:
The shining appears on water when you are looking on it having a sun at the front of you. And what is the sun position in SC4? on the left side, and slightly behind you. Always, no matter what is your viewing direction. In addition, if we would have shining water, it would look very strange in the shadow ;). Sparkles are another case, they appear on the little waves, when a small part of water surface is positioned at the proper angle to the sun and your eye.

All three kinds of water look very good on closeups, and it is the most important. As for bigger distances - compare their look rather with Google Earth views than with landscape photographs. Why? Looking at the landscape we usually look at the little angle (like Joan looking at the lake in the front of her door), and in SC4 we are looking at the big angle (more similar to the satelite view). Every color used by Jeronij (including the brown one) can be seen in Google Earth.
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Sim_Idiot

This is one of the most exciting projects Ive seen in a long time!  Thanks for all the work youre doing on it jeronij!  :thumbsup:

I do have one quick question...

Are there any plans for a deeper looking water plop to match these new streams?  So the new streams can flow into a large lake.  Or perhaps there is some type of plop that we can put under this new transparent water that would make it look deeper, similar to putting flora under it in the streams.

In any case, thanks again for creating such a wonderful addition!

Gaston

Quote from: Sim_Idiot on October 11, 2007, 10:19:46 AM
I do have one quick question...

Are there any plans for a deeper looking water plop to match these new streams?  So the new streams can flow into a large lake.  Or perhaps there is some type of plop that we can put under this new transparent water that would make it look deeper, similar to putting flora under it in the streams.

   I'm just guessing but I'll bet you could plop some other plopable water like edmonton ploppable "under" this and it would look darker but still transparent.    So you could plop edmonton then rocks , plants, boulders etc, and then this to get a multiple dimentional look.     Like I said, that is just a guess.


---Gaston
白龍

They say that the memory is the second thing that goes....
...dang , I wish I could remember the first.
WooHoo made Councilman - 05 FEB 07 Yipee made Mayor - 13 MAR 07 Hip Hip Hooray made Governor - 04 AUG 07 Rock On made Senator - 15 MAR 09

Ennedi

Quote from: Gaston on October 11, 2007, 01:39:02 PM
   I'm just guessing but I'll bet you could plop some other plopable water like edmonton ploppable "under" this and it would look darker but still transparent.    So you could plop edmonton then rocks , plants, boulders etc, and then this to get a multiple dimentional look.     Like I said, that is just a guess.


---Gaston

Of course I will do it immediately after releasing and we will see... :)
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rushman5

Haven't seen something so real since PEG's stream pack - well done guys.

Traff

First look at this thread since the Initial Posts... And    OMG OMG OMG WOOOT.
Jeronij,  My Hat Goes Off To You Sir !!!!!      :thumbsup:  &apls  :thumbsup:

My love for the PW is even stronger with the this TPW. It is definately a Big step forward.

I do like the colors. The Blue especially. The green and brown might need some tweaking like said by others, but still great.
I like the effects in the water you placed, along with the the Clean versiojn as well. They will pour into my cities at a flooding rate.

I hope I can scour up some bank items, as my selection is still minimal.
I forsee more coming soon.. I hope.

Again, Thank you for this wonderful addition to the game.
:)
____________________________________

jeronij

Hello again and thanks for your feedback  :thumbsup:

Quote
Quote from: Sim_Idiot on October 11, 2007, 10:19:46 AM
I do have one quick question...

Are there any plans for a deeper looking water plop to match these new streams?  So the new streams can flow into a large lake.  Or perhaps there is some type of plop that we can put under this new transparent water that would make it look deeper, similar to putting flora under it in the streams.

   I'm just guessing but I'll bet you could plop some other plopable water like edmonton ploppable "under" this and it would look darker but still transparent.    So you could plop edmonton then rocks , plants, boulders etc, and then this to get a multiple dimentional look.     Like I said, that is just a guess.


---Gaston

The idea is good, but hard to put it in practice. Unless you use some of the smallest new TPW pieces, the other existing pieces wont allow you to place the TPW on it properly... but I am sure that the user will surprise us with their testing  :thumbsup:

I have been working with the brown water. I have reduced the mud feeling, andI think I will leave it this way. It is still a bit transparent, but if I make it more opaque, it looks like traditional PW  ::) . I will fin¡sh the two reamining pieces for the dirty water, pack it all, and release it asap.  I spent many hours trying to get a less saturated green water without success. I am sure someone will make some more variated green waters in the future  ;)

This is the dirty water actually:








I know you are impatient to play with this water, so I wont delay the project any longer and release it asap  ;D
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