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NAM 32 Pre-Release -- Discussion, Support, and Bug Report Thread

Started by The NAM Team, December 18, 2013, 06:18:11 PM

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titanicbuff

dispite the fact I have the zoning installed- it doesn't allow me to zone residental-Mind explaining why this is happening-- theres cars on other roads, but in some areas its not allowing me to zone residental.
I have struck an iceberg and Sank
Titanicbuff
Visit my website at: http://simcitybuffs.icyboards.net/
RTMT Team Member
NAM Associate

spot

Awesome tarkus ! :) :thumbsup:

titanicbuff, your roads are probably not connected properly. You might want to post a bigger picture showing the whole tile.

titanicbuff

Quote from: spot on December 25, 2013, 10:37:22 PM
Awesome tarkus ! :) :thumbsup:

titanicbuff, your roads are probably not connected properly. You might want to post a bigger picture showing the whole tile.

They are connected correctly- I connect all roads the exact same way- all the other zoning works
I have struck an iceberg and Sank
Titanicbuff
Visit my website at: http://simcitybuffs.icyboards.net/
RTMT Team Member
NAM Associate

HappyDays

Titanicbuff, that is likely an engine bug. Run the simulator for several months, it should clear up.

titanicbuff

Quote from: HappyDays on December 25, 2013, 10:49:19 PM
Titanicbuff, that is likely an engine bug. Run the simulator for several months, it should clear up.

Already did- and nothing happened. When I took that the simulater had run for a year.

I have struck an iceberg and Sank
Titanicbuff
Visit my website at: http://simcitybuffs.icyboards.net/
RTMT Team Member
NAM Associate

Shadow Assassin

Willy, decided to test RRW.

I'm noticing the RULs seem to be incomplete, with a fresh install of the NAM.

Any idea what may have gone wrong? Paths are also wrong. (they're dummy paths)



Pieces that are also affected (in my limited testing): RRW to STR side piece

Also this piece appears to have problems:


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emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

Swordmaster

Are you quite sure that's a fresh install? There's no way you should be able to get that piece in the first pic.


Cheers
Willy

metarvo

This isn't a bug, but it's just a little mystery in the NWM WCs menu.  I notice that the ARD-3 S-curve tab ring includes eight ARD-3 S-curve 1 rotations, which are the normal curves, but it also includes eight ARD-3 S-curve 2 rotations, which are apparently exactly the same as their S-curve 1 counterparts apart from the missing previews.  Is it just something extra left in the tab ring, or is it something more?  ;)
Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

Shadow Assassin

Quote from: Swordmaster on December 26, 2013, 06:43:06 AM
Are you quite sure that's a fresh install? There's no way you should be able to get that piece in the first pic.


Cheers
Willy

OK, I had a look through - it seems there's still a "RealRailways" folder in my NAM folder.

That got moved a while back, didn't it? I've deleted it, as the timestamp was wildly different from what everything else had in the NAM root folder.
New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dedgren ♦ dmscopio ♦ Ennedi
emilin ♦ Heblem ♦ jplumbley ♦ moganite ♦ M4346 ♦ papab2000
Shadow Assassin ♦ Tarkus ♦ wouanagaine
See my uploads on the LEX!

titanicbuff

Thought I'd update the glitch I found- showing everything is pathed correctly and really showing the extent-
I have struck an iceberg and Sank
Titanicbuff
Visit my website at: http://simcitybuffs.icyboards.net/
RTMT Team Member
NAM Associate

b22rian

Quote from: titanicbuff on December 26, 2013, 05:09:03 PM
Thought I'd update the glitch I found- showing everything is pathed correctly and really showing the extent-


This is awfully weird here.
And I am afraid i am at a lose for an explanation here, my apologies.

We are going to have to wait until Steve ,( Z ) gets a chance to have a look at this.

EDIT :
Steve ,

1) Road system is connected
2) i had him run city for 5 game years = No Change

Thanks, Brian


z

I'm sorry, Brian, but I have no idea.  I've seen this happen a few times; it appears to be a game bug (not related to the NAM).  Sometimes changing the road configuration in random ways helps.  But it's also possible that the city file may have become corrupted.

Geometry123

Or probably he has a traffic simulator conflicting with the NAM. ::)

____________________________________________________________________________________________
Back to bug reports. The Flex RHW-10S D1 entrance ramp appears to be affected by the PathBug. :D It also applies with the RHW-10S E1 Flex entrance ramp.



Reported as Issue #195.  And immediately fixed on our end. -Tarkus
You will never know when will the next NAM be released. Only time teasing will tell. :P

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                                                 -Ocean Quigley

thebagleboy

Paths don't seem to be properly configured for the MIS/Rd T junction.



Reported as Issue #196, and now fixed on our end. -Tarkus

metarvo

The diagonal RHW-6C A1 ramp is missing its barrier.  I'm still glad for the piece to be there, though.  :)  Also, why is it called an "A" ramp?  I understand that there was a proposed change to the ramp nomenclature at one time which would classify ramps based on absolute angles rather than relative ones.  However, this ramp's classification doesn't match up with the already existing ramps using the old system.

Find my power line BAT thread here.
Check out the Noro Cooperative.  What are you waiting for?  It even has electricity.
Want more? Try here.  For even more electrical goodies, look here.
Here are some rural power lines.

Swordmaster

Quote from: Shadow Assassin on December 26, 2013, 03:47:59 PM
Quote from: Swordmaster on December 26, 2013, 06:43:06 AM
Are you quite sure that's a fresh install? There's no way you should be able to get that piece in the first pic.


Cheers
Willy

OK, I had a look through - it seems there's still a "RealRailways" folder in my NAM folder.

That got moved a while back, didn't it? I've deleted it, as the timestamp was wildly different from what everything else had in the NAM root folder.

If it's in the root folder, then yes that's an outdated dev version. The correct location is in the Rail folder and the RealRailway_Core.dat file should date from 23 Nov.


Cheers
Willy

Tarkus

Quote from: metarvo on December 27, 2013, 04:55:07 AM
The diagonal RHW-6C A1 ramp is missing its barrier.  I'm still glad for the piece to be there, though.  :)  Also, why is it called an "A" ramp?  I understand that there was a proposed change to the ramp nomenclature at one time which would classify ramps based on absolute angles rather than relative ones.  However, this ramp's classification doesn't match up with the already existing ramps using the old system.

The reason for that is that it's actually a pre-P57 piece that was made just after NAM 30, and originally planned for inclusion in what would have been RHW 5.1.  It ended up being left out in the shuffle of the spec changes.  The plan is to support that setup with the diagonal FLEXRamps in a near future NAM.

-Alex

swordstalker2008

Im sure this has been answered already but is there not a texture for the New Railroad crossings yet? As in like road and street crossings. They are just blank right now.

Swordmaster