• Welcome to SC4 Devotion Forum Archives.
 

News:

The SC4 Devotion Forums are no longer active, but remain online in an archived, read-only "museum" state.  It is not possible for regular members to post or use the private messaging system, and no technical support will be provided for any issues pertaining to the forums in their current state.  Attachments (those that still work) are accessible without login.

The LEX has been replaced with SC4Evermore (SC4E), and SC4E maintains an active Discord server.  For traditional forums, we recommend Simtropolis.

Main Menu

Show us your...Intersections

Started by sanantonio, January 23, 2007, 05:17:32 PM

Previous topic - Next topic

0 Members and 4 Guests are viewing this topic.

doorknob60

Quote from: riiga on May 27, 2009, 11:27:59 PM
Nice ones doorknob60!  :thumbsup:

However, it looks like you need a slope mod.

Yeah, maybe :P Can you recommend a good one that won't screw up stuff (like once I had one and I tried to rebuild part of a highway that was on a hill and I kept getting unsuitable grade when without the mod I could build it fine). Not EVER touching the ECD one again though, that was pretty painful.
Click here if you want to play SimCity 4 in Linux :)
Click here if you want to try Linux :)

io_bg

I think all slope mods will screw up your roads if they're too steep ;)
Visit my MD, The region of Pirgos!
Last updated: 28 November

dragonshardz

A slope mod won't mess with currently built roads, however it will affect any new roads.

JoeST

and some affect old roads if you draw new road close/onto them.
Copperminds and Cuddleswarms

Terring7

"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

doorknob60

Quote from: io_bg on May 29, 2009, 08:53:14 AM
I think all slope mods will screw up your roads if they're too steep ;)
Figured that might be that case :P Oh well I'll look into one later :thumbsup:
Click here if you want to play SimCity 4 in Linux :)
Click here if you want to try Linux :)

FrankU


Terring7

Yes, i use the Maxis small green parks, plopaple trees (that i can't remember from where i found them &sly ) and the Elevated Rail Embankment 30 Final Version from Simtropolis.com
"The wisest men follow their own direction" Euripides
The Choice is Ours
---
Simtropolis Moderator here. Can I help? Oh, and you can call me Elias (my real name) if you wish.

FrankU

Ah, thanks. Yes, I know about this set. I even downloaded it, but have never used it.

BoyMuc


tag_one


Floydian

wow! What are and where did you get those many different construction pieces?.. ESPECIALLY the highway ones!   &idea

pagenotfound

Im back baby! Everybody do the Bendah!

Ryan B.

404:  I like it, save for the zigzags on the "northernmost" ramp there.  Maybe once the OWR smooth curves come out, that can be improved.  :)  Nice job!

tag_one

Nice interchange! I like the highway feeling you created with the oneway roads &apls

metasmurf

#1095
Just a roundabout, but hey




tag_one


darraghf

It's still a nice roundabout metasmurf  :thumbsup:, I like it's surrounding
Darraghf on SC4D, Rainyday on ST, Darraghflah on Simpeg

CasperVg

#1098
This one doesn't really qualify as a road intersection per se.. but it's still an interchange of some sort









I'm not sure about the effectiveness or the efficiency of such a set-up, I'm not even sure if it's realistic (probably not).. but IMO it looks cool..

Now to develop the area around it.. hehe
Follow my SimCity 4 Let's play on YouTube

Toichus Maximus

wow thats a nice rail set up. It certainly looks fully functional. You mentioned realism--i think the only real thing would be to turn some of the transition spur lines into STR. The two loops caught my eye for this--unfortunately the one with the bridge would be impossible at the moment.