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NAM Version June 2007

Started by Andreas, June 01, 2007, 03:14:17 PM

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0 Members and 3 Guests are viewing this topic.

ebina

I have changed the alpha map which were used in the GLR Track Mod V2a to conform to the new NAM.
Reworked the alpha map for the loop piece, and copied the Draggable Rural GLR's alpha map to the Rural pieces.

Old textures have the dim pavement around the GLR tracks.


New textures are clearly outlined compared to the old, like the Draggable Rural GLR. It fix the gap between the old and the new.


I would like the NAM Team to use this in the next update.

Andreas

@ebina: I must admit that I kinda like the dim pavement, which makes the transition less artificial. :) But of course you're right, the new GLR loop textures fit better with the rest of the draggable GLR. BTW, some people mentioned that they liked the old GLR textures (the grey ones) better, esp. in rural areas. Do you think you could create a plugin file that replaces the draggable GLR textures with the old style (maybe with separated DATs for urban and rural GLR), like the plugin that we created for the old puzzle pieces? Do you have access to the NAM team exchange? If not, please PM me, and I tell you how to upload your files there.
Andreas

ebina

Quote from: Andreas
Do you think you could create a plugin file that replaces the draggable GLR textures with the old style (maybe with separated DATs for urban and rural GLR), like the plugin that we created for the old puzzle pieces?

Maybe I'll do it. Actually I thought that "if the urban lines and the rural lines can have each different appearance" when I'm making the GLR Track Mod. Draggable GLR gave that possibility. If the classic tracks were completed, then I'll send the files.

snorrelli

In the past, wasn't there a grass rural GLR texture?
Have you ever had the Prop Pox? Join us to help find a vaccine or a cure.

Totuna e dac-ai murit flăcău ori moş îngârbovit;
Dar nu-i totuna leu să mori ori câine-nlănţuit.

MAS71

@Andreas
Thank you for your plain explanation of "making of GLR(draggable)" with pic  ;)
I can understand it very well, and I'll announce it for Japanese too :thumbsup:

Thank you again Andreas ;)

Gaston

This may or may not be the right place ti ask this, but here it goes.    Can someone list the pieces in the rotation for the "rural" GLR?    Am I correct that there are not as many as the normal pieces?   Pieces like the "T" intersection and left or right change to diagonal are not available.     Or am I missing something?


---Gaston
白龍

They say that the memory is the second thing that goes....
...dang , I wish I could remember the first.
WooHoo made Councilman - 05 FEB 07 Yipee made Mayor - 13 MAR 07 Hip Hip Hooray made Governor - 04 AUG 07 Rock On made Senator - 15 MAR 09

Andreas

@ebina: Sounds great! :)

@snorrelli: The former rural GLR texture was the same as the el-rail texture without base textures. But it covered the same space as the concrete texture that is shown on ebina's pics.

@MAS71: You're welcome!

@Gaston: The puzzle pieces are all listed in the "contents" readme file of the NAM. And yes, there aren't that much rural puzzle pieces - but the draggable rural GLR has the same flexibility as the urban one.
Andreas

snorrelli

Quote from: Andreas on June 11, 2007, 08:20:39 AM
@snorrelli: The former rural GLR texture was the same as the el-rail texture without base textures. But it covered the same space as the concrete texture that is shown on ebina's pics.

Hmmm... I must be imagining things... %confuso

Oh well, it wouldn't be the first time! ;)
Have you ever had the Prop Pox? Join us to help find a vaccine or a cure.

Totuna e dac-ai murit flăcău ori moş îngârbovit;
Dar nu-i totuna leu să mori ori câine-nlănţuit.

Gaston

Quote from: Andreas on June 11, 2007, 08:20:39 AM
@Gaston: The puzzle pieces are all listed in the "contents" readme file of the NAM. And yes, there aren't that much rural puzzle pieces - but the draggable rural GLR has the same flexibility as the urban one.
Thanks Andreas,
     I thought I might have done some thing wrong.   LOL    I didn't think there were as many pieces for the rural as there were for the "urban".    I'm still experimenting with the draggable.   I still need a bit of work with it.    I guess it can do more than I thought it could.    Thanks again.


---Gaston
白龍

They say that the memory is the second thing that goes....
...dang , I wish I could remember the first.
WooHoo made Councilman - 05 FEB 07 Yipee made Mayor - 13 MAR 07 Hip Hip Hooray made Governor - 04 AUG 07 Rock On made Senator - 15 MAR 09

tcx

Hi I have the new verison of NAM and I can't find the way to use the GLR, Iknow there are ploppable pices, but I can´t find the way to place the station, I just can't do it, Can anybody please tell me how to, because I really want to use them and last night I decided to better use subway, after 2 hours trying to use the GLR.

vester

First you place the tracks, leaving room for the station.
Plob the station and drag EL-Track through the station, to activate the paths.

Please correct me if this has changed with the new version.

Andreas

#131
For placing the GLR stations on top of the draggable GLR, you will have to install the GLR station patch(es) that were released together with the NAM. Just pick the DAT file(s) that match the name of the lot(s) you have installed and place them in the same folder. Don't install any DATs for stationt that you don't have installed, otherwise you will get empty menu positions and brown boxes! Then proceed as vester said. In case you want to use the GLR puzzle pieces instead of the draggable version, remove said GLR station patch files.
Andreas

vester

So one can't use both the puzzle pieces and the dragable GLR at the same time ?

or do I just need to move the patchs in and out of the plug-in folder ?

Andreas

#133
You can move the patches in and out of your plugins folder at any time. They only affect the behavior of plopping new stations, the existing ones won't be affected, regardless if you plopped them on draggable GLR or the puzzle pieces. You can also mix GLR puzzle pieces and draggable GLR at any time by using the starter puzzle pieces. Drag GLR with the el-rail tool on one side, and place puzzle pieces on the other side. The GLR automata might disappear at the transition in some cases, but the network connection is fully functional.
Andreas

vester

Thank you, Andreas.

Still haven't downloaded the new NAM. Not a lot of time for playing the game ATM.

tcx

Thanks !!! Now the GLR works!!


Haljackey

These highway ramps from the last NAM (Jan 2007)

I know that there was a patch released that made the concrete part of the ramp match the asphalt highway texture.   However, it is not compatible with the latest NAM.  Has anyone found a way to make it compatible with the latest NAM?  If not, I would request this texture to be NAM-compatible.  Thanks!


Shot of the ramp with compatible texture replacement (January 2007 NAM)


Shot of ramp with non-compatible texture replacement (June 2007 NAM)

Thanks for your time NAM Team!
     -Haljackey

Shadow Assassin

If I remember correctly, the NAM was made more modular. Is it possible that the patch you speak of was moved in such a way that it now loads before the highway NAM pieces? You might want to check where the patch is now. Maybe you might have to move it elsewhere so it loads after the piece.

The NAM doesn't usually change the texture locations after each release.
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Diggis

Out of curiosity, if I want to change the base texture on the GLR to something more grungy, is that possible with a single texture.  The white paving is a little to clean for my liking, I'm thinging more something like normal rail.

thundercrack83

Question: Is it possible to place GLR stations on the pieces that are in between the avenue lanes?