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Rewards with jobs

Started by buckbeach, October 08, 2007, 08:33:28 AM

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buckbeach

I know that parks with jobs is possible because I have a mod that does just that.  That got me thinking as to why the various rewards aren't assigned jobs as well.  Is it at all possible to have the reward mayor house, post office, city hall and other rewards (thinking now specifically of Sim Goober's Farming Co-op) to have jobs and be transit enabled?  Sure would be nice and realistic.

RippleJet

Yes, any reward can be modded to have jobs, either civic, commercial or industrial jobs.
It is also possible to make any of the above function as MT stations (if that's what you meant by transit enabled). ;)

buckbeach

Quote from: RippleJet on October 08, 2007, 09:28:05 AM
Yes, any reward can be modded to have jobs, either civic, commercial or industrial jobs.
It is also possible to make any of the above function as MT stations (if that's what you meant by transit enabled). ;)

Maybe transit enabled was the wrong terminology.  What I would be looking for is for workers to go and return from work for those lots creating more worker demand. 

Since this is possible then I would like to make a request that such lots/BATs be modified (by whomever) to create the jobs.  I would if I could.  As it stands now the lots are staffed by ghosts that don't contribute to the local economy.