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Mysterious Build Parks menu items...

Started by Ratskin, March 16, 2014, 02:25:43 PM

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Ratskin

These three lots are located in the Build Parks menu - see attachment.

The first two are located next to each other and are labeled "Small Flower Garden" When plopped and moused over the green popup indicates "Small Flower Garden."

The large last one with some grass covering the lake is labeled "Large Flower Garden."

I've searched all the *.SC4Lot files for small, large, garden and test but was not able to determine which are the correct files. I've already removed all lots containing the word "test."

If anybody has any ideas about what the file names could be I'd be very grateful. These items are a nuisance and it's driving me crazy since I can't find them. I've stated going through my plugins with Damn Manager but I'm thinking there must be a better way.

Thank you.

catty


I think I recognize the bottom one, but I'm at work and can't access the LEX, will come back if you don't get an answer.

-catty
I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" DEATH thought about it. "CATS," he said eventually, "CATS ARE NICE.

vortext

The upper two are this house by IL. The download states it comes with a plop version, not sure if it's the offending park though.
time flies like a bird
fruit flies like a banana

Ratskin

Thanks, catty and vortext. I'm going to completely remove the Tn house 2 lots and see what happens. Then add them back in one-by-one to determine which is the offending lot(s).

Ratskin

#4
Removing the package mentioned by vortext solved the issue of the Tn house showing up in my Parks menu as "Small Flower Garden." From the description it seems at least two are meant to be ploppable parks as vortext indicated. I suppose the description of "Small Flower Garden" threw me.

Now to figure out the strange "Large Flower Garden" with the grass hanging into the lake.

Thanks!

-R

Ratskin

A little update: The houses posing as gardens has been solved. Still having issues with the Large Flower Garden and I noticed now ugly my Small Flower Garden is - see attachment. I removed CP_PropPack_Vol01.dat thinking that was the issue but it wasn't. Upon removal the lots reminded as ugly as ever. I left out the CP_PropPack_Vol01.dat file because I think it has been replaced by BSC Mega Props - CP Vol02.dat and BSC Mega Props - CP Vol01.dat. I did a query on the small flower garden and this is what came back - PZ1x1_ParkFlowerGarden1_2a635ab0. If that's any help whatsoever.

Props and dependency updates have me all flustered and confused. I'm sure it's an easy fix once I figure out where the conflict is occurring.

catty

#6
Quote from: Ratskin on March 16, 2014, 09:22:44 PM
...I did a query on the small flower garden and this is what came back - PZ1x1_ParkFlowerGarden1_2a635ab0. If that's any help whatsoever....

Unfortunately that's the name of a model from the game itself and from your picture it also looks like it is the small flower garden from the game as well so its not something you can delete, and also people can re-use them for their own plugins, as for the Large Flower Garden I was sure I recognized it, but still can't locate it.
I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" DEATH thought about it. "CATS," he said eventually, "CATS ARE NICE.

Ratskin

Thanks so much for your explanation and effort, Catty. I don't remember the Small Flower Garden being so... ugly. Maybe the deformation of the Large Flower Garden made my eye more critical and picky.

I'll continue to look and I hope you can remember where you've seen the Large Flower Garden.

Tal AKA Ratskin

catty

Quote from: Ratskin on March 17, 2014, 05:53:30 AM
...and I hope you can remember where you've seen the Large Flower Garden...

I have a folder with 17000 plugin pictures in it so I think that's where I've seen it, if I spot it I should then be able to look it up and tell you what it is ... I do have a RL tho so you may not get an answer right away, and your other option which is a pain but does work.

Start the game up with a blank city and load it with small number of your plugins (couple of hundred) check if the park is available to plop if it isn't shift those plugins out of the folder and try another set of plugins, at some point you will then find your park, hopefully it will be easy to spot the plugin and get rid of it, if not then start removing a small number of plugins from that group and seeing if the park is still available at some point you will find it.

Its not a process for the faint-hearted and to be honest having done it myself before now to track down an unwanted plugin it can be a very boring few hours.
I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" DEATH thought about it. "CATS," he said eventually, "CATS ARE NICE.

Ratskin

Thank you for the tip, catty. Looks like it is going to be a "copy & paste" sort of day. I'll let you know what I find.

Ratskin

Well, that turned out to be an easy find. It was in the first set of plugins I tested! Yippee! It turns out to be "mypond_4c6b759a.SC4Lot." I don't have any idea where that lot came from. Oh well, it's banished to my desktop for the time being.

Thank you again.

catty


Great you found it   :thumbsup:

it wasn't in my picture folder, but as I'm cataloguing all the plugins and their locations over at City Builders, I could have seen it anywhere   :)

I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" DEATH thought about it. "CATS," he said eventually, "CATS ARE NICE.